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16 outros produtos na mesma categoria:
0,50
Until your next turn begins, raise the Chi of each Personality in the game by his or her Personal Honor.
0,10
Nonhuman. Shadowlands The Goblin Warmonger may not be killed so long as he has any Goblin Followers in his unit. If the Goblin Warmonger is destroyed with Goblin Followers in his unit, destroy all of the cards in the unit except Goblin Warmonger, who becomes bowed.
0,10
Open: Choose your performing Personality with a base Gold Cost of 7 or more: Straighten him. You may target and bow a Personality with a Gold Cost equal to or lower than his controller’s stronghold’s Gold production plus two.
1,00
Retainer · UniqueBow Horsemaster to produce 2 Gold.While Horsemaster is in play, your Personalities gain Cavalry while they have a Spell attached.
0,30
WaterBattle: Even if this Shugenja is not at the current battlefield and even if you control no units there, bow this card: Give the current battlefield's province +3 strength
1,00
Crane Clan • Air • Jade • Shugenja • Experienced • Unique • Jade ChampionBattle/Open: Even if Nanae is bowed, target a Personality: You may straighten him. You may give him -4F. Bow him if he is Shadowlands.
3,50
Temple · Singular Bow this card: Produce 2 Gold. Limited: Bow this card and target one of your Personalities: Draw a card. Show it. If it´s Focus Value is greater than or equal to the Personality's base Chi, discard it.
Cartas L5R
Roaming Caravan
0,10
Retainerw: Produce 2 Gold. Battle, w: Target another player's Personality at any location who was moved home from the current battlefield. Straighten his unit and move him there.
0,50
Unaligned Monk · Ashigaru. Limited: Target a Personality. Give him the Enlightened trait, or remove the Enlightened trait from him.
0,10
Reaction: Play this card when your army or Personality has killed a unique Personality during battle or in a duel. You gain Honor equal to the printed force (or stat used in the duel) of the Personality, in addition to any normal Honor gains. You may only play one The Face of My Enemy per turn.
0,20
Scorpion Clan • Courtier • Loyal. Political Open: Discard the Imperial Favor: Bow a target Personality.
0,30
Limited: After each battle resolution (this turn) in which your army destroyed an enemy army or Province, give each of your Personalities in that army a +1F/+1C token.
0,70
Maho Limited: Bow this Shugenja, who may remain bowed, and target a Personality. Each time that Personality bows, he gets -2F/-1C. This effect, and these penalties, last as long as this Shugenja remains bowedand in play. Lose 3 Honor.
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10,00
This card remains in play in your home. Open: Discard this card: Name a card in play. Until the beginning of your next turn, actions on cards with that title may not be used.
0,10
Limited: One of your Samurai issues an unrefusable challenge to a Shadowlands Personality, or one of your Shadowlands Personalities issues an unrefusable challenge to a Samurai. Either way, if the Samurai wins he or she gains +1 Personal Honor and his or her controller gains 3 Honor, and if the Shadowlands Personality wins he permanently gains +1F/+1C.
0,10
Ratling Creature · Grasping Paw Tribe · Bushi. Battle: Discard Chi'kel: If you are a Ratling player and Chi'kel is in the current battle, target a discarded Ratling Personality you own. Bring him into play at the current battlefield, ignoring costs. Chi'kel may not enter play this turn.
0,10
Retainer. Bow this card: Produce 2 Gold. Open: If it is the Action Phase, bow and destroy this card, and discard your hand: Draw a number of cards equal to the number you discarded. Reaction: Before your End Phase ends: Put a Fate card in your hand on the bottom of your deck.
5,00
Interrupt: Target your Personality. After the action resolves, if it destroyed him, bring him into play in your home, ignoring costs and Honor Requirement, then bow him, dishonor him, and lose 2 Honor.
0,50
Ratling Spirit. Transcendent. Creature After Z-ee enters play, name a Tribe. While in play, Z-ee gains +1F/+1C for each Ratling of that Tribe in your discard piles.
0,50
Reaction: Negate the effects of a Reaction taken by another player during a challenge or duel involving one of your Personalities. Draw a Fate card.
0,10
Dragon Clan • Earth • Shugenja • AlchemisttYour other Earth Personalities have +1F while defending. Battle: Target an enemy card: Bow it if it is attacking or has no /attachments. Gain 1 Honor.
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0,10
Political Reaction: Cancel a Political action that targets a Creature Personality. Political Reaction: Bow one of your Creature Personalities to cancel a Political action. Dishonor the Creature.
0,70
Imperial * Unique This Province holds two Dynasty cards. You control the order in which they are revealed and refilled. Discard one of those cards if Plains of Otosan Uchi is destroyed. Lose 10 Honor if this Province is destroyed while Plains of Otosan Uchi is attached.
0,50
Reaction: Negate the effects of a Reaction taken by another player during a challenge or duel involving one of your Personalities. Draw a Fate card.
5,00
Interrupt: Target your Personality. After the action resolves, if it destroyed him, bring him into play in your home, ignoring costs and Honor Requirement, then bow him, dishonor him, and lose 2 Honor.
0,70
UniqueAny player with three or fewer provinces may gain a province to the right of his rightmost province. Each player who gained a province from this has his Family Honor lowered to its starting value, and he may not declare an attack until your next turn begins. This Honor loss will not be negated.
0,10
Dragon Clan • Earth • Shugenja • AlchemisttYour other Earth Personalities have +1F while defending. Battle: Target an enemy card: Bow it if it is attacking or has no /attachments. Gain 1 Honor.
10,00
This card remains in play in your home. Open: Discard this card: Name a card in play. Until the beginning of your next turn, actions on cards with that title may not be used.
0,10
Ratling Creature · Grasping Paw Tribe · Bushi. Battle: Discard Chi'kel: If you are a Ratling player and Chi'kel is in the current battle, target a discarded Ratling Personality you own. Bring him into play at the current battlefield, ignoring costs. Chi'kel may not enter play this turn.
0,10
Battle Maiden • CavalryBattle Maidens in this army have +1F while attacking.
2,00
Singular Limited: Bow Musume Mura to discard a card from one of your Provinces and fill it face-up with a discarded (not dead) Personality from your discard pile.