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Waves Rush to the Shore
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0,10
Com IVA
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0,10
Elemental Battle: Move an attacking unit from this Province to a different one of your Provinces. This may be done once per turn. You must have a defender at the battle to perform this action.
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Battle: Give your target opposed Personality a Force bonus equal to his Personal Honor.
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Until the end of the game, during each turn, a player's Family Honor can not rise over its value when the turn began plus 5.
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Reaction : Before you target a Ranged Attack from an action performed by one of your Personalities with a Chi of 3 or higher: The Ranged Attack may target a Personality with attached Followers.
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Scorpion Clan Courtier * Kitsune * Creature * Experienced * UniqueOpen: Once per turn, switch Kiyo's Force and Chi.
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ArmorMelee and Ranged Attacks targeting this Personality have -5 strength.
0,20
Crane Clan Samurai · Courtier · Duelist · Experienced · Unique. Political Reaction: After a Personality is destroyed as a duel result: Permanently raise the strength of each of your Provinces by 2. (GenCon 2001 Challenge Booth · Tyler Running Deer)
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Battle: Bow one of your target attachments: Destroy a target card opposing it with lower Gold Cost than your attachment.
0,10
Limited: Give an unbowed Dishonored Personality +3F until he bows, at which time, destroy him.
0,30
Select a faction other than your own. For the rest of the game, you can bring personalities of that faction into play for 2 less Gold.
0,50
Weapon • UniqueYou must declare an attack each turn and assign this Personality to attack if possible. Reaction: After an action targets this Personality: Negate this Personality’s movement from the action’s effects.
2,50
Limited: Target a unit you control and a unit controlled by another player. Declare an attack against the player. This attack has one battlefield, not associated with any Province. Assign your unit to attack there. You assign the other unit to defend there, even if illegal. No units other than these may assign or move there. After the attack ends, lose 5...
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Weapon • UniqueReaction: When a Battle action would target a card in this unit, bow this card: The action targets another of your cards instead, if legal.
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Battle: Choose your performing unbowed Kensai and target an enemy Personality without Weapons: Reduce his Force to 0. While your Kensai has a Weapon, actions the Personality performs may not target your performer.
0,10
WeaponAfter this card bows: Straighten it. Reaction: After the resolution of another player’s action that destroyed this card or its Personality, choose your performing Personality: Attach this card to him, paying all costs.
0,30
Battle: Target your Kensai Personality: Destroy a target enemy attachment. If your Kensai now has a Weapon attached, you may take an additional Battle action.
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Temple Bow this card: Produce 2 Gold. Limited: If you have not lost Honor from cards you own this game and your Family Honor is 5 or lower: Gain 2 Honor.
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Scorpion Clan • Samurai • Kensai • Bitter Lies
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Weapon Reaction: After this card enters play, if this Personality may attach two Weapons: Create a +1F/+1C Wakizashi • Weapon Item and attach it to him (if legal).
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Scorpion Clan • Samurai • Bitter Lies • KensaiBattle/Open: Target a Weapon in your hand: Attach it to Ebara, paying all costs. Draw a card.
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Battle: Choose your performing Kensai: Straighten him and all his Weapons. Battle abilities on his Weapons may be used a second time this turn. You may take an additional Battle action.
0,20
Weapon Reaction: After this card enters play, if this Personality may attach two Weapons: Create a +1F/+1C Wakizashi • Weapon Item and attach it to him (if legal).
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Temple Bow this card: Produce 2 Gold. Limited: If you have not lost Honor from cards you own this game and your Family Honor is 5 or lower: Gain 2 Honor.
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WeaponAfter this card bows: Straighten it. Reaction: After the resolution of another player’s action that destroyed this card or its Personality, choose your performing Personality: Attach this card to him, paying all costs.
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Artisan • Retainer • Singular Bow this card: Produce 2 Gold. Limited: Bow this card and discard a card: Put a target non-Unique Weapon from your discard pile into your hand.
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Singular Bow this card: Produce 2 Gold. Limited: If you have fewer provinces than each other player, bow this card: Draw a card.
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Battle: Target your Kensai Personality: Destroy a target enemy attachment. If your Kensai now has a Weapon attached, you may take an additional Battle action.
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Temple • SingularBow this card: Produce 2 Gold. Reaction: When another player’s actionwould target one of your Personalities, destroy this card: Choose one of your Samurai at the same location. The action targets him instead, if legal.
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Weapon Attaches to a Scorpion Clan Personality paying 1 less Gold. Battle/Open: Even if this card is bowed: Transfer it to your target Personality.