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0,30
Unicorn Clan Samurai. Cavalry Soul of Shinjo Hanari Battle: Bow Maku for a Ranged 3 Attack.
0,10
Reaction: Bow one of your Mujina to cancel and negate the effects of any one action card being performed by another player, during a battle the Mujina is in. You and the other player each lose 1 honor.
3,50
Mantis Clan • Samurai • Brute • Extortionist • Magistrate • NavalBattle: Target a card without attachments, and you may pay gold equal to its Gold Cost: Bow it. If you paid the Gold, destroy it.
3,50
RetainerAfter you Recruit this Holding, if you control a Courtier or Magistrate, you may dishonor a Personality. w:
0,10
Heroic Battle: Target your opposed unit: Straighten all attachments in it. If its Personality is a Hero, straighten him.
0,10
Battle: Choose one or more of your performing Nonhuman Personalities at the current battlefield and target one of the enemy leader’s Personalities there or at home: Create a battlefield (not associated with any province). Move all the performers and targets there.
0,10
Open: Target your created Spirit Personality. Create a Personality that permanently copies the target's printed keywords, traits, abilities, and stats. Destroy this Spell.
0,30
Until your second Events Phase from now, Personalities have a Force penalty equal to their base entering-play Honor loss while they are in play.
1,00
Weapon • Unique. Your Cavalry Personalities and Followers in this army have +1F. Battle: If this personality is honorable: Move home a target Personality with 0, 4, or 5 PH.
0,30
Until your events phase two turns after this one, players may ignore honor requirements on personalities from their clan.
0,10
Scorpion Clan Instigator * Courtier Political Battle: Discard a card and bow Higatsuku to force an opposing Personality with greater Chi to challenge Higatsuku.
0,20
Until the start of your next turn, after a player destroys a province as the Attacker, the Emperor exacts retribution for defying hisreign; destroy that player’s leftmost province.
2,00
Kolat • UniqueLimited: Bow Kolat Whisperer, discard a card, and target a dishonorable Human Personality: The target's controller discards the top card of his Fate deck. If the Focus Value is less than the target's base Personal Honor, he commits seppuku