Carrinho de compras
- Home
-
JUEGOS DE CARTAS
Juegos de Cartas
- Altered TCG
- Cardfight! Vanguard
- Digimon TCG
- Dragon Ball Fusion World
- Dragon Ball Super
- Gundam TCG
- L5R CCG
- Lorcana (Disney)
- Marvel Champions LCG
- MTG
- Naruto Ninja TCG
- One Piece
- Pokémon
- Riftbound: League of Legends TCG
- Star Wars: Unlimited
- Shadowverse: Evolve
- Sorcery TCG
- Vampire VTES
- Yu-Gi-Oh!
- Naipe Francés
- Otros
-
JUEGOS DE MESA
Juegos de Mesa
- En Oferta
- Liquidación
- 1 Jugador
- 2 Jugadores
- Party
- Filler - Rápidos de jugar
- Euro
- Ameritrash
- Cooperativo - Cooperative
- Roles ocultos - Hidden Roles
- Escape Room
- Infantil
- Investigación / Deducción
- Estrategia - Strategy
- Juegos de Rol - Role Games
- Miniaturas - Miniatures
- Basados en Videojuegos - Videogame Based
- Juego por equipos - Team Games
- En Inglés / English
- Expansión
- Disponible en nuestra sala de juegos
- Construcción de Mazos- Deckbuilding
- Legacy
- Km0
- Familiar
- Segunda mano
- KM 0
- Juego de Bazas
- K-POP
-
FUNKO
Funko
- CUBOS
- ACCESORIOS
- CARTAS L5R
- OTROS
- EVENTOS
- QUIENES SOMOS
Isawa Eitoku (Español)
Últimos artigos em stock
0,50
Com IVA
Comentários (0)
De momento, sem avaliações.
Não é possível enviar a apreciação da sua avaliação.
Denunciar comentário
Confirma que pretende reportar este comentário?
Denúncia enviada
O seu relatório foi submetido e será considerado por um moderador.
O seu relatório não pode ser enviado
Faça uma avaliação
Avaliação enviada
O seu comentário foi submetido e ficará disponível assim que seja aprovado por um moderador.
Não é possível enviar a sua avaliação
16 outros produtos na mesma categoria:
0,50
Lion Clan • Samurai • Hero Yoshifumi has +1F for each Bushido Virtue card in discard piles.
0,50
Limited: One of your Personalities challenges another player's Personality. If the challenge is refused, draw 2 cards. The winner's controller gains 3 Honor. Bow the loser. The two Personalities' Items give no bonuses or penalties and produce no effects during this challenge and duel.
0,20
Battle : Bow one of your target Followers: Destroy a target Personality opposing your Follower without attachments.
1,00
Reaction: After the resolution of a Battle action on a Strategy you played, target your Tactician: The card is placed on top of your Fate deck instead of in the discard pile.
0,10
Phoenix Clan Samurai. Naoya has +2F/+1C while you control a Unique Shugenja. Reaction: During the Events Phase: Target a Dragon Shugenja you control and an ability on it. Naoya copies the ability.
1,50
Crane Clan • Courtier • StorytellerAfter a Battle action targets Kae, you may discard the Imperial Favor: If you did negate Kae’s destruction, bowing, and movement from the action’s effects. Battle: Move Kae home.
0,20
Until your second turn from now begins, if a player has one of the two highest Family Honor totals (or is tied for the highest) when his normal Attack Phase would begin, he must declare an attack against another such player and assign at least one unit normally during the attack’s Maneuvers Segments.
0,10
Reaction: Play after the resolution phase of a battle. All cards destroyed during the resolution phase are removed from play instead of destroyed. These cards cannot affect or be affected by any card or returned to play in any way.
6,00
Reaction: Before one of your Personalities is destroyed, destroy one of his weapons: Negate his destruction. Battle: Target your unbowed Kensai: Bow a target enemy Personality with lower Force
0,10
Battle: All Personalities in your army aligned with your Faction gain +1F/+1C. You cannot take this action if there is no opposing army or if your army has a higher Force total.
0,30
Kiho Reaction: Bow one of your Shugenja or Monks after a Personality you own is destroyed during a battle or duel to put that Personality face-up in your leftmost Province that can contain Dynasty cards instead of your discard pile. Discard any cards already in the Province first.
1,50
Reaction: Play before your Dynasty Phase. Straighten all your Personalities. Gain an additional Attack Phase. After you declare your attack, straighten all the Defender's Personalities and Followers, including those that cannot straighten. You lose the game at the end of this turn. You cannot play more than one Desperate Wager per turn.
2,50
Spider Clan • Shadowlands • Ninja • ShugenjaAfter Hajime enters play: Lose 2 Honor. Battle: Target an enemy Personality at the current battlefield: Hajime turns his mind to rice pudding and he wanders off. Move him to a different location.