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16 outros produtos na mesma categoria:
3,50
Dojo • Uniquew: Produce 2 Gold.Open, w: Give a +1F/+1C Training token to a target Personality with no printed abilities and no Training tokens.
0,10
Scorpion Clan Imperial Magistrate. Soul of Bayushi Yojiro Norachai will not join a Shadow Stronghold of the Bayushi player. Norachai gains +2F/+2C while you have the Imperial Favor.
0,10
Heavily Traveled Region Any holding in this Province has its gold cost reduced by three.
0,70
Battle/Open: Choose your performing Commander and target one to three Personalities controlled by the same player: Straighten zero or more of their attachments, then transfer zero or more attachments among any of the targets.
0,10
Ninja. Open: Target a Ninjitsu Personality you control. Flip it face-down. You may perform this action any number of times per turn. Open: Once per turn: Target a face-down Personality you control. If it would not be Unique, flip it face-up, ignoring costs; otherwise, remove it from the game.
1,00
Battle: Create a battlefield without a Province. Move your target Personality and a target enemy Personality there; if your Personality is a Scout, straighten his unit.
0,50
Earth • Shugenja (Shugenja may attach and cast Spells.)Your Provinces with one or more Fortifications attached have +1 strength
0,10
The Elite Light Infantry is immune to Fear. The Elite Light Infantry adds its Force to its unit's total Force even if its Personality is bowed.
6,00
Battle: If your current army has more units than the current enemy army, bow your target Shadowlands Personality: The enemy leader targets and destroys a Personality in his current army.
0,30
Bushido Virtue Battle: Target your unbowed honorable Samurai Personality: Move him and a target enemy Personality home. Each Personality’s controller gains Honor equal to the Personal Honor of the other Personality.
0,20
Scorpion Clan • Courtier • Samurai Ranged Attacks targeting Maemi have -3 strength. Battle: Give a target enemy Personality -3F. Dishonor him if his Force is now 0.
1,00
Kiho Battle: Target your unbowed Monk or Shugenja and an enemy Personality with lower Chi. Bow the enemy Personality, and bow your Personality unless the enemy is Shadowlands.
3,00
Heroic Reaction: After an action targets your Hero Personality: Negate his destruction from the action’s effects. Give him +1F.
0,10
Kiho Open: Bow one of your Shugenja or Monks to destroy a Spell.
0,20
Temple Bow this card: Produce 2 Gold. If this paid for a Kensai Personality, after he enters play, you may attach a Weapon to him from your hand, paying 4 less Gold.
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0,50
Spider Clan • Samurai • Commander • Recruitment Officer Fear Open: Bow Hashibei and target your Personality: Create a 1F Follower and attach it to him.Fear Open: Bow Hashibei and target your Personality: Create a 1F Follower and attach it to him.
1,00
Lion Clan • Samurai • Tactician • Commander • Daimyo • Paragon • Experienced • Loyal • Unique Battle: Bow a target enemy card. If this bowed a card, gain 1 Honor.
0,10
Singular Limited: Once per turn, pay 2 Gold to attach a 1F Follower token to one of your Personalities.
2,00
Open: Target a Holding in your discard pile: Bring it into play (bowed), paying all costs. Battle/Open: Choose your performing Personality and target a Follower or Item in your discard pile: Attach it to him, paying all costs.
2,00
Serving Girl of the Blue Tanuki Limited: Pay 2 Gold: Give a target Personality a +1F Sake token. Limited: Target a Personality. He has had too much to drink. Transfer a Sake token from him to another target Personality.
2,50
Unique Bow this card: Produce 2 Gold. Limited: If it is your first turn: Put one or more cards in your provinces at the bottom of your deck, refilling the provinces face-up. Limited: Once per game: Put one or more cards in your provinces at the bottom of your deck, refilling the provinces face-up.
1,00
Farm Bow this card: Produce 1 Gold. Reaction: When paying a Gold cost: Produce 1 Gold. (This can be used together with bowing this card to produce Gold).
0,70
Unicorn Clan • Shugenja • Unique • Doomseeker • Soul of iuchi Karasu Experienced 2Open: Target a Personality without attachments: He may not be assigned, and will not move, to battlefields.
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1,00
Lion Clan • Samurai • Paragon Battle: Discard a card: Give Mansaiko +2F. If Mansaiko is opposed and you discarded a Bushido Virtue card, gain 2 Honor.
1,50
Unaligned Samurai. Double Chi. Unique Lose 5 Honor. Enters play dishonored. Will not join Crab or Phoenix House. If Akodo is restored to honorable status controlling player gains 5 Honor, and Toturi gains a 2F/3C bonus permanently.
1,00
Lion Clan • Samurai • Cavalry • Magistrate Battle: Bow or straighten a target Personality with lower Personal Honor than Toruken’s Chi.
0,10
Battle: Bow your performing Monk and target an enemy Personality with lower Chi: His controller may transfer any of that Personality´s attachments to one other Personality of his choice in the same army. Destroy the enemy Personality.
0,50
Elite • Gaijin • ScoutAfter the resolution of a Recon action you took: Give this card +1F.
0,10
Retainer Reaction: Bow when you bow a Mine to produce Gold to increase the amount by 3.
0,10
Singular Limited: Once per turn, pay 2 Gold to attach a 1F Follower token to one of your Personalities.
4,00
Crane Clan • Samurai • Iron Crane • Scout After the resolution of a Recon action: Give Yuki +1F. Battle: Ranged 3 Attack with +1 strength for each Recon action that has resolved this turn. Gain 1 Honor.
2,00
Open: Target a Holding in your discard pile: Bring it into play (bowed), paying all costs. Battle/Open: Choose your performing Personality and target a Follower or Item in your discard pile: Attach it to him, paying all costs.
0,10
Unicorn Clan • Samurai • Cavalry Battle: Bow a target enemy card without attachments.