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Shiba Mirabu
Últimos artigos em stock
2,00
Com IVA
Phoenix Clan Yojimbo. Samurai. Double Chi Unique Mirabu will only join a Phoenix player. Mirabu costs 2 less Gold if your Clan Champion is in play. Limited: Once per game, bow Mirabu to look through your Dynasty deck for a Clan Champion Personality. Show the Personality to all players, reshufle your deck, then place the Clan Champion on top.
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16 outros produtos na mesma categoria:
0,50
Reaction: Play after one of your Events is revealed but before it resolves to prevent it from resolving. Replace the Event with a face-up Dynasty card. You may shuffle the Event back into your deck instead of discarding it.
3,00
Fear effects, Melee Attacks, and Ranged Attacks targeting this Follower have -1 strength. Battle: Melee 3 Attack.
0,20
Mantis Clan • Naval • Braggart Open: Remove Naval from Mareo. Mareo has +2F this turn while he is opposed and non-Naval.
0,50
Battle/Open: You may discard a card. Draw cards until you have exactly two cards in your hand.
0,20
Courtier • Crab Clan • Expendable • Merchant(Draw a card after your Expendable card is destroyed.)
0,10
Until the end of your next turn, Unaligned Human Personalities have +2F; and Farm, Ashigaru, and Peasant cards have their Gold cost reduced to 1, and may bow when paying a Gold cost to produce 1 Gold.
2,00
Festival · UniqueLimited: Give your non-Unique Holdings +1 Gold Production until your next turn begins.
1,00
Battle: Target your opposed Personality: Draw two cards. Each other player in turn order may draw one card.
0,50
Each Personality and Follower with over 2 Force bows. No Persaonalty or Follower with over 2 Force can straighten befpre your next turn.
0,30
Until the beginning of your next turn, Personalities may not be targeted with Limited actions. This includes lobbying and attaching cards from players' hands.
3,00
UniqueThis Personality has Kolat.Open: If it is not your turn, bow this card and choose a player: He chooses and bows one of his unbowed Personalities.
0,50
Crane Clan · Samurai · Iron Crane. While defending, Kojima has +2F, and adds Force to his unit even while bowed.
1,50
Unicorn Clan Moto Warrior · Cavalry · Khol · Experienced · Unique. Battle: Once per battle: Target a Personality you control in Hideyo's army. Attach a Spell or Item to him from your hand, reducing its Gold cost by the Personality's Force and paying all remaining costs.
0,30
Will only attach to a Courtier. When it enters play, put Favor tokens on Writ of Justice equal to the Courtier's Personal Honor. Political Limited: Bow this Personality and remove three Favor tokens to bow a Dishonored Personality. Political Limited: Bow this Personality and remove six Favor tokens to destroy a Dishonored Personality.
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0,70
You may bring this card into play as an Open action. If you do, you may return it to your hand at the end of the turn if it is still in play.
2,00
Crab Clan • Daimyo • Earth • Jade • Shugenja • Witch Hunter • Loyal • UniqueAfter an action targets Renyu: Reduce any Honor losses from its effects to 0. Battle: Target an enemy unit: its controller may choose to bow it and destroy all Shadowlands cards in it. If he did not choose this, create a province with base strenght of 4 to the left of your...
1,00
This card enters play in your home. Discarding this card from your home counts as discarding the Imperial Favor to pay a cost.
2,00
Phoenix Clan Samurai * Experienced * Unique Battle: Once per battle, gain a Force bonus equal to the number of other Samurai in this army, or the number of Shugenja in this army, whichever is less.
1,00
Immediate Terrain. When this card is revealed as a focus in a duel created by another player's card effect, bow the challenger. Battle: Units may not move home. Before units return home, bow all units in the current battle. They may not straighten until after theirs controller's next Straighten Phase.
1,00
Singular. Bow this card: Produce 2 Gold, or produce 3 Gold if paying for a Duelist Personality. Reaction: Before you focus, put a card in your focus pool on the bottom of your deck: Focus with a card in your Fate discard pile instead. Remove that card from the game when the duel ends
4,00
Unique This card does not count towards your minimum deck size.Limited: Tear this card in half to get a card from your Fate deck and add it to your hand. Shuffle the deck.
0,50
Battle: All players may take the following actions for the rest of the battle. You may take one such action inmediately if your army has at least two units. "Battle: Bow one of your Personalities for a Ranged 3 Attack." "Battle: Bow one of your Personalities to challenge an opposing Personality to an unrefusable duel of Force or Chi."
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2,00
Crab Clan • Daimyo • Earth • Jade • Shugenja • Witch Hunter • Loyal • UniqueAfter an action targets Renyu: Reduce any Honor losses from its effects to 0. Battle: Target an enemy unit: its controller may choose to bow it and destroy all Shadowlands cards in it. If he did not choose this, create a province with base strenght of 4 to the left of your...
1,50
Delayed Terrain. Battle: You may target one of your Honorably Dead Personalities that was destroyed since the end of your last turn by a card another player owned or from having 0 Chi. Negate all non-permanent Chi penalties on him. Bring the Personality into play in your army, ignoring costs and restrictions.
1,50
Earth • Imperial • Magistrate • Shugenja • Unique • Void • Witch Hunter • Voice of the EmpressKozan enters play for 1 less Gold if your Allegiance is Traditionalist. Kozan need not bow to Lobby. After you Recruit Kozan, take the Imperial Favor. You have a Lobby Bonus of three times Kozan's Personal Honor.Favor Political Battle/Open: Discard the Imperial...
0,70
You may bring this card into play as an Open action. If you do, you may return it to your hand at the end of the turn if it is still in play.
4,00
Unique This card does not count towards your minimum deck size.Limited: Tear this card in half to get a card from your Fate deck and add it to your hand. Shuffle the deck.
2,00
SamuraiWhile O-Win is opposing a Shadowlands or Spider Clan Personality, his printed ability is Unstoppable and its Fear has +1 strength.Battle: Fear 3.
1,00
This card enters play in your home. Discarding this card from your home counts as discarding the Imperial Favor to pay a cost.
3,00
Daimyo • Earth • Experienced 3 • Jade • Loyal • Magistrate • Shugenja • Unique • Witch Hunter Earth Interrupt: If the action is Earth, negate the next straightening (this turn) of each card it bows.Earth Unstoppable Battle: Bow a target enemy card that is Dragon Clan, Gaijin, Shadowlands, or has no attachments.
0,50
Will only attach to a Samurai. Political Reaction: During an Attack Phase, bow and destroy Political Adjunct to pay a cost of discarding the Imperial Favor.
1,00
Singular Bow Shrine of Duty to produce 2 Gold. Political Reaction: During your End Phase, if you assigned at least two Samurai or Bushi to attack this turn, destroy Shrine of Duty to target a player. Until the beginning of your next turn, negate all Honor gains for that player other than those from winning a battle or duel.