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Wandering Pilgrim
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0,10
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0,30
Singular This Province does not hold Dynasty Cards. (Do not refill it.) Gain 2 Honor during each of your End Phases while Shinsei's Shrine is in play.
0,50
Open: If you control a Personality, target a Personality and pay Gold equal to the number of Personalities you control, or 4, whichever is higher: The targeted Personality may not assign to battlefields.
0,50
Battle: Target a defending Monk or a defending Personality with Tactician in this battle. If this action is used with a non-Monk, it is considered that personality's use of Tactician for thie battle. Immediately before resolution, this Personality's Force is set to equal that of the highest opposing Personality.
0,30
Reaction: Play immediately after a unit is moved into a battle with a card effect and there is no defending unit in that battle. The Defender may get any one Personality from his Dynasty Deck and put him or her into play immediately as a defending unit as though they had entered play normally from that Province. All costs and restrictions must be oberved....
0,50
Battle : Target a Personality opposing one of your Personalities. Remove one of the target's abilities. Draw a card. If you removed an ability, you may take an additional Battle action from a card in your hand.
0,10
Unaligned Monk. Acolytes of Water Elemental Battle: Bow Suana and play a Terrain, destrying any Terrain in play for this battle. Suana must be in the battle to perform this action. Elemental Battle: Once per turn, move this unit to a different Province if you have the Ring of Water in play.
1,50
Shadowlands. Nonhuman. Cavalry Lose 4 Honor. Tsuno Ravagers will only attach to a Shadowlands Personality. Tsuno Ravagers have +2 Force while in an attacking army. Battle : Bow the Ravagers to destroy a Region attached to this Province.
0,20
Phoenix Clan · Shugenja Limited: Even if Tamaki is bowed: Straighten one of your target bowed temple Holdings that has not produced Gold this turn. If this straightened a Temple, straighten Tamaki.
2,00
Scorpion Clan • Samurai • Kensai • Bitter Lies • Unique Battle: Show the top card of your Fate deck: If its Focus Value is odd, or is lower than the Focus Value of one of Orijitte’s Weapons, draw it.
8,00
Spider Clan • Shugenja • Jackal • Lose 3 Honor. Reaction: Even if Fatina is bowed, after a Personality is destroyed: Create a 2F/2C/0PH Shadowlands, Undead, Ghul Personality in your current army or your home. Lose 2 Honor.
0,30
At the beginning of your events phase two turns after this one, any Personality with an attached ancestor that has not been involved in an honor gain (e.g. allying in battle, winning a duel or battle, etc.) between now and then is destroyed by the attached ancestor.
0,30
Dragon Clan • Samurai • Kensai • Hero While Dakotsu has a Weapon, you may assign him even if he is bowed, and he contributes his Force to his army’s total Force even if bowed.
0,10
All of your human and naga personalities have +1 chi while the Fortress of the Dragonfly is in play.
4,00
Temple. Bow this card: produce 2 Gold. When paying for a Samurai Personality, if you control a Shugenja bow this card: Produce 3 Gold. When paying for a Shugenja Personality, if you control a Samurai bow this card: Produce 3 Gold.