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16 outros produtos na mesma categoria:
2,00
Armor Negate all current and new Chi penalties on this Personality. Negate any destruction of this card except from its Personality being destroyed.
0,10
Dragon Clan Shugenja Has a 3C bonus when bringing spells into play and when bowing to use spells.
0,50
Retainer. Unique Bow Unicorn Marketeer to produce 2 Gold. Reaction: After you attach an Item from your hand to one of your Unicorn Clan Personalities, bow Unicorn Marketeer to draw a card.
3,00
Until the end of the game, players may not destroy any opponents' last province in battle, and their events that would destroy that province are canceled without effect. This won't prevent a player from losing due to his own card effects. This event does not affects players while they have 10 or more Family Honor or with at least one Elemental Ring in...
1,50
Battle, : If there are any enemy units at this battlefield, search your Fate deck for a non-unique Battle Strategy. Show it and put it in your hand.
0,30
Mantis Clan Mercenary. Samurai To bring Masasue into play, you must discard 3 Fate cards.
0,20
Nonhuman • BasheBattle: Target one or two attachments, or a Personality without attachments, with a total Force lower than The Red Hunger’s Force: He swallows them whole. Destroy the targeted cards.
0,50
Unaligned Monk · Ashigaru. Limited: Target a Personality. Give him the Enlightened trait, or remove the Enlightened trait from him.
0,10
Naga Hunter. Experienced. Unique. Tactician Reaction: Before the Defender performs his first battle action, you may play a terrain card for this battle. Reaction: If Qamar is about to be destroyed, all cards and tokens attached to Qamar are attached to Isha. Until the end of the game, Isha is considered to be Qamar.
0,20
Unicorn Clan Samurai · Cavalry · Baraunghar. Battle: Once per turn, bow Shria: Target a Shugenja or Spell in Shria's army. Straighten it. Battle: Once per turn, target and bow a Shugenja you control in Shria's army: Straighten Shria.
0,10
May only attach to a Samurai. You may draw an additional Fate card in your next End Phase after bringing Ashigaru Hordes into play from your hand.
0,10
Scorpion Clan • Samurai • Kensai • Bitter Lies • Loyal
0,30
Unicorn Clan • Samurai • Cavalry • Gunso Open: Even if Kirita is bowed: Straighten him.
3,50
Center Formation. Formed by four Samurai or Bushi, each with a Follower or Item. Battle: Target and bow a unit you control at the current battlefield: Target either a unit opposing it or a Holding controlled by a player who controls a unit in the current enemy army. Destroy that target.
0,20
Lion Clan Philosopher · Courtier. Political Battle: Once per turn: Look at a number of cards from the top of your Fate deck equal to the number of Lion Clan Personalities you control at the current battlefield. You may play one Action card from those cards for an Open or Battle action printed on it.
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0,10
VoidWhile this Shugenja is Void, your maximum hand size is increased by 1. Limited: Bow this card: Look at the top card of any Fate deck. You may destroy this card; if you do, discard the card you looked at.
0,50
As a Focus Effect: after this duel ends, if your Personality won it, you may give a Personality -4F. Open: Target another player’s Personality: After the next time this turn he is assigned to attack or is destroyed, gain 2 Honor.
0,20
Reaction: After engaging, choose your performing Personality at the current battlefield and target an attachment in your hand: Attach it to your Personality, paying all costs and paying 4 less Gold if he is a Commander.
0,10
Water • TattooBattle: Choose your performing unbowed Tattooed Personality and target an enemy Personality: Move him home. This movement will not be negated if your Personality is Water. If the enemy Personality moved, bow his unit.
0,20
PoliticalOpen: Target a Stronghold: Its abilities may not be used. If it is your turn, bow it.
0,10
TerrainAfter the first time, while this card remains in play, that a player passes instead of announcing a Battle action: He chooses and destroys one of his Personalities at the current battlefield. Battle: Put this card into play at the current battlefield.
0,30
PoliticalBattle: Choose your performing unbowed Courtier at any location and target an attacking Personality: Move him home. If he moved, bow him. If he is dishonorable, his controller loses Honor equal to his base Personal Honor.
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0,10
TerrainAfter the first time, while this card remains in play, that a player passes instead of announcing a Battle action: He chooses and destroys one of his Personalities at the current battlefield. Battle: Put this card into play at the current battlefield.
0,10
VoidLimited: Bow this Shugenja, destroy this card, and discard your hand (even if empty): Draw four cards.
0,10
ThunderBattle: Bow this card: Ranged 4 Attack, or Ranged 6 Attack if this Shugenja is Thunder.
0,10
KamiBattle/Open: Bow this card: Give this Shugenja a Force bonus equal to his Chi. Battle: Bow this card and target one or two Samurai: Give each of them a Force bonus equal to this Shugenja’s Chi.
0,10
TerrainBefore this battle’s resolution: Move a unit home from the current battlefield. You may bow it. Battle: If there are no Terrains at the current battlefield: Put this card into play there.
0,20
Reaction: After the resolution of your action that bowed, destroyed, or moved a Personality who has opposed this card at the current battlefield: Gain 2 Honor.
0,10
Water • TattooBattle: Choose your performing unbowed Tattooed Personality and target an enemy Personality: Move him home. This movement will not be negated if your Personality is Water. If the enemy Personality moved, bow his unit.
0,10
VoidReaction: After an action resolves, bow this card and target one of your Rings the action bowed: Straighten the Ring. If this Shugenja is Void, you may destroy this card; if you did, you may use the Ring’s base abilities an additional time this turn.
0,10
Reaction: After a Ranged Attack from an action performed by this Personality targets a card without an attached Armor, bow this card: Give the Ranged Attack +2 strength.
0,20
Reaction: After engaging, choose your performing Personality at the current battlefield and target an attachment in your hand: Attach it to your Personality, paying all costs and paying 4 less Gold if he is a Commander.