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16 outros produtos na mesma categoria:
1,50
After the other players reveal their Strongholds and before players select Sensei, you may place up to five cards from your Fate deck under Kyuden Hitomi. Reaction: During your End Phase, instead of Drawing a card, bow Kyuden Hitomi to add a card under it to your hand.
0,20
Phoenix Clan Shugenja. Master of Air Open Elemental: Bow the master of Air and discard a Fate card with a Focus Value of X. Look at X face down cards.
0,20
Shadowlands · Goblin · Nonhuman · Lose 4 Honor. Reaction: Once per turn, after a Goblin Personality is destroyed: Give each Goblin Personality in Nomi's army +1F.
0,50
Iaijutsu Limited : Target one of your unbowed Samurai or Duelist Personalities: He challenges another player's target Personality. The other plaer may refuse; if he does, dishonor his Personality and gain 4 Honor. Destroy the duel's loser. The winner gains 2 Honor.
0,20
Water Battle: Bow this card: Bow a target enemy card without attachments. If this Shugenja is Water, give him a Force bonus equal to the enemy card’s base Force.
0,30
Phoenix Clan Shugenja. Master of Air Open Elemental: Bow the master of Air and discard a Fate card with a Focus Value of X. Look at X face down cards.
0,30
Reaction: Before Battle Resolution at a province, if you control zero or one Personalities: the Attacker chooses to either move all units in his army home, or bow to cards in his army (he can choose this even if he has fewer than two cards in his army)
0,70
Unicorn Clan · Samurai · Cavalry. Battle: If Kadonomaro is face-up in one of your provinces and any units are in the current enemy army: Bring him into play at the current battlefield, waiving his costs if you are the defender. Battle: Straighten a target Region.
1,50
You may only play one Desperate Wager per turn. Reaction: Before your Dynasty Phase begins: Straighten all Personalities you control. Declare an attack. After declaring the Defender, straighten all Personalities and Followers he controls, including those that cannot straighten. Lose the game when the turn ends.
0,10
Limited: Target a Courtier Personality you control and another player. Your Courtier issues a challenge that the player may accept with any Personality he controls. The winner, or your Courtier if the challenge is not accepted, permanently gains the ability ?Reaction: When paying for a Personality, bow this card: Produce Gold equal to half this card's...
0,50
Soul of Isawa Mariko • Shugenja • Earth(Shugenja may attach and cast Spells.)Nairuko has +2F while she has a Spell.
0,10
The next time a duel begins this game, the challenged Personality gains Double Chi until the duel ends.
1,00
Lion Clan • Fallen • Magistrate • Samurai • Cavalry • Expendable(Draw a card after your Expendable card is destroyed.)After Ayumi enters play, lose 2 Honor.
4,00
Unaligned Creature · Shugenja · Cavalry · Unique. Cannot attach Followers or Items. Elemental Reaction: During the Events Phase: Target a Shugenja and an ability on him. Water Dragon copies the ability until the turn ends.
1,00
This card remains in play in your home. While this card is in play, Personalities must focus at least once per duel if able. Reaction: After focus cards are revealed in a duel, discard this card: Discard one card focus by each Personality in the duel.
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0,50
Limited: Put a Spell from your hand face-up underneath this card. Battle: Any numbers of times per a turn, discard a Spell from under this card: Either straighten one to three Shugenja at the current battlefield if the Spell is Air or Water, or Range 4 attack if it is Earth or fire, or draw a card if it is Void.
2,00
Battle: Choose your performing Berserker or unbowed Personality and target an enemy card with lower Force and no attachments: Destroy it
1,00
Imperial • Courtier • Unique • Second City GovernorYou may not assign, and will not move, Suikihime to battlefields. Sukihime will not become dishonorable. Other players' Political actions will not target Sukihime. Reaction: Once per game, after Suikihime enters play , if no other player controls The Forgotten Temple: Sukihime grants you new lands in the...
3,00
Crane Clan • Samurai • Duelist • Magistrate • Experienced 2 • Loyal • Unique • First MagistrateOpen: Target a Personality: Choose one of his abbilities; it may not be used. Battle: Target an enemy Personality: Hakuseki issues him an unrefusable challenge. The controller of the duel's winner gains 2 Honor. Bow the duel's loser, and destroy him if he is...
0,20
Unicorn Clan • Water • Shugenja • Cavalry • Ghost GuardLimited: Bow Lo-pan or one of her Spells, and target a Personality: Give him Naval.
0,50
Dragon Clan • Samurai • KensaiBattle: Bow Kojinrue or one of his Weapons, and target an enemy cardwithout attachments: Destroy it.
1,00
Lion Clan • Samurai • ParagonBattle: Target an enemy unit: Reduce the Force of each Personality and Follower in it by Koyama's Personal Honor. Bow any cards in the unit whose Force is now 0.
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3,00
Crane Clan • Samurai • Duelist • Magistrate • Experienced 2 • Loyal • Unique • First MagistrateOpen: Target a Personality: Choose one of his abbilities; it may not be used. Battle: Target an enemy Personality: Hakuseki issues him an unrefusable challenge. The controller of the duel's winner gains 2 Honor. Bow the duel's loser, and destroy him if he is...
0,20
Unicorn Clan • Water • Shugenja • Cavalry • Ghost GuardLimited: Bow Lo-pan or one of her Spells, and target a Personality: Give him Naval.
0,30
Dragon Clan • Samurai • KensaiBattle: Target a Personality with lower Force: Bow or straighten him
0,50
Shadowlands • Nonhuman • Ogre • Bushi • Yojimbo • Unique After Kayomasa enters play: Lose 4 Honor. Enters play paying 1 less Gold if you are a Spider Clan player. Battle: Move Kayomasa to a battlefield where you control another opposed Unique Personality.
0,30
Oni · Nonhuman · Shadowlands · Lose 3 Honor. Can not attach Followers or Items. After Kyoso no Oni enters play: Destroy one of your Holdings. Battle: Bow Kyoso: Ranged 7 Attack
0,20
Magistrate • Resilient • Samurai (Once per game per card, a Resilient card does not die in battle resolution.)Battle: Give a target enemy Personality -2F. If he is Scorpion Clan, give Kiyomako +1F.
3,50
Naga • Samurai • Kensai Minoko has Naval while she has a Peasant Weapon.Battle, w: Melee 3 Attack. If this does not destroy a Personality, straighten Minoko.
0,20
Unicorn Clan • Samurai • Battle Maiden • Cavalry • ParagonBattle: Target an enemy Personality with lower Personal Honor: Bow him. Gain 2 Honor.