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16 outros produtos na mesma categoria:
0,50
Lion Clan Samurai · Gozoku. Battle: Bow Sanraku: Target an opposing unit. Move it home
0,20
Expendable(Draw a card after your Expendable card dies.)
1,50
Terrains you own have a minimum Focus value of 3. Your non-Tactician Lion Clan Samurai with more than 2 Chi gain Tactician while in armies but cannot gain Force bonuses from Tactical actions.
0,10
Crane Clan Samurai · Harrier · Soul of Daidoji Karasu. Battle: Bow Akagi: Ranged 2 Attack. Reaction: Before Akagi produces a Ranged Attack, even if he is bowed, discard a card: Increase the strength of the ranged attack by the Focus value of the discard.
0,50
Samurai. Reaction: Before this Personality is destroyed: Target another Personality at this location. Move this card to him. Reaction: Before an action targets a card in this army: Redirect it to this card
3,00
Crab Clan Ancestor. Unique This unit cannot be targeted with the Imperial Favor. Battle: If attached Personality is defending, he gains a 2F/2C bonus until the end of the turn. This can be done once per turn.
0,20
Oni * Nonhuman * Shadowlands * Lose 3 Honor. Cannot attach Followers or Items. Open: Once per turn, Gekido no Oni gains +2F/+3C until the end of the phase. At the end of this phase the bonus is lost and Gekido no Oni loses -2F/-2C until the end of your next turn.
0,30
Recon Open: Target your unbowed Scout, and bow him if he is not Crane Clan: Target a province. After engaging in a battle at its battlefield, all your Scout Personalities there have the ability, “Battle: Move to an adjacent battlefield” while they remain there.
0,30
Dragon Clan Sensei Personalities you control may not issue challenges during your Action Phase. Challenges issued during a battle by Personalities you control destroy the loser as an additional result of the duel.
0,30
Crane Clan Courtier · Magistrate. Political Open: Bow Ranmaru: Target a Dishonored Personality you do not control. Restore him to Honor. Gain 2 Honor.
0,10
Nonhuman Battle: Bow the Guard. No cards in this battle can receive any further force bonuses until after the resolution phase of this battle (including terrain bonuses).
0,20
Open: Bow The False Tao. Target any one Personality controlled by another player. The Personality permanently gains +1F. You may target any one Elemental Ring controlled by the player. Until the end of the turn, the Ring does not affect play.
3,00
Magistrate • Samurai • Duelist(Duelists win tied duels versus non-Duelists.)Unstoppable Battle: Fear 3, or Fear 4 if Takahide has won a duel this turn. (Other players cannot Interrupt Unstoppable actions.)
6,00
Crane Clan • Samurai • Scout • Soul of Daidoji GempachiEngage: Raise Ujirou's Force, and the Force of a target Personality in his army, to equal the Force of a target enemy card.
0,20
Spider Clan • Shadowlands • Samurai After Arima enters play: Lose 5 Honor. Battle/Open: Straighten your target Personality.