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16 outros produtos na mesma categoria:
0,10
Undead * Nonhuman * Shadowlands Lose 3 Honor. Battle: Destroy one of your Undead cards in this army to bow an opposing Follower. Battle: Fear 3.
2,00
w: Produce 2 Gold. Limited, w: Gain 1 Honor.
3,00
Battle: Target your unbowed Personality, and bow him unless he was targeted by Strike First and Press the Advantage this turn. Ranged 3 Attack. You may take an additional action to play or Equip a card from your hand that you do not own.
0,20
Temple · Singular. Bow this card: Produce 2 Gold. Reaction: Before a player gains Honor from an Action card during the Attack Phase: Negate the Honor Gain. The player draws a card
1,50
Monk • Tattooed • Tactician • Void (Battle: Discard a card to give this Tactician a Force bonus equal to the card's Focus Value.) Battle, w: If Kasuru is attacking, draw a card. You may discard a card to straighten Kasuru.
0,50
Bow • Two-Handed • Weapon (A Personality may only have one Weapon.) Battle, w: Ranged 3 Attack (Destroy a target enemy Follower or Personality without Followers with 3 or lower Force).
2,00
Kiho Reaction: Play this card after a player plays the second or later Elemental Ring he or she plays this turn. Bow one of your Monks, Shugenja, or Hitomi cards to discard the Ring from play. Takao aided her; now she must aid the Brotherhood before their pride fails them.
0,10
Kiho Elemental Battle: Target one of your Personalities in this battle and bow one of your Monks or Shugenja to take this action. From now until the battle ends, whenever any opposing card gains a non-Mizu-do Force bonus, the target Personality gains an equal Force bonus until the turn ends.
2,00
Phoenix Clan · Elemental Master · Shugenja · Fire · Duelist · Experienced · Unique · Loyal. Fire Shugenja at Ochiai's location need not bow as a cost of Fire actions they perform. Open: Target another player's Personality. After the first time he assigns to attack this turn, Ochiai challenges him. The loser bows and can not straighten until after his...
9,00
Reaction: After another player's action resolves that dishonored any of his own Personalities: Destroy one of those target Personalities. Battle: If there are enemy units at the current battlefield: Move one of your target units there. If it moved, straighten it. If you are the Defender, take an additional Battle action printed on a card in the unit
0,20
Battle: Target an opposed Mantis Clan Personality and a Holding: Give the Personality +2F. Increase the Holding's gold production by 2.
0,10
Keep this Event in play and put six Merchant tokens on it. Reduce the Gold cost of all Items in the game by the number of Merchant tokens on this Event, to a minimum of 1. Remove one Merchant token each time an Item enters play from any player's hand. Discard this Event when it has no Merchant tokens.
0,10
Battle: Fear X targeting any unit in the current battle, where X is the number of your Shadowlands Personalities in the battle.
0,10
You may bow one of your Naval Personalities to reduce this card's Gold cost to 0. Reaction: Target a unit when an attack is declared. That unit cannot assign to attack or move into attacking armies during this Attack Phase. The unit's controller may negate this effect by bowing one of his Naval Personalities or by paying 7 Gold.
0,10
PoliticalBattle/Open: Target one to three non-Ring cards in discard piles: Remove them from the game. Limited: Choose your performing Personality: Permanently give him the ability, “Limited: Bow this Personality: He humbles his enemies with a gift. Gain 1 Honor, or 2 Honor if he is an Artisan.”
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0,10
Ratling Pack. Scout. Creature Reaction: Before Ratling Guide is destroyed, remove it from the game to draw a card.
1,50
At the beginning of the game, all human Shugenja in your deck become permanently aligned to your Clan. Reaction: Immediately after you put a Kiho in your discard pile after its use, put the Kiho back into your hand, then discard one card from your hand. You canot use this ability twice with the same Kiho or twice on the same turn.
0,10
Singular. Reaction: When paying for a Ratling Personality in this Province: Either reduce his Gold cost by 2, to a minimum of 1, or attach a Ratling Follower to him from your hand after he enters play, ignoring Gold cost. Limited: Pay 1 Gold: Target a Ratling Personality you control. Attach a 0F Ratling Pack Creature Follower token to him.
1,00
Ratling · Creature · Grasping Paw Tribe · Experienced · Unique. Reaction: After a player draws one or more cards from his own card effects, discard a card: The player must discard a number of cards equal to the number drawn.
0,20
FarmAfter each player's turn begins, straighten this Holding.w: Produce 1 Gold.
1,00
You cannot gain or lose Honor. You cannot take Political actions or actions that cause unconditional Honor losses to other players. Your Personalities will not swear fealty. Your cards are immune to Fear. Each Ogre, Oni, and Troll Personality you own gains +1F/+1C.
0,10
Limited: Your Cavalry Personalities and Followers have +1F while attacking and opposed (this turn).
0,30
Bow this card: Produce 2 Gold, or produce 3 Gold if it is the Attack Phase. Reaction: After an Attack Phase begins: Straighten this card. Bow this card after the Attack Phase ends
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0,30
Ratling Creature · Tattered Ear Tribe · Scout. Recon Open: Bow Ku'chek: Target a Province. Before each time a battle resolves at that Province, reduce the Force of each card at it to 3
0,20
Ratling Creature · Tattered Ear Tribe · Scout. Recon Open: Bow Ku'chek: Target a Province. Before each time a battle resolves at that Province, reduce the Force of each card at it to 3
0,10
Ratling Hero. Chieftain. Creature. Singular. Crooked Tail Tribe After the first time Sla't'err enters play, if your Stronghold is the Tch-tch Warrens, name a Tribe. For the rest of the game, Sla't'err has a Force bonus equal to the number of Ratlings of t
0,10
Ratling · Creature · Scout. Costs 1 less Gold for Ratling players. Battle: If this card is at the current battlefield, bow and destroy it: Target a Terrain. Destroy it.
0,10
Ratling Pack * Creature Battle: Once per turn, Ratling Archers make a Ranged 2 Attack without bowing.
0,10
Ratling · Stained Paw Tribe · Creature · Loyal. You may have up to 6 copies of Kiii in your deck. While you control 3 or more Stained Paw Tribe cards, Kiii has +2F/+1C and the ability, ?Reaction: When paying for a Fate card, bow Kiii: Produce 3 Gold.?
1,00
After each of your Ranged Attacks resolves: If it did not destroy its target, reduce the target's Force by the Ranged Attack's strength.
0,10
Singular Limited: Once per turn, pay 2 Gold to attach a 1F Follower token to one of your Personalities.
0,10
Ratling Commander · Crippled Bone Tribe · Creature · Soul of Mat'tck. Battle: Once per battle: Target a Ratling Personality you control in Pep'trchek's army. For each Ratling Follower in the target's unit, give the target +1F
1,00
Non-Unique Ninja you own without Ninjutsu have Ninjutsu equal to their printed Gold cost minus 6. Each time you would reveal a Dynasty card during the Events Phase, you may look at it, then choose not to reveal it if it is a Ninjutsu Personality. Open: Target a face-down Ninja who wasn't targeted this turn. Give him +2F until he is targeted or the turn ends