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16 outros produtos na mesma categoria:
1,00
Unique Bow to produce 2 Gold. Reaction: Bow when you play a Tattoo card on one of your Dragon Clan Personalities to draw a card.
0,10
Reaction: After a Resolution Segment ends: Target a unit you control that was at that battlefield during that battle's resolution. Straighten the unit
0,10
Bow Gold Mine to produce 2 Gold. If you are a Dragon Clan player, bow Gold Mine to produce 3 Gold.
1,00
Phoenix Clan Master of the Void · Shugenja · Experienced · Unique. Elemental Reaction: After you draw a card, discard a card: Draw a card.
1,50
Ratling · Tattered Ear Tribe · Scout · Creature. Reaction: After Nem'tek enters play: Target an Item or Follower in any discard pile. Reduce its Gold cost by Nem'tek's Chi, to a minimum of 1. Attach it to Nem'tek, paying all remaining costs.
0,70
Void • KihoOpen: Bow your performing Monk unless he is Void: He meditates. Put a Kiho Strategy in your discard pile into your hand.
0,50
Ratling Scout · Creature · Unique. Recon Open: If it is the Action Phase: Target a Province. Until the turn ends, Ratling Personalities you control have the ability, ?Battle: Bow this card: Ranged 3 Attack. This may be combined with Ranged Attacks from other units,? while at that Province's battlefield.
6,00
Bow this card: Produce 2 Gold. Political Open: Even if this card is bowed, choose your performing Courtier and bow him or this card: Choose another player with an unbowed Personality in play. He may choose to target and bow one of his unbowed Personalities. If he did not choose this, gain 2 Honor.
5,00
Battle: If your current army has lower total Force than the current enemy army: Ranged 6 Attack
0,50
Singular · Farm. Cannot enter play if a Region is attached to an adjacent province. Reaction: After you refill this province, bow this card: Look at the card in this province. If it is a Holding, you may turn it face-up
0,10
Political Reaction: When any player loses Honor, discard the Imperial Favor to negate the loss. Political Reaction: When your turn begins, discard the Imperial Favor as a cost for this action and name a phase. Until your next turn begins, lower all Honor gains to half, rounded down, during that phase of each player's turn. Political Open: Discard the...
0,10
During your End Phase, only if this copy of this card is not in play and you played no Gold-producing Holdings this turn, you may bow your Stronghold as a cost to search your Dynasty deck, then face-down Provinces, for a card titled ?Gifts and Favors? and put the first one you find into play, bowed. If you find none, lose the game. Bow this card: Produce...
0,50
Open: Orochi Personalities do not have to assign to attack this turn. Open: Orochi Personalities have +5F while attacking
4,00
Kharmic Political Open: Target a non-Shadowlands Personality whose player also controls a Shadowlands card. You accuse the target of consorting with the enemy. The Personality's controller may bow him. If he does not bow, dishonor him and draw a card.
0,50
Lose 3 Honor. All Trade Routes in play produce 2 less gold. All Ports in play produce 1 less gold. Bow and lose 1 Honor to produce 2 gold. If Black Market is controlled by a Crane player, Black Market produces 3 gold when bowed.