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"The Scorpion conceal their faces and their natures, with masks. One can never know what secrets they know, or what truths they conceal."
- Tipo
- Personalidad
- Fuerza
- 2
- Chi
- 2
- Coste
- 4
- PH
- 1
- Rareza
- Común
- Ciclo Samurai
- si
- Ciclo Celestial
- si
- Clan Escorpión
- si
- Ampliación
- Samurai Edition
SE-Personality-SC
17 Itens
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16 outros produtos na mesma categoria:
3,00
Lion Clan • Earth • Monk • UniqueJikoji enters play ignoring Gold Cost if you control the Ring of Earth.Earth Battle: Give each of your attacking Lion Clan Samurai in Jikoji's army +1F.
0,30
If this Province is destroyed by an attacking army before the start of your next turn, then at the end of resolution, every Personality attacking it gains +1F/+1C permanently and the Attacker may draw a card. Otherwise, at the start of your next turn, this Province permanently gains +3 Strength and you gain 3 Honor. Discard this Event without resolution...
3,50
Open: If you control one or no Rings, your target unbowed Personality challenges another player's target Personality. Spells and Kihos have +1FV during the duel. The loser must declare an attack this turn (if legal) and must assign his Personality from the duel opposing an army (if possible).
0,20
Crab Clan • Shadowlands • Samurai • Damned Battle: Bow Bachiatari: Ranged 3 Attack with +1 strength for each province destroyed this game.
0,10
Political Limited: Target another player's Province. If you destroy that Province during battle this turn and the Defender did not assign or move any of his or her units to the Province during that attack, the Defender may not gain Honor until after the end of his or her next turn.
0,10
Permanently lower the strength of each Province by 1.
1,00
Shadowlands • Nonhuman • OniAfter Niiro enters play: Lose 3 Honor. Will not attach cards. Battle: Melee 5 Attack. Give the target a -5F token (if he is stil in play)
1,00
Battle: Bow one of your target Personalities: Move a target enemy Personality Home. If this movement is negated, bow him. If this bowing is negated, destroy him. If this destruction is negated, remove him from the game.
2,00
Kami • Unique When a Mantis Clan player’s Port Holding produces Gold: It produces one additional Gold. Reaction: After a battle resolution that destroyed a province, if you are a Mantis Clan player and the Attacker, discard this card: Gain a province to the left of your leftmost province.
0,10
AirAttaches to an Air Shugenja paying 2 less Gold. Reaction: Before an action resolves, bow this card: Negate its effects which give Kolat, Ninja, or Shadowlands to Personalities you control.
0,20
Limited: Target a Duelist you control and another player. The Duelist issues a challenge that the player may accept with any Personality he controls. The winner, or the Duelist if the challenge is not accepted, permanently gains the ability ?Battle: Once per turn, target an opposing Personality with equal or lower Chi. Reduce his Force to 0.? Bow the loser.
0,10
Reaction: If you are the Defender, after the Declaration Segment begins: Straighten all bowed Personalities you control. After this attack ends, bow all Personalities this card straightened.
0,30
Battle/Open: Target a Shadowlands Personality: Bow him.
0,30
Unique Can only attach to a Ratling Personality. Limited: Search your Dynasty deck and provinces and remove from the game all Ratling Personalities you find. If you removed three or more Ratlings from your deck, remove a Personality in play from the game. (This does not target).
0,50
Kiho Battle: Target a Shugenja, Monk or Keeper you control: Target a Personality opposing the caster. The caster challenges him. He must discard 2 cards as a cost to refuse
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1,00
Equipping is a Battle/Open action for you. After the first Battle action resolves each turn that attached a card to one of your Personalities: You may take an additional Battle action.
1,00
Forest • MarketOpen: Bow this card, choose your performing Personality, and target a non-Unique Follower or Item in your discard pile: Attach it to your performer, paying all costs.
1,00
Crane Clan Samurai · Courtier · Cavalry · Tactician · Enlightened · Experienced Keeper of Water · Unique. Elemental Battle: Target an opposing unit. Move that unit and this one home. Until your next turn begins, neither unit may assign to or move into an attacking army
2,00
Shadowlands. Experienced. Unique Lose 6 Honor. May not be moved. This Personality gains Shadowlands and "Battle: Fear 3", and all your Shadowlands Personalities gain +1F/+1C, while the Mask is attached. During each of your Events Phases, remove a Porcelain token from the Mask. Destroy this Personality and give all your Shadowlands Personalities -1F/-1C if...
2,00
Unique. While this card is unbowed, your Gold-producing Holdings produce one additional Gold each time they produce Gold.
0,30
Scorpion Clan Samurai · Ninja · Magistrate · Experienced Mad Ronin · Unique. Kageki costs 4 less Gold for Ratling players. Battle: Target an opposing Personality. Kageki issues him an unrefusable challenge to a duel of Personal Honor. If the target is Dishonored, the first card Kageki focuses adds its Focus value an additional time.
5,00
Ninja Battle: Choose your performing unbowed Ninja Personality: Ranged 5 Attack. You may move your Ninja home.
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1,00
Fortune • UniqueLimited: Once per game, target a Personality: Give him Naval while this card remains in play.Battle: Discard this card and choose your performing Personality: If he would be opposed, move him to the current battlefield. Straighten his unit if he moved.
0,30
Phoenix Clan Void Shugenja · Unique. Elemental Limited: Bow Shaku: Target a card in one of your Provinces. Put it on the bottom of your deck. After the Province fills (if possible), turn all cards in your Provinces face-up
1,00
Battle/Open: Target your Personality: Attach a target Follower in your hand or discard pile to him.
1,00
Unicorn Clan • Samurai • Cavalry • Battle Maiden Battle: If there are any other Personalities in Chiasa's army: Set her Force to the highest Personal Honor among those Personalities.
0,10
Bow Shinmaki Monastery to produce 2 Gold. Bow Shinmaki Monastery to produce 3 Gold when paying for a Retainer or for a Monk Personality.
2,50
Commander • Imperial • Samurai • Cavalry • Conqueror • Experienced 2 • Tactician • Unique Battle: Fear equal to your target Follower's Force, with +1 strength if the Fear targets an enemy Infantry card.
0,50
Ratling Bushi . Creature . Unique Reaction: Once per turn, S'Ktcha gains a +2F/-1C Frenzy token after an action on a Ratling card resolves.
3,00
Ronin • Samurai • Duelist • Tactician • Experienced 2 • Unique Iaijutsu Battle: Utagawa challenges a target enemy Personality. Destroy the duel's loser.
0,50
Singular. Costs 1 less Gold for a Unicorn Clan player. Bow this card: Produce 2 Gold, or produce 4 Gold if paying for a Human Follower or a face up Unaligned Personality.
1,00
Battle: Even if this Stronghold is bowed, target one of your Crane Clan Samurai: Ranged 3 Attack. Move him home or to another battlefield.