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16 outros produtos na mesma categoria:
0,10
Thunder While this Shugenja is Thunder, he has Naval.Limited: Destroy this card: You may equip Spells as a Battle action. After the resolution of an Equip Battle action you took, you may take an additional Battle action from a Spell it attached.
1,00
Kensai • Monkey Clan • Samurai • Spider Clan • UniqueSaiga has +1F/+1C for each of his Weapons.
0,50
Naga Constrictor. Nonhuman. Experienced. Unique Battle: Destroy an opposing Creature card with a Force less than or equal to Radakast's. Radakast gains 1F permanently.
4,00
TempleReaction: After another player’s action targets your performing Henshin, target another of your Personalities: The Henshin is reborn. Transfer his attachments and tokens to the other Personality. The action’s effects that would destroy your Henshin instead overlay him onto the Personality.
0,30
Crab Clan Siege Master May only attach Followers that can destroy a Fortification. Battle: Bow for a Ranged 2 Attack. Battle: Bow to reduce this Province strength by three until the end of this turn.
4,00
WaterThis Shugenja has +6F. Battle: Even if this card is bowed, if this Shugenja is Water: Straighten him. You may move him home. Battle: Bow this card and target an enemy Personality: Move him home. If he moved, negate his (future) movement.
1,00
Reaction: Bow a shugenja you control to cancel any action targeting this unit.
0,20
Crab Clan • Samurai • Fudo • ScoutBattle: Target two Personalities controlled by the same player: Transfer a Follower from one to the other. If you have Reconnaissance, you may take an additional action.
0,70
Imperial. Reaction: After this Personality assigns: Give him a +1F token and gain 1 Honor.
0,10
Battle: Straighten one of your bowed cards in this battle. Destroy that card immediately after the battle ends.
1,00
Kiho Battle: Target one of your unbowed Monk Personalities with no Weapons to bow an opposing Personality with no Weapons.
0,20
Maho Limited: Bow this Shugenja, who must be a Bloodspeaker, and destroy a Personality you control and own: Lose 3 Honor. Create a Shadowlands Nonhuman Goblin Personality card in your home. Set its printed Force and Chi to any values that do not total more than the destroyed Personality's Gold cost.
0,20
Scorpion Clan • Ninja Battle: Reduce a target Personality’s Force to 0. If the Personality has any Poison tokens, you may move Sogetsu home.
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0,50
Doom • UniquePermanently give all Crab Clan Personalities -2F.
0,10
Unique This Province gains a permanent Strength bonus equal to its current Strength. Permanently lower each of your other Provinces' Strengths to 0. Lose 7 Honor.
1,00
One of your Unique Personalities challenges a Unique Personality controlled by another player to a duel that cannot be refused. The winner gains 5 honor, and the loser is destroyed.
0,30
Select a faction other than your own. For the rest of the game, you can bring personalities of that faction into play for 2 less Gold.
0,70
Choose a Personality. After the next time this game he is destroyed while in an army, you, then the player who last controlled the Personality, each lose 5 Honor
0,10
UniqueUntil your Events Phase two turns from now begins, all players have the ability: "Battle: Choose your performing attacking Personality, bow all unbowed cards in his unit, and target an enemy card without attachments: Destroy it."
0,30
UniqueUntil the game ends, before each player’s turn ends, if his Dynasty deck has no cards, he chooses and destroys one Personality or Holding he controls for each of his provinces without a Dynasty card in it.
0,10
Each player loses 2 Honor for each Shadowlands card he or she has in play.
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0,50
Doom • UniquePermanently give all Crab Clan Personalities -2F.
0,20
SingularYour Shugenja at this battle need not bow to cast Spells or Kihos. No Spell may be cast more than once during this battle.
0,10
Each player loses 2 Honor for each Shadowlands card he or she has in play.
0,30
Target a Personality. If the Personality is not a Shugenja, he permanently gains Shugenja and +1C; otherwise, for the rest of the game, Spells cost 2 more Gold for that Personality to attach and Kihos cost 2 more Gold for him to cast.
0,20
Unique. Reaction: After filling this Province with a face-down Dynasty card, bow your Stronghold: Target the card. Turn it face-up. Limited: Bow a Holding you control and destroy this card: Shuffle all face-up Dynasty cards in all players' Provinces into their owners' decks
0,30
Permanently increase the Gold Cost of all experienced Personalities in the game by 2.
0,20
Forest • SingularOpen: Bow this card and target one or two attachments: Bow them.
0,10
The next time this game a Personality issues a challenge and loses that duel, that Personality's controller loses 7 Honor.
0,10
Singular Battle: If any enemy units are at the current battlefield, which must be this province’s battlefield unless you are a Lion Clan player, bow this card and choose a performing Personality in your home: Move him to the current battlefield. Straighten his unit if he moved into a defending army.