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16 outros produtos na mesma categoria:
1,00
Geisha House · Unique. Bow this card: Produce 2 Gold, plus 1 Gold for every full 10 points of Family Honor you have. Limited: Bow this card: Target one of your Samurai with a Personal Honor of 2 or higher. Raise his Force, Chi, or Personal Honor to 3.
0,30
Ratling · Creature. Ranged Attacks produced by Ratling cards in Tchree's army have +1 strength. Ratling Personalities created by card or Stronghold effects have +1F while in an army with Tchree. These effects are not cumulative with those from other copies of Thcree.
1,00
Until the beginning of your next turn, other players must discard a card from their hands as an additional cost of playing a card that targets you or any of your cards.
1,00
Dragon ClanInterrupt, w: Challenges created by the action and issued by your Personality with a Weapon bow the other Personality after he loses the duel or refuses the challenge..
0,20
KihoBattle: Choose your performing unbowed Monk and target an enemy Personality or Follower: Move your Monk to the current battlefield. Give the target –3F. Bow it if its Force is now 0.
0,20
Scorpion Clan • Courtier • Samurai. Political Battle: Give a target enemy Personality -2F. Move Ikkou home. If he moved, the enemy leader loses 1 Honor.
0,20
One-Handed • Staff • Sword • WeaponYou may Equip this Item as an Engage action.Battle: Fear 1, or Fear 2 if you Equipped this Item during this battle.
0,10
When you bring this Spell into play, place three tokens on it. When this Spell has no tokens, destroy it. Battle: Bow this Shugenja, and destroy a token on this Spell for a Ranged Attack with strentgh equal to Shugenja's Chi plus 2.
0,20
Crab Clan • Artisan Reaction: After Otsuka enters play, bow him: Bring your target Holding from a province or discard pile into play (bowed), paying 3 less Gold.
4,00
Earth • Inquisitor • Magistrate • Resilient • Shugenja Melee and Ranged Attacks may not target Kazuki. Battle, w: Fear 4, with +1 strength if the target is Shadowlands, and +1 strength if you have Compassion.
0,20
Reaction: When one of your Personalities is challenged to a duel, your Personality has the first option to focus or strike, regardless of other effects. Compare Chi versus Chi; adjustments made during the duel apply to Chi.
2,00
After this card enters play: Put a number of Wealth tokens on it equal to the amount of Gold you paid for it. Bow this card and remove one or more Wealth tokens from it: Produce Gold equal to the number of tokens removed. Limited: Bow this card and pay any amount of Gold: Put a number of Wealth tokens on this card equal to the amount of Gold you paid.
0,30
You may destroy this Province to gain 5 Honor. This gain may not be modified.
0,10
Kolat Reaction: After a Holding bows to pay for one of its own abilities or effects: Negate all that action's or trait's effects other than Gold production and Gold cost reduction.
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0,10
Unicorn Clan Moto Warrior. Cavalry Limited: Bow Hideyo to attach a Follower to him from your hand. Lower the Follower's Gold Cost by Hideyo's Force. Hideyo cannot straighten until your next turn begins.
0,10
To put this card into play, you must bow one of your shugenja that is in this battle and has one or more Corruption tokens. Lose 5 Honor. Battle Terrain: The result of this battle is a tie. The Province is not destroyed.
0,30
Crab Clan · Samurai · Hero. Battle: Discard a Heroic Action card: Straighten one or two target Personalities.
0,10
Battle: Each Defending Personality and Defending Follower gains +1F and is immune to Fear until this battle ends.
0,50
Singular. Bow this card: Produce 2 Gold. Battle: Bow and destroy this card: Target a Samurai or Bushi Personality you control and a Personality opposing him. Yours issues the other an unrefusable challenge to a duel of Force or Chi
0,10
Unaligned Kolat While this card is in play, no player may look at any of your face down cards or cards in your hand.
0,20
Scorpion Clan Samurai Reaction: Bow Kyono to cancel a use of the Tactician ability by an opposing Personality. The Tactician ability is considerred to have been used for the turn.
0,30
May only be attached to a Shugenja. Reaction: The strength of any Ranged Attack from this Personality that is a spell or Innate Ability is increased by four. This can be done once per turn.
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0,10
Limited: Bow the Garden and any one of your infected Personalities to destroy all corruption and plague tokens attached to the Personality. Also, destroy any items, spells or Followers that are attached to this Personality that can contribute these tokens.
0,10
Retainer Bow Devout Acolyte to produce 2 Gold. Bow Devout Acolyte to produce 4 Gold when paying for a Temple, Shrine, or Oracle. Reaction: Once per turn, produce 1 Gold when paying for an action on a Temple, Shrine, or Oracle.
0,50
Shadowlands. Lose 10 Honor. Each non-Shadowlands Personality and non-Shadowlands Follower has -2F while in battle at this Province.
0,10
Scorpion Clan Saboteur. Samurai. Oyabun Open: Bow Yaro to bow a Holding. Lose 1 Honor.
0,10
Limited: Bring a face-up Region in one of your Provinces into play and attach it to that Province if that Region is different from all other Regions already attached to the Province. You must pay any costs of bringing the Region into play.
0,10
Limited: Bow this Shugenja. Take any card in one of your Provinces and shuffle it back into your Dynasty Deck. Refill the empty Province normally.
0,20
Phoenix Clan Samurai * Soul of Shiba Tetsu Battle: Once per battle, target a Shugenja in this army to give Tsukimi a Force bonus equal to that Shugenja's Chi.
0,20
Phoenix Clan Samurai · Soul of Shiba Tetsu. Battle: Once per battle: Target a Shugenja in Tsukimi's army. Raise Tsukimi's Force by the Shugenja's Chi
0,10
Phoenix Clan Samurai Emiri has +1F while opposing a card in battle controlled by a player whose Wind is Toturi Tsudao. Battle: Once per battle, bow one of your Shugenja in an army to move Emiri into that army (if necessary) and give her a Force bonus equal to the Shugenja's Force.