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16 outros produtos na mesma categoria:
0,10
Battle: Target your unbowed Paragon: Bow a target enemy Personality with lower Personal Honor. Gain 1 Honor.
0,20
Samurai • KensaiBattle: Give a target enemy Personality -3F.
0,10
Open: Target a Personality. That Personality's Chi cannot drop under 1 this turn. Give the Personality -2F/-2C.
0,50
You may destroy this Province to gain 5 Honor. This gain may not be modified.
0,10
Until the end of the game, after any action resolves that produced a Ranged Attack, if any target of the Ranged Attack is still in play, straighten any cards that performed the action.
0,50
Crab Clan · Topaz Champion · Samurai Fumetsu has +3F during the Combat Segment (Not battle resolution)
0,10
Earth Earth Battle, w: Fear with strength equal to this Shugenja's Chi, plus 1 if he is Earth. (Bow a target enemy Follower, or Personality without Followers, with Force equal to or lower than the Fear's strength)
0,10
Dragon Clan • Monk • Tattooed Battle: Bow a target enemy Personality with equal or lower Chi and no attached Items.
0,10
Spirit Battle Fear 3. Spirit Hounds gain +1F until this battle ends for each card bowed by this Fear.
0,50
Battle: Bow and send home one of your opposed Samurai Personalities in the current battle to draw three cards.
0,50
Battle : Target one of your unbowed Personalities: He challenges a target Personality opposing him. Destroy the loser. The winner's controller gains 3 Honor if the winner had less Chi than the loser before the first opportunity to focus or strike.
1,50
Limited: Bow this Shugenja and destroy this card: Target a Holding. Destroy it
0,50
Political Limited: Discard the Imperial Favor and discard a card: Draw a card. Political Battle: Discard the Imperial Favor: Move a target attacking enemy unit home.
3,00
Crane Clan Sensei Negate your first Honor gain from a Holding or Region each turn. Units sent home from your Provinces are sent home bowed. Battle: Once per turn, move one or two of your defending Samurai Personalities from another Province into the curre
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0,50
Open: Bow one of your Bloodspeaker Personalities. Bow a Personality in play.
0,50
Limited: Target a Personality. For the rest of the game, when the Personality focuses in a duel, randomly draw the Focus card from the legal Focus cards in his or her controller's hand.
0,10
Unique While the Ikoma Histories are in play, each player loses 2 Honor whenever one of his or her Events resolves.
1,00
Spell Elemental Limited: Bow this Shugenja. Look at the top five cards of your Dynasty deck. Place one of the cards face-up in your rightmost Province, discarding the card there. Place the other four cards on the bottom of your Dynasty deck in any order. Remove this card from the game.
0,20
Unaligned Badger Clan Elite Guardsman. Samurai Reaction: When a player commits or moves a unit to attack one of your Provinces, move Kihongo to the Province.
0,50
Battle: Destroy Shakoki Dogu. Discard the top card of your Fate deck. This Personality gains Force equal to the discard's Focus value.
0,50
Unique. After this card enters play, you may search your Fate deck for a Follower, show it, and put it in your hand.
0,50
Unique Players cannot commit or move Personalities with attached Ancestors to attack or defend this Province.
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4,00
Reaction: When an action is being taken from a Stronghold, pay this card's Gold cost, which equals the Stronghold's Gold Production. Cancel the action. The action is considered to have been used.
0,30
Ratling Pack · Creature. Has +2F while attached to a Ratling. Battle: Ranged 2 Attack.
0,10
This card costs 1 less Gold when targeting a Crane Personality. Limited: Bow one of your Samurai. The Samurai permanently gains the Double Chi trait.
2,00
Immediately before the game begins, all Lion Shugenja in your Dynasty deck permanently gain the Shadowlands trait. You may ignore Honor requirements for Shadowlands personalities. Reaction: When bringing an Oni into play, bow one of your Human Shugenja to cancel all of the Oni's non-Gold costs and entering-play effects
0,50
Limited: Target a Personality. For the rest of the game, when the Personality focuses in a duel, randomly draw the Focus card from the legal Focus cards in his or her controller's hand.
2,00
A Scorpion Personality can attach the Scorpion Courtiers for 1 less Gold. Reaction: When a Political action targest the Scorpion Courtiers' Personality, bow the Scorpion Courtiers. Cancel the action.
2,00
Lion Clan Samurai. Unique. Experienced 2. Shadowlands If the Imperial Favor targets a card in a battle Ryozo is in, Ryozo returns to your fief bowed. Battle: Once per turn, Ryozo gains +1F for each Oni in his army.
0,10
Battle: One of your Personalities in this battle challenges an opposing Personality. If the challenged Personality refuses the challenge, that Personality becomes Dishonored, and all of his or her Followers bow. If the challenged Personality accepts the challenge, the duel's winner gains Honor equal to the number of cards focused by both players, and the...
2,00
Dragon Clan Shugenja Shinseken will not join a Phoenix player. Open: Bow Shinseken. Remove the Cavalry trait from a card until the turn ends.
0,50
Open: Bow one of your Bloodspeaker Personalities. Bow a Personality in play.