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16 outros produtos na mesma categoria:
0,20
Terrain Battle/Engage: Give a target attacking Personality -3F. Destroy a Terrain (if able). Put this Terrain into play.
4,00
Kiho Kiho Limited: Bow your target unbowed Monk or Shugenja. Look at the top four cards of your Fate deck. Put one in your hand. Shuffle the deck.
0,20
Open: Bow one or more of your target Personalities: Bow one or more target Personalities, each controlled by a different player, with a total Force less than that of your performing Personalities
2,00
Battle, : If you (after playing this Strategy) have fewer cards in your hand than each other player, draw two cards.
0,10
Battle: Target one of your Personalities: Dishonor him. Lose 2 Honor. Give him +2F, or +3F if he is Crab Clan. Before the turn ends, destroy all his attached Followers.
0,10
Retainer Reaction: Bow when you bow a Mine to produce Gold to increase the amount by 3.
0,20
Phoenix Clan • Earth • Monk • HenshinBattle: Target a Personality whose Force is different from his base Force: Bow or straighten him.
0,30
Unique Ignore Honor requirements of Personalities in this Proivince.
1,50
Limited, 2: Put a non-Unique Item from your discard pile into your hand.
2,50
Ninja • One-Handed • WeaponAfter this Item enters play, lose 3 Honor.Ninja Battle, w: Give a target enemy Personality a -1F/-1C Poison token.
0,10
This Personality cannot issue challenges. Reaction: After this Personality is challenged, bow this card: Draw a card. Limited: If your Fate deck is empty, even if this card is in your discard pile: Shuffle your Fate discard pile into your deck
1,50
Phoenix ClanYou may only Recruit Personalities and Equip Spells that are Fire.Battle, w: Destroy your target Fire card. Ranged 3 Attack.
0,70
Unaligned Ronin * Samurai * Unique Soul of Shotai Battle: Once per battle, The Mad Ronin gains a Force bonus equal to the number of opposing units. Destroy The Mad Ronin after the end of the battle.
0,30
Battle: Target and bow a unit you control with a total Gold cost greater than 10: Target up to two units opposing it, each of which has a total Gold cost less than 10. Bow them.
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2,00
Love Letter • Monk • Samurai • Tattooed • VoidAfter you Recruit Doji Takato or Matsu Misato, bow Gozato.Void Tireless Battle: Bow your target unbowed Ring. Straighten Gozato or move him home.
0,30
Retainer You are considered to have +5 Family Honor when Lobbying checks Honor.w: Produce 1 Gold.Open, w: Straighten a target Personality who Lobbied this turn.
3,00
Terrain Water Absent Battle: Destroy a Terrain (if able). Put this Terrain into play. If he would be opposed, move your target Personality at any location to this battlefield. You may straighten the Ring of Water.
3,00
Monk • Resilient • Tattooed • VoidVoid Engage: You may give Shao +1F, or you may target an enemy Personality with higher printed Force and give him a Force penalty, and Shao a bonus, equal to the difference between their printed force.
1,50
Monk • Tattooed • Tactician • Void (Battle: Discard a card to give this Tactician a Force bonus equal to the card's Focus Value.) Battle, w: If Kasuru is attacking, draw a card. You may discard a card to straighten Kasuru.
3,50
Open: If you control one or no Rings, your target unbowed Personality challenges another player's target Personality. Spells and Kihos have +1FV during the duel. The loser must declare an attack this turn (if legal) and must assign his Personality from the duel opposing an army (if possible).
6,50
Your minimum Fate deck size is increased by two.As a Focus Effect, after you win this duel, shuffle zero to three cards in your Fate discard pile into your deck.Iaijutsu Battle: Your target unbowed Personality challenges a target enemy Personality. His controller must focus at least once from his hand (if able). Move the loser home.
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6,50
Your minimum Fate deck size is increased by two.As a Focus Effect, after you win this duel, shuffle zero to three cards in your Fate discard pile into your deck.Iaijutsu Battle: Your target unbowed Personality challenges a target enemy Personality. His controller must focus at least once from his hand (if able). Move the loser home.
3,50
Open: If you control one or no Rings, your target unbowed Personality challenges another player's target Personality. Spells and Kihos have +1FV during the duel. The loser must declare an attack this turn (if legal) and must assign his Personality from the duel opposing an army (if possible).
1,50
Dragon Clan • Monk • Soul of Hoshi AkiyamaBattle: Discard a Kiho to give Ogure +2F, or +3F if he is defending. Battle: Bow your target unbowed Ring. Take two additional Battle actions.
0,30
Retainer You are considered to have +5 Family Honor when Lobbying checks Honor.w: Produce 1 Gold.Open, w: Straighten a target Personality who Lobbied this turn.
2,00
Love Letter • Monk • Samurai • Tattooed • VoidAfter you Recruit Doji Takato or Matsu Misato, bow Gozato.Void Tireless Battle: Bow your target unbowed Ring. Straighten Gozato or move him home.
1,50
Monk • Tattooed • Tactician • Void (Battle: Discard a card to give this Tactician a Force bonus equal to the card's Focus Value.) Battle, w: If Kasuru is attacking, draw a card. You may discard a card to straighten Kasuru.
0,30
Sword • Two-Handed • Weapon This Item has +2C while this Personality is dueling a Personality with lower Force.
3,00
Terrain Water Absent Battle: Destroy a Terrain (if able). Put this Terrain into play. If he would be opposed, move your target Personality at any location to this battlefield. You may straighten the Ring of Water.