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16 outros produtos na mesma categoria:
0,20
Battle: Target an opposed Phoenix Personality: Give him +1F for each different Elemental trait in his army. Give him +1C.
3,00
Air • Courtier • ShugenjaInterrupt, w: After the action Equips your Spell to Kitaiko, draw a card. Air Tireless Open: If Kitaiko has an Air Spell, straighten her.
1,00
Experienced • Ninja • Scorpion Clan • UniqueLimited: Bow your target unbowed Ninja Personality. Bow a target Personality; if he is Fudo or Fallen, he will not straighten this turn.
0,30
Unaligned Ninja. Inexperienced. Unique Limited: Bow to challenge any Personality in play to a duel that cannot be refused. If the Shapeshifter wins the duel, he may permanently change his Force or Chi to that of the target, or may permanently gain one of the target's abilities. The Shapeshifter loses this change if it performs this action again. If the...
4,00
Phoenix Clan • Shadowlands • Elemental Master • Air • Shugenja • Experienced • UniqueBattle/Open: Any number of times per turn, bow Uona and target a Shadowlands card: Bow it
0,10
Shadowlands Lose 3 Honor. When Burial Mound enters play, put two Corpse tokens on it. You may add a Corpse token each time a Personality or Follower is destroyed in a battle.Limited: Bow Burial Mound and remove a Corpse token to attach a 2F Undead Shadowlands Follower token to one of your Personalities. Lose 2 Honor.
0,10
Battle: If you are an ally: Lose 4 Honor. You become an ally of the enemy leader instead of the friendly leader. All your units at battlefields enter your new leader’s side there (this is not movement).
0,30
Crab Clan Sensei. Personalities you control have a maximum Force of 4 while they have no Followers. Battle: Twice per battle, even if this card is bowed, discard a Follower: Target an opposed Follower you control at the current battlefield. It performs a Battle ability on the discarded Follower, ignoring costs, as if the ability were on the opposed Follower
0,50
Unicorn Clan • Water • Shugenja • Cavalry. Hotaru has Tactician while he has a spell attached.
0,20
Scorpion Clan • Samurai • Paragon • Yojimbo • Loyal
0,30
Shadowlands · Shugenja · Bloodspeaker · Lose 5 Honor. After Ruri is destroyed while at a battlefield or in a duel, target and permanently give the Shadowlands trait to a Personality who opposed her when she was destroyed or who was in that duel. Battle: Fear 4
1,00
Iaijutsu Limited, : Your target unbowed Personality challenges a target Personality. The challenge may be refused unless exactly one of the targets is Fallen or The Dark Naga. Destroy the duel's loser.
0,10
Crab Clan Samurai. Reaction: Once per turn, even if Yachi is bowed, before a Personality you control is destroyed by another player's card effect: Target any number of the Personality's Followers. Move them to Yachi
2,00
Dragon Clan • Hare Clan • Samurai • UniqueSeki has +5F while other players' cards are resolving.
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0,20
Battle: One of your Personalities challenges an opposing Personality to a duel of Force. Bow the loser. If the challenge is refused, you may search your Fate deck for a Battle Action card and immediately play it for one of its Battle actions.
0,10
Nonhuman * Shadowlands * Lose 3 Honor.If this Follower is destroyed, destroy one other card in this unit.
0,50
Ninja • Shadowlands • Reserve (You may Recruit a Reserve Personality, if they would be opposed, as an Absent Battle action.)Mitsuru has +2F while opposing a Personality with no abilities.
0,10
Mantis Clan • Samurai • ScoutEnters play paying 2 less Gold if you are a Lion Clan or Scorpion Clan player. Battle: Bow Yashiro unless you have Reconnaissance: Ranged 4 Attack.
0,50
Scorpion Clan • Samurai • Paragon • Yojimbo • LoyalCrab Clan players may control Hamada.Hamada has +1F for each of your Personalities who is Crab Clan or a Courtier.
0,20
Magistrate • Resilient • Samurai (Once per game per card, a Resilient card does not die in battle resolution.)Battle: Give a target enemy Personality -2F. If he is Scorpion Clan, give Kiyomako +1F.
4,00
Artisan • Courtier • Jester Political Interrupt, w: If the action is yours, before you gain Honor from it, negate the gain to make a target player lose 1 Honor.
0,20
Shadowlands · Nonhuman · Oni · Lose 4 Honor. Battle: Bow and destroy this card: Target an opposing Shadowlands card with no attached Shadowlands cards. Destroy the target
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0,50
Nonhuman • Fudo • Conqueror • Experienced • UniqueFudo may not assign, and will not move, to battlefields unless it has 5 Charging tokens. After Fudo is assigned: Remove two of its Charging tokens. Reaction: Twice per turn, after an action targets Fudo, remove one of its Charging tokens: Negate the action's effects on it. Limited: Give Fudo two Charging...
0,20
Scorpion Clan • Ninja • ShadowspawnBattle: Even if Hawado is bowed, remove a Dynasty card in any discard pile from the game: Move Hawado home or to a battlefield with one or more enemy units. If she moved, straighten her.
0,50
Phoenix Clan • Samurai • Duelist • YojimboShirou has +2F while you control a Shugenja. Battle: Melee 4 Attack.
1,00
Crab Clan • Earth • Shugenja • Daimyo • Witch hunter • Experienced 2 • Unique Enters play ignoring Honor Requirements if you are a Crab Clan or Scorpion Clan player. Battle: Even if Kiyoshi is bowed: Bow or straighten a target Personality with Force lower than the current battlefield’s province’s strength. If that Personality is Shadowlands, his...
0,30
Oni · Nonhuman · Shadowlands · Lose 3 Honor. Can not attach Followers or Items. After Kyoso no Oni enters play: Destroy one of your Holdings. Battle: Bow Kyoso: Ranged 7 Attack
0,10
Scorpion Clan ActorLimited: Once per turn, Miyo gains +1F, +2C or +2 Personal Honor until the start of your next turn.
0,20
Phoenix Clan • Earth • Shugenja • Inquisitor • Magistrate Battle: Target a Personality with equal or lower Chi. If he is a Shugenja, bow or straighten him. If he is Kolat, Ninja, or Shadowlands, you expose him; you gain 2 Honor and his controller loses 2 Honor.
0,30
Spider Clan • Nonhuman • Jorogumo • Shugenja • Artisan • Infiltrator • Origami Master After Kanashi enters play: Gain 2 Honor. Limited: Give a target Personality a -1F Web token. If his Force is now 0, bow him.
2,00
Magistrate • Samurai • Duelist(Duelists win tied duels versus non-Duelists.)Unstoppable Battle: Fear 3, or Fear 4 if Takahide has won a duel this turn. (Other players cannot Interrupt Unstoppable actions.)
1,50
Battle: Target an opposed Oni. Give it a Force bonus equal to half its printed Gold cost, rounded up. Open: Destroy a Shadowlands Personality you control: Target a dead Oni Personality with a printed Gold cost greater than 7 in your discard pile. Bring it into play, ignoring costs.