Carrinho de compras
- Home
-
JUEGOS DE CARTAS
Juegos de Cartas
- Altered TCG
- Cardfight! Vanguard
- Digimon TCG
- Dragon Ball Fusion World
- Dragon Ball Super
- Gundam TCG
- L5R CCG
- Lorcana (Disney)
- Marvel Champions LCG
- MTG
- Naruto Ninja TCG
- One Piece
- Pokémon
- Riftbound: League of Legends TCG
- Star Wars: Unlimited
- Shadowverse: Evolve
- Sorcery TCG
- Vampire VTES
- Yu-Gi-Oh!
- Naipe Francés
- Otros
-
JUEGOS DE MESA
Juegos de Mesa
- En Oferta
- Liquidación
- 1 Jugador
- 2 Jugadores
- Party
- Filler - Rápidos de jugar
- Euro
- Ameritrash
- Cooperativo - Cooperative
- Roles ocultos - Hidden Roles
- Escape Room
- Infantil
- Investigación / Deducción
- Estrategia - Strategy
- Juegos de Rol - Role Games
- Miniaturas - Miniatures
- Basados en Videojuegos - Videogame Based
- Juego por equipos - Team Games
- En Inglés / English
- Expansión
- Disponible en nuestra sala de juegos
- Construcción de Mazos- Deckbuilding
- Legacy
- Km0
- Familiar
- Segunda mano
- KM 0
- Juego de Bazas
- K-POP
-
FUNKO
Funko
- CUBOS
- ACCESORIOS
- CARTAS L5R
- OTROS
- EVENTOS
- QUIENES SOMOS
"A yojimbo's deterrence can take many forms. It is good to defend against attack, but better to prevent one in the first place."
- Tipo
- Personalidad
- Fuerza
- 3
- Chi
- 3
- Coste
- 5
- PH
- 2
- Rareza
- Común
- HR
- 1
- Ciclo Ivory
- si
- Clan Escorpión
- si
- Ampliación
- Ivory Edition
- Twenty Festivals Arc
- si
- Twenty Festivals
- si
IE-Personality-SC
39 Itens
No reviews
Comentários (0)
De momento, sem avaliações.
Não é possível enviar a apreciação da sua avaliação.
Denunciar comentário
Confirma que pretende reportar este comentário?
Denúncia enviada
O seu relatório foi submetido e será considerado por um moderador.
O seu relatório não pode ser enviado
Faça uma avaliação
Avaliação enviada
O seu comentário foi submetido e ficará disponível assim que seja aprovado por um moderador.
Não é possível enviar a sua avaliação
16 outros produtos na mesma categoria:
0,10
Open: Target your Oni Personality: Target another Personality. Lose 3 Honor. While your Oni remains in play, after the start of each player's turn, give the other Personality a +1F/-1C token.
0,20
Battle: Target an opposed Mantis Clan Personality and a Holding: Give the Personality +2F. Increase the Holding's gold production by 2.
0,30
Battle: If there is a unit in the current enemy army, target up to two Personalities you control in one location: Move each to the current battlefield
1,00
Until the game ends, you have the ability, "Battle: Once per battle, target your Personality with an attachment: Bow a target enemy Personality without attachments."
0,70
Recon Reaction: After engaging: You have Reconnaissance at the current battlefield. Create a Terrain Strategy with the ability, “Battle: If this card is in play, destroy it and target a Terrain in your hand: Take an additional Battle action to play it.” Put it into play there.
0,10
Fortification 1F penalty to every Personality and Follower that is attacking this Province. (Clarified: -1F penalty only lasts while the attack is in progress.)
0,10
Nonhuman • Spirit • Cavalry. Can not attach cards. Reaction: When an action would target one of your Personalities with 2 or greater Personal Honor at Inu’s location: The action instead targets Inu, if legal.
0,10
Terrain Before this battle resolves, the Attacker and Defender, in the order of your choice, each choose one of their own Personalities at its battlefield. Move all other Personalities there home. Battle: Destroy a Terrain (if able). Put this Terrain into play.
0,50
Oni • Overlord • Shadowlands • Nonhuman • Experienced 2 • Unique • Lose 15 Honor. During the Action Phase, Akuma cannot bow or be targeted. After Akuma enters play: Destroy your rightmost province. Once per game, after an attacking army that contains Akuma destroys a province: Destroy another of the Defender’s Provinces.
0,30
Spider Clan · Shugenja · Shadowlands. Open: Target another player's Personality. After each time he assigns this turn, he suffers ?2F/?1C and gains the Shadowlands keyword (until the end of the turn)
0,10
This Personality gains the Tactician trait while Command Staff is attached.
0,10
Bow this card: Produce 2 Gold. If you are a Scorpion Clan player, bow this card: Produce 3 Gold.
0,50
Imperial · Courtier. Reaction: After Imperial Cartographer enters play: If you have any Farms, Forests, Mines, Mountains, or Ports in play, gain 1 Honor for each of those different keywords among all of your cards.
0,20
Artisan • Fire • Smith • ShugenjaFire Open, gold cost 3: Create a +2F/+1C One-Handed • Sword • Weapon Item and attach it to your target Personality.
1,00
Spider Clan • Shadowlands • Samurai • Paragon • Dark Stone. After Buroki enters play: Lose 4 Honor. Fear Battle: Target a unit. Bow each Follower in it with 3 or lower Force. You may discard a Dark Virtue card; if you do so, destroy all bowed Followers in
Clientes que compraram este produto também compraram:
5,00
Invest 3: Before you draw cards at the end of the turn, put this card into your hand from the discard pile.Political Open: Permanently give your target Courtier Expendable and the trait, "After another player's action targets this card, gain 1 Honor."
0,20
Templew: Produce 2 Gold.w: When paying for an attachment, it enters play for 4 less Gold.
2,00
Courtier • Destined • Scorpion ClanInvest 2: Discard a card from your hand to make a target player lose Honor equal to half the Focus Value, rounded up.
0,50
Bitter Lies • Kensai • Samurai (Kensai may attach two One-Handed Weapons.)After Wayari enters play, give a target Personality a Madness token.
0,50
Attaches to a Courtier for 2 less Gold. Political Limited: Target a dishonorably dead Personality. His owner loses Honor equal to the Personality's printed Personal Honor. Remove this Item from the game.
3,00
Bow this card: Produce 2 Gold. After this card enters play, if you control a courtier or Magistrate: You may dishonor a Personality (in play).
Clientes que compraram este produto também compraram:
2,00
Samurai • Bitter Lies • Kensai(Kensai may attach two Weapons, as long as neither is Two-Handed.) Battle: Give a target enemy Personality a Force penalty equal to Akagi's Force.
0,70
Courtier • Intimidator • Soul of Bayushi JouPolitical Interrupt: If the action targets Junko and is another player's, he may choose to lose 2 Honor. If he did not choose this, negate the action.Tireless Battle: Move Junko home.
0,20
Templew: Produce 2 Gold.w: When paying for an attachment, it enters play for 4 less Gold.
2,50
Bitter Lies • Samurai • Kensai(Kensai may attach two One-Handed Weapons.)Battle, w: Fear 4. You may bow Saikaku's Weapon or destroy a Madness token on him to straighten him.
0,20
CourtierInterrupt: Increase each Honor loss from the Battle action by 1.
3,00
Courtier • Samurai • Soul of Bayushi ShigeruPolitical Interrupt: After Katsue enters play, a target player loses 1 Honor.
3,00
Bow this card: Produce 2 Gold. After this card enters play, if you control a courtier or Magistrate: You may dishonor a Personality (in play).
0,10
Kharmic • Political(Repeatable Limited, 2: Discard a Kharmic card to draw a card.)Political Open: The player with the Imperial Favor discards it and loses 2 Honor.
12,00
If you are a Scorpion Clan player, this Strategy has Discipline 2.Open, 1: Target a Personality whose Personal Honor is less than printed. His controller loses Honor equal to the difference. Look at two cards in his hand or Provinces.