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16 outros produtos na mesma categoria:
0,10
Terrain Battle: Negate all Honor gains while this card is in play.
0,10
Ratling Predator · Stained Paw Tribe · Creature. D'gr'n-ki costs 1 less Gold for each Ratling with a printed Gold cost above 6 you have in play or dead in your discard pile. Battle: Bow D'gr'n-ki: Ranged 2 Attack, or Ranged 4 Attack if the target is a Ratling or a Human.
0,10
Kiho Limited: Bow one of your Shugenja or monks and target one of your Personalities with a Chi less than or equal to the acting Personality. Until the beginning of your next turn, if the target Personality is destroyed he is immediately afterwards returned to play in your fief, bowed. This will not protect a Personality who is destroyed by a card effect...
0,50
Unique Bow Kyuden Tonbo to produce 2 Gold. Political Reaction: Bow Kyuden Tonbo and discard the Imperial Favor to draw a card after you focus a card from your hand or you discard an unplayed card from your hand. You need not discard the Favor if your Wind is Toturi Sezaru.
0,50
Recon Open: Target a province. During battles at the province’s battlefield, Terrain actions may only be taken by a player with a Scout Personality in his army.
0,20
This Personality has +2F. Limited: Bow this Personality: Bow a target Personality with lower Chi.
0,10
Unaligned Monk. Tattooed Battle: Eisai's force becomes equal to that of any one opposing personality. This can be done twice per battle.
0,30
Crab Clan Siege Master May only attach Followers that can destroy a Fortification. Battle: Bow for a Ranged 2 Attack. Battle: Bow to reduce this Province strength by three until the end of this turn.
1,00
Absent Engage: If he would be opposed, move your target Personality at home to the current battlefield. Give him +2F if he is a Tactician. (Absent actions can be taken without presence.)
0,50
DojoBow this card: Produce 2 Gold. Open: Bow this card, destroy it if it is your turn, and target a Personality: Give him Cavalry.
0,20
Unicorn Clan • Scout • Cavalry. Once per game, before Masakage enters play: He goes through his Gempukku. Permanently give him Samurai or Shugenja
1,00
Phoenix Clan Shugenja. Experienced. Unique Master of Fire Hochiu has +2C while facing a Shadowlands Personality in a duel. If Hochiu is the challenger in a duel, he cannot die as a result of the duel unless he uses the following ability. Elemental Reaction: Hochiu focuses once upon entering a duel. This action may be used while Hochiu is bowed.
1,00
You may not have more than one Shrine to Benten in play.Bow Shrine to Benten to produce 2 Gold.Bow Shrine to Benten and one of your Personalities to produce 4 Gold when paying for a Personality.
1,00
Reaction: Play as the Attacker after your army wins a battle against a defending army to destroy that Province if your army's total Force is greater than the Province's strength.