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0,20
Phoenix Clan • Fire • Samurai • Duelist • Legion of Flame • YojimboIaijutsu Battle: Target an enemy Personality: Kudome duels him. Bow the duel’s loser. Give Kudome a +1F Fire token if she won and you control a Shugenja.
1,00
Phoenix Clan Earth Shugenja · Unique · Soul of Isawa Osugi. Nomi can have only one Spell attached. Nomi cannot gain the Shadowlands trait. Once per turn, when attaching a Spell to Nomi, you may reduce its Gold cost to 0
0,10
Bow Sanctified Temple to produce 2 Gold. Limited: Bow Sanctified Temple and pay 2 Gold to gain 2 Honor.
0,70
Retainer · Singular. Open: Bow Hida Students: Target a Personality with an Honor requirement of 0 or greater. Give him the Hero and Yu 2 traits, and either +3F or the Cavalry trait.
0,10
Delayed Terrain Battle: Lower to 2 the Force of each Personality with over 2 Force in this battle.
1,50
Phoenix Clan • Shugenja • Spell SeekerLimited: Any number of times per turn, bow Oyo: Look at the top card of your Fate deck. If it is a Spell, you may attach it to Oyo, ignoring Gold cost.
0,20
Lion Clan • Samurai • ParagonReaction: After another player’s action targets Kakihara: Give him a Force bonus equal to his Personal Honor.
1,50
MahoBattle: Even if this unit is not at the current battlefield, bow this Shugenja and destroy your target Personality or Follower: Two consecutive Ranged Attacks, each with strength equal to half your target's Fore, rounded down.
1,00
Mantis Clan • Daimyo • Samurai • Scout • Loyal • Experienced • Unique. Your Personalities with “Kitsune” in their title have +1F. Battle: Target a Follower and a Mantis Clan Personality. Raise the Personality’s Force by the Follower’s
0,10
Imperial Honor Guard is immune to Fear. Imperial Favor effects cannot target this unit.
0,10
Weapon • Unique Reaction: After you put a Ring into play from your hand by its own text, if you now control exactly one Ring, destroy this card: Search your Fate deck and hand for a Ring. Put it into play.
0,10
Political Open: Dishonor your target Courtier Personality: Reduce a target Personality’s Force to 0.
0,10
Reaction: If this Personality wins a duel, you may put the Ring of Fire into play from your Hand. Reaction Elemental: Destroy the Mantle instead of focusing for this Personality in a duel. This Personality is returned to your fief bowed and all effects of the duel are negated.
25,00
Void • Oracle • Retainer • Experienced • UniqueThis card cannot be destroyed.Limited, w: The next two cards in provinces you refill (this turn) may be refilled face-up.Limited, w: Draw a card.
0,20
After determining the starting player but before shuffling, if you are not the starting player, you may search your deck for this card and put it into play, bowed. If you do, this card may not straighten before your third Straighten Phase. Play only one copy this way per game. Bow this card: Produce 2 Gold, or produce 3 Gold if paying for a Holding
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Battle: Target a Ratling Personallity: Target an item or follower in a discard pile. Attach it to the Ratling, reducing its cost by the Ratling's gold cost.
0,10
Crab Clan Hero. Samurai. Yu 1. Singular Sobu gains Yu +4 while he has a non-token Follower. Battle: If your Stronghold is Kyuden Hida, bow one of your non-token Followers in Sobu's army to bow an opposing Follower or an opposing Personality with no Follow
0,50
Limited: One of your Personalities issues an unrefusable challenge to a Personality with one or more of the same Faction traits.Limited: One of your Shadowlands Personalities issues an unrefusable challenge to a Shadowlands Personality.
0,10
Mantis Clan Pirate. Open: Pay 2 Gold: Once per turn, target a Pirate Personality. Permanently give him the ability ?Battle: Bow this card: Ranged 4 Attack.?
2,50
Battle: Target one of your opposed Berserker Personalities. That Berserker's Force becomes equal to twice his printed Force until the battle ends. (This does not prevent later bonuses or penalties.) The Berserker bows when the battle ends, an effect that cannot be negated, and cannot straighten before your second Straighten Phase from now.
0,50
Unicorn Clan Samurai · Junghar · Cavalry · Unique. Reaction: After an army Senhao is in wins a battle but does not destroy a Province, Dishonor Senhao: Units return home from this battle without bowing
0,10
Before your turn ends, if this card is in your discard pile and you discarded it to pay a cost this turn, you may put it in your hand. Limited: Bow Ratling Personalities you control with total Force greater than 10: If you are a Ratling player, gain a Province to the left of your leftmost Province.
1,50
Mantis Clan Pirate. Battle: Bow Bokkai: If Bokkai is in the current battle, Ranged 5 Attack. This action's target may be at any battlefield or the Defender's home.
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0,30
Ninja Battle: Target a Ninja Personality at the current battlefield and a Personality opposing him. Move both home, bowed. Neither movement may be negated (even by effects that prevent movement).
1,50
Ninja Battle: Target one of your unbowed Ninja Personalities: If he has no non-Ninja Followers, you may move him to another location. Yu may then give a target Personality at your Ninja's location -3F/-1C, even if not at the current battlefield.
1,00
Temple Bow this card: Produce 2 Gold. Reaction: After another player´s action destroys one of your Personalities, destroy this card: Target one of that player's Personalities with a lower Gold cost than the destroyed Personality. That player may discard 3 cards. If he does not, destroy the target.
0,50
Reaction: After engaging, choose your performing unbowed opposed Personality at the current battlefield: Create two 1F Shadowlands • Undead Followers and attach them to him. Lose 1 Honor.
1,00
Shadowlands · Experienced Forgotten Tomb · Unique · Lose 3 Honor. Bow this card: Lose 2 Honor. Produce 3 Gold. Open: Once per turn, target a Shadowlands Personality. He may not assign or move to battlefields
2,50
Limited: Target a unit you control and a unit controlled by another player. Declare an attack against the player. This attack has one battlefield, not associated with any Province. Assign your unit to attack there. You assign the other unit to defend there, even if illegal. No units other than these may assign or move there. After the attack ends, lose 5...
0,70
Shadowlands · Oni · Nonhuman · Lose 6 Honor. Wareta no Oni has a Force penalty equal to the number of cards in your hand
0,30
Scorpion Clan Ninja · Ninjutsu 0. Reaction: After another player targets Shumpei with an action: Target an opposing Personality. Until the battle ends, give him -1C after each time an Open or Battle action resolves
2,00
Oni · Nonhuman · Tactician · Unique · Shadowlands · Lose 8 Honor. The Maw cannot attach Items. Tactical Battle: Target an opposing unit. Move it home bowed.
0,10
Immediate Terrain. Battle: While there is exactly one defending Personality, each player may take the action ?Battle: Target an attacking unit you control. Move it home, bowed.? and the defending Personality may perform the action ?Battle: Target an opposing Personality. Issue him an unrefusable challenge.? The second action may be taken immediately (if...