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16 outros produtos na mesma categoria:
0,10
Mantis Clan • Fallen • Samurai • Scout • NavalAfter Gombei enters play, lose 1 Honor.
0,10
Retainer Battle: Bow to send any one opposing oni Personality home from battle, or to bow an opposing oni Follower. Open: Bow this card to give all of your Personalities a +1C until the end of this action phase.
0,30
Phoenix Clan Protector of Gisei Toshi · Shugenja · Dragon · Creature · Cavalry. While Kanjiro is in play, reduce the Honor Requirement of Dragon Creature Personalities you own by 4.
3,00
Mantis Clan Champion * Daughter of Storms Samurai * Double Chi * Naval * Experienced Unique * Will only join a Mantis Clan player. Kumiko may attach two Weapons. Weapons gain +1F/+2C while attached to Kumiko. Followers gain +1F and Naval while attached to Kumiko. Other Mantis Clan Personalities gain +2F while in an army with Kumiko.
0,10
Reaction: Play when you are entering a duel. All items controlled by both Personalities in the duel are bowed. These items give no bonuses and produce no effects during this duel.
0,10
Beginning with you and proceeding in turn order, each player destroys a Personality or Retainer of the player to his right.
1,00
Open: Target a Dishonored Personality and a Province belonging to his controller. Bow the Personality. Reduce the Province's Strength to 0
1,00
Crab Clan • Earth • Shugenja • Commander Battle: Attach a target Follower in your hand to your target Personality in Iyedo’s army.
1,00
Kiho Battle: Target one of your unbowed Monk Personalities with no Weapons to bow an opposing Personality with no Weapons.
0,50
Bushido Virtue Reaction : Before another player's card's effect destroys one of your Personalities, destroy one of your target honorable Samurai Personalities at the same location: Negate the first Personality's destruction.
0,10
Battle: A Personality in your army issues an unrefusable challenge to an opposing Personality. If the Personality in your army is not yours and the challenge gains a cost, the controller of the Personality may choose to not pay the cost and send this card back to your hand. The winner's controller gains 5 Honor.
1,00
Attaching Spells from your hand is an Open action for you. All Spells you own cost 2 less Gold, to a minimum of 1.
2,00
Crab Clan · Samurai. Jurobei has +3F while defending or while opposing a Shadowlands card. Battle: If Jurobei is opposed by any Personality with higher Force discard a card: Draw a card.
0,20
Battle, : Target your unbowed Tactician. Search your Fate deck for a non-Unique Battle Strategy and take an additional action to play it.
0,10
Battle: Target one of your Personalities with 3 or higher Chi: Destroy a target Terrain. Open: Pay 3 Gold: Destroy a target Region.