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16 outros produtos na mesma categoria:
3,50
Unicorn Clan Champion. Experienced. Unique. Samurai. Cavalry Tactician. Will only join Unicorn Clan Player. All Personalities in an army with Yokatsu have a 1F bonus Reaction: Reduce the gold cost of a Cavalry Follower to zero as it is being attached to Yokatsu.
6,00
Port • TerrainNegate Personalities' movement to or from this battlefield.Battle: If there is no Terrain in play at the current battlefield: Put this card into play there. You may take an additional Battle action.
2,00
Limited: Target a Shadowlands Personality with less than 4 Chi. Destroy him.
1,50
Dragon Clan Monk · Experienced · Unique. Kobai permanently gains +2F after each time you bring into play a Personality attached to one of your Provinces. Limited: Once per turn: Target an Event in your discard pile that stays in play when it resolves. Remove the Event from the game. Until Kobai uses this ability again, he may perform an ability on the...
0,10
Weapon. Cards this Personality focuses have a minimum Focus value of the number of different Faction alignments among Personalities you control, or 4, whichever is less.
Cartas L5R
Wedge
3,50
Battle: Target your Personality. You may not use abilities on cards in his unit or target them with actions. Before this battle resolves, double his unit's Force. Destroy him after the battle ends.
0,30
Reaction: After your army wins a battle, target one of your Personalities in that army. At the end of the turn, permanently give him the ability, "Reaction: Once per turn, after this Personality is in an army that wins a battle, give him -2C to straighten him."
5,00
Political Open, 2: Target another player. You accuse him of covertly preparing for war. Choose one to three random cards from his hand and show them. For each of these cards that is a Weapon or has a Battle or Engage ability, he loses 1 Honor, plus 1 additional Honor if your Allegiance is Progressive. For each other shown card, he gains 1 Honor.
2,00
Samurai • Duelist • Tactician(Duelists win tied duels versus non-Duelists.)Battle: Straighten a target enemy unit in the Defender's home. Its controller may choose to move it to this battlefield. If he does not choose this, give this Province -2 strength.
0,30
Spider Clan • Samurai After a Fear, Maho, or Dark Virtue action resolves during a battle, if Keigo is at the current battlefield: Give him +1F.
0,10
This card has -2 Gold Cost if you are a Crane Clan or Scorpion Clan player. Before this Personality bows to pay the cost of a Political action: You may pay the cost by bowing this card instead.
0,10
Mine. Bow this card: Produce 2 Gold, or 3 Gold if you are a Crab Clan player.
2,00
Reaction: Before your Dynasty Phase ends: Take an additional Limited or Open action.
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0,10
Harrier. Reaction: Before you announce playing an Action card, destroy this card: After the Action card resolves, gain 2 Honor if its effects destroyed a card that opposed this card.
2,00
Unique Will only attach to a Tactician. Battle/Open: If this card is in your hand or discard pile: Attach it to your target Personality.
0,30
Nonhuman • Shadowlands • Undead After this Follower enters play, lose 3 Honor.Before the first time this game another player's card destroys this Follower, negate the destruction.
4,00
This card has +1F while attached to a Duelist. Reaction: After this Personality wins a duel: Give him +2F or gain 1 Honor.
0,30
Samurai · Unique. Will only attach to a human. This Personality has +1 Personal Honor. Battle: Target an opposing Personality. This Personality challenges the target to an unrefusable duel of Personal Honor. The winner gains 4 Honor. The loser is bowed
0,50
Elite • UniqueBattle: Target an enemy card without attachments: Destroy it. Battle/Open: Even if this card is bowed: Straighten this card’s unit.
0,50
Attaches to Yotsu Ueda paying 2 less Gold. Battle: Target an attachment: Bow or straighten it.
1,00
NinjaAs a Focus Effect: You may destroy an attachment on a Personality involved in this duel.Battle: Destroy this card and target an enemy card without attachments: Destroy it.
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0,10
Harrier. Reaction: Before you announce playing an Action card, destroy this card: After the Action card resolves, gain 2 Honor if its effects destroyed a card that opposed this card.
1,00
Unique . Will only attach to a Crane Clan Personality. Battle: Bow Kakita House Guard to have this Personality issue an unrefusable challenge to an opposing Personality.
0,10
CavalryBattle/Open: Target your Personality: Transfer this card to him.
0,50
NinjaWill only attach to a Ninja. This card has a Force bonus equal to its Personality’s base Force
0,30
Can only attach to a Courtier. Limited, : Straighten a target Personality with a Political ability.
1,00
Reaction: Once per turn, after you put a Follower into play from your hand, draw an additional card during your next End Phase.
0,10
Shadowlands A Crab Clan player may ignore Stronghold restrictions against bringing the Damned into play. A C rab Clan Personality can attach The Damned for 2 less Gold. Battle: Once per battle, if opposed by one or more Shadowlands cards, the Damned gain +2F. Battle: Destroy the Damned to give their Personality gains +5F.
0,30
Earth • Nonhuman • Spirit • Shugenja(Followers cannot attach Spells.)Unstoppable Battle: Fear 2, or Fear 3 if this Follower is attached to an Earth Shugenja. (Other players cannot Interrupt Unstoppable actions.)
1,00
Nonhuman * Unique * Shadowlands * Lose 6 Honor. Will only attach to a Shadowlands Personality. May attach to a Personality regardless of restrictions on that Personality. Reaction: When another player's card moves this unit from a battle and this Personality is an Ogre or an Oni, bow Ogre Elite to negate that movement.