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16 outros produtos na mesma categoria:
0,50
Phoenix Clan • Shugenja • Air • Experienced • Unique. Air Battle: Bow Kyoko and move her home: She pacifies the enemy. Move a target enemy Personality home. If he moved, bow him and gain 1 Honor
0,50
Phoenix Clan • Fire • ShugenjaHikarou has +1F for each of his Fire Spells.
0,30
Bow this card: Produce 2 Gold. Reaction: After an action targets a Ninja, bow a Scorpion Clan Samurai you control: Once per turn, cancel the action.
4,50
UniqueWill only attach to a Unicorn Clan or Naga Personality. When a Lobby action checks Family Honor, your Honor is treated as 20 points higher. This Personality may lobby without bowing. Limited: Bow this card and discard the Imperial Favor: Draw a card.
1,00
Ninja Open: If it is the Action Phase, discard one or more cards with total combined Focus value greater than the target's Chi: Target a Personality. Lose 2 Honor. Bow the target.
1,00
Unique. Open: Bow Shinsei's Crow: Straighten a number of non-Holding cards up to the number of Rings you control. You may put a Ring from your discard pile into your hand
4,00
Unique. Battle: Give your target Personality -3C permanently: Straighten him. If he is in play, take an additional Battle action to use one of his Battle abilities, even if it was already used this turn. Bow him.
0,10
Ratling Pack. Creature Lose 1 Honor. Reaction: If Conscripts are on the winning side of a battle, place a 1F experience token on the Conscripts at the end of the resolution segment.
5,00
Nonhuman • Dragon • Fire • Shugenja • Cavalry • UniqueWill not attach Followers or Items.Battle: Bow Fire Dragon: Two consecutive Ranged 5 Attacks. Battle: Bow Fire Dragon: Ranged 10 Attack
3,00
Kolat Open: Permanently set your target Human Personality's Personal Honor to 0, give him Courtier • Kolat, and give him the ability "Kolat Political Open, w: Target a Personality controlled by the active player. His controller may pay 4 Gold. If he does not, bow the target." Lose 1 Honor unless you are Dragon Clan.
1,00
Crab Clan · Shugenja · Earth. Battle: Give each of your opposed Crab Clan Personalities in Ochiyo's army +1F for each province that has been destroyed this game
0,30
Ratling · Chief · Creature · Nonhuman · Bushi · Hero · Crippled Bone Tribe · Experienced ? Unique. Reaction: After an action or battle resolves during which Pep?trchek was destroyed: Create one 1F Ratling Follower card for each of your Ratling Personalities, and attach one to each of them
0,10
Scorpion Clan Samurai. Ninja Reaction: Once per turn, after Muhito moves during an Attack Phase, take a Battle or Open action.
0,50
Reaction: Play when a use of Tactician occurs in a battle in which you also have a Personality with Tactician. The effects of the action (whether a Force gain or action requiring a Tactician) are negated, although the other player's Tactician ability is still considered used. This does not count as the use of Tactician by your Personality.
0,70
ThunderReaction: After you announce a Thunder Battle action: Its effects will not be negated or delayed. Battle: Choose your performing unbowed Personality and target an enemy Personality: Move him home.