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16 outros produtos na mesma categoria:
0,10
Bow the Trade Route to produce 3 Gold, plus 2 Gold for every Marketplace in play.
0,30
Iaijutsu Focus Effect: After this duel ends, if the duel’s loser did not focus, destroy him. Battle: Choose your performing unbowed Personality: He challenges a target enemy Personality. Bow the duel’s loser’s unit.
0,10
Terrain Battle: Your Ranged Attacks have +2 strength. Other players’ Ranged Attacks have -2 strength.
4,00
Unique Battle/Open: Straighten your target Personality. Battle: Target your unbowed Commander Personality: Straighten one or two target units.
0,20
Dragon Clan Monk · Tattooed · Tenth Legion Commander. Battle: Once per battle, target and bow a Ring you control: Target an opposing Personality. Suguhara issues him an unrefusable challenge to a duel of Force. Bow the loser.
4,50
Air • Soul of Asahina Minori • Shugenja (Shugenja may attach and cast Spells.)Open: Target another player's Personality. After the next time this turn he is destroyed during a battle, gain 2 Honor.
10,00
Lion Clan • Clan Champion • Samurai • Paragon • Tactician • Loyal • UniqueReaction: Even if Dairuko is bowed, before the resolution of a battle at her battlefield: Dairuko rallies her troops. That battle’s resolution will not bow cards in your army. Battle: Melee 8 Attack.
1,00
Cavalry • Crane Clan • Iron Crane • Samurai • Scout Home Battle: If Gensai would be opposed, move him to the current battlefield. After he moves, you may discard a card to make a Ranged Attack with strength equal to the card's Focus Value.
0,50
You may include up to 10 copies of this card in your deck. Heroic Battle: Target a Personality you control: If he does not have the Yu trait, give him Yu 3. If he is opposed, give him +3F and the Hero trait; otherwise, give him +1F
1,00
Fallen • Fire • Phoenix Clan • ShugenjaAfter Ryuzo enters play, lose 2 Honor.Fire Open: Target two Personalities, each with more Madness tokens than printed Personal Honor. They will not attack or defend in the same army.
1,50
Cavalry Limited: Straighten another player's target Holding with Gold Cost equal to or lower than this Follower's Force. You, and not its owner, may use its Gold-producing and cost-reducing traits (this turn) as if you controlled it.
1,00
Reaction: Play when another player targets one of your personalities with an action card. Redirect the action to one of that player's Personalities, if a legal target is available. If you are a unicorn player, the gold cost of this action is reduced to zero.
0,10
Kiho Open: Bow one of your Monks to target a number of Shugenja up to the Monk's Chi. Until the end of the turn, the Shugenja may not cast Spells or Kihos.
0,50
Mantis Clan • Samurai Venerable Master Personality. May not be included in decks.
0,20
Mantis Clan Samurai. Magistrate Battle: Once per battle, bow for a Ranged 4 Attack. Heishiro need not bow if the target is in a unit led by a Personality with 0 Personal Honor.
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0,10
Bow this card: Produce 2 Gold. Open: Bow this card and a Courtier Personality you control: If it is another player's Action phase, target the active player. Gain 3 Honor when the turn ends if the player assigned no units to attack you this turn.
2,00
Weapon · Unique Shadowlands. This Personality has a minimum Chi of 5. If he is ever not Shadowlands, destroy him. Fear produced by cards in this army also affcts Personalities in the affected units. Battle: Fear 4.
0,50
Unique. Bow this card: Produce Gold equal to 2 plus the number of Magistrates you control. Open: Bow this card, and target and bow a Magistrate you control: Target a Personality. His abilities may not be used this turn
0,20
Weapon • Two-Handed • Sword(A Personality can only have one Weapon.)This Item's Force modifier equals this Personality's Personal Honor.
0,20
One-Handed • Sword • Weapon(A Personality can only have one Weapon.)
0,70
Scorpion Clan • Courtier • Magistrate Political Open: Target a Personality with Personal Honor lower than Jutsushi's Chi. After the next time the Personality assigns this turn, dishonour him, and his controller loses 2 Honor.
0,10
Singular. Before the Resolution Segment of each battle at this Province, the Attacker targets one unit or three cards in the attacking army. Destroy the targets
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0,70
Scorpion Clan • Courtier • Magistrate Political Open: Target a Personality with Personal Honor lower than Jutsushi's Chi. After the next time the Personality assigns this turn, dishonour him, and his controller loses 2 Honor.
0,10
Shogun. Until the end of the game, each player gains the ability, "Political Reaction: After an Attack Phase ends in which you were the Defender, bow one of your target Courtiers: Gain 3 Honor."
0,30
Monk • Shadowlands • Destined • Kensai(Draw a card after you Recruit a Destined card. Kensai may attach two Weapons, as long as neither is Two-Handed.)
0,50
Spider Clan • Commander • Samurai • Shadowlands • Conqueror • Experienced • UniqueAfter Arakan enters play, lose 2 Honor.Maho Battle/Limited, : Equip a non-Unique Follower in your discard pile to Arakan or Zansho. Permanently give the Follower Shadowlands • Undead. Lose 2 Honor.
0,20
Monk • Kensai(Kensai may attach two Weapons, as long as neither is Two-Handed.)After a Fear effect from a card in Nao's unit, or from your action that targeted Nao, bows a Follower, destroy it.
0,20
Crab Clan Samurai · Yu 2. Battle: Target a Follower in your discard pile. Attach it to Tamiyo, paying all costs.
0,10
Samurai • Yojimbo • Cavalry(Once per turn, as an Absent Engage, move your unbowed Personality in a Cavalry unit to the battle.)Battle: Fear equal to 1 plus the number of actions resolved from your Kiho and Spells this battle.
0,20
Samurai • Duelist • Expendable(Duelists win tied duels versus non-Duelists. Draw a card after your Expendable card dies.)Battle: Fear 2.
1,00
Nonhuman · Dragon · Shugenja · Cavalry · Unique. Can not attach Items or Followers. Non-Unique Personalities have a Force and Chi penalty equal to their own Personal Honor while they oppose Obsidian Dragon; this will not reduce Chi below 1.