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0,20
RetainerBow Talented Apprentice to produce 2 Gold.Reaction: Once per turn, after you bring a Spell into play from your hand, permanently increase Talented Apprentice's Gold production by 1.
0,20
Retainerw: Produce 2 Gold.Open, , w: Equip a Follower, paying 2 less Gold.
0,50
Dragon Clan • Courtier • Duelist • MagistrateIaijutsu Battle: Target an enemy Personality: Daisuke duels him. Move the duel’s loser home; if he is dishonorable, this movement will not be negated.
0,10
Battle/Open: Bow your target Follower: Straighten its Personality. Battle/Open: Straighten all your Yojimbo cards.
0,30
Phoenix Clan Shugenja Once per turn, Yuya may bow a Spell instead of herself as a cost of casting that spell. (A spell cannot be cast while it is bowed.)
2,00
Open: Remove one of your attachments with a base Gold Cost of 4 or more from the game: Draw 2 cards.
0,10
Limited: Bow any monk Personality you control to retrieve one Elemental Ring from your discard and return it to your hand.
0,30
MarketThis Holding has +3GP when it pays for a single Holding only.
2,00
Weapon · Unique Open: Once per turn, discard a card from your hand to permanently change this card into a Follower if it is an Item, or into an Item if it is a Follower.
0,10
Elemental Air Kiho Battle: Bow one of your Shugenja or Monks to send himself and up to one opposing Personality home without bowing.
0,70
Political Limited: If you have no cards in play or in your discard piles that cause their player an Honor loss or have the Shadowlands, Ninja, or Kolat keywords: Gain 8 Honor; this gain can not raise your Family Honor above its starting value.
0,20
Mantis Clan • Naval • Braggart Open: Remove Naval from Mareo. Mareo has +2F this turn while he is opposed and non-Naval.
1,00
Black Scroll. Shadowlands. Experienced. Unique Limited: Bow and destroy this Shugenja and remove this Spell from the game to permanently raise your Province Strength by 3. Permanently gain "Reaction: After one of your Maho Spells or Maho Kihos resolves, b
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Unaligned Kolat Master. Experienced 2. Unique Considered Akodo Kage for the purpose of being experienced and unique. Limited: Bow Kage. Announce a target number and discard the top card of your Fate deck. If the target number is less than the focus value, bow a number of followers and personalities without unbowed followers, equal to the target number.
0,10
Samurai • YojimboHome Battle: If he would be opposed, move Yasunari to the current battlefield.
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Lion Clan · Hero · Samurai. Reaction: After a Personality or Follower in Ouka's army is destroyed: Give Ouka +5F.
1,00
Reaction: Bow your Stronghold to cancel another player's Battle action. If it's an Action card, its player may return it to his hand after the battle. The player may immediately take another action.
0,50
Lion Clan Ancestor * UniqueReaction: Bow Yokutsu no Shiryo before one of your bowed or unbowed Personalities becomes dishonored to have that Personality commit seppuku (even if the Personality is not a Samurai). Gain Honor equal to the Personality's printed Personal Honor.
1,00
Lion Clan Champion · Samurai · Tactician · Experienced · Unique · Loyal. After Cavalry Maneuvers, each Lion Clan Personality assigning to the same army as Yoshino gains Force equal to the Personality's Personal Honor. Open: Target a Personality. The target gains Tactician, may perform an additional Tactical action this turn, and may perform his printed...
0,70
Phoenix Clan • Samurai • Duelist • Yojimbo • Experienced • Unique Reaction: After engaging at Morihiko’s battlefield, bow Morihiko unless you control a Shugenja: The Attacker has the first opportunity to take a Battle action or pass during this battle.
2,00
Phoenix Clan • Air • Void • Shugenja • Alchemist • Ishiken • Experienced • Unique Open: Even if Kumai is bowed: Straighten your target Air Shugenja. Reaction: After the resolution of an action from whose effects you drew a card: Put a card from your hand on the bottom of your deck. Draw a card.
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Scorpion Clan Champion · Defender of the Empire · Samurai · Tactician · Experienced 2 · Unique · Loyal. Other players' hands are face-up while Paneki is in play. Once per turn, during an attack, you may play a face-up card from another player's hand. It discards to its owner's discard pile.
0,20
Lion Clan Samurai. Deathseeker Lose 2 Honor each time your assign Maiko to defend.
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Lion Clan · Samurai · Tactician. Open: Give one of your target Samurai Personality the Tactician keyword
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Unique Will only attach to a Lion Clan Personality. This card costs 4 less Gold when attaching to a non-Tactician. This Personality may perform one additional Tactical action per turn if he is a Tactician.
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Scorpion Clan Samurai If Ryo is in a battle during its resolution, the battle is considered a tie if Ryo's army's total Force is 1 or 2 points less than the opposing army's total.
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Lion Clan · Courtier · Omoidasu. After an attack is declared: Straighten Noda. Reaction: After engaging in a battle: Give each Lion Clan Personality in your current army +1F.
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Scorpion Clan Samurai. Saboteur Battle: Bow Omezo to bo an opposing Personality whose printed Chi is less than or equal to Omezo's printed Chi.
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Temple • UniqueBow this card: Produce 2 Gold, or 3 Gold if you control a Tactician. Limited: Bow this card and your performing Lion Clan Tactician, and target a province: Lower its strength to 0.
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Phoenix Clan • Fire • Shugenja • Duelist • Elemental Master • Experienced 3 • Loyal • Unique Before the resolution of a duel involving your Fire Personality at Ochiai’s location: Give each of your focused cards +1 Focus Value. Battle/Limited: Ochiai challenges another player’s target Personality. Ochiai has the first chance to focus in the duel and must...
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Scorpion Clan Samurai Experienced Shosuro Furuyari · Unique Limited: Bow Atsuki and either discard or set aside any number of cards from your hand to draw an equal number of cards. Then, if you set cards aside, place them on top of your Fate deck in any order.
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Phoenix Clan • Samurai • Duelist • Yojimbo • Experienced • Unique Reaction: After engaging at Morihiko’s battlefield, bow Morihiko unless you control a Shugenja: The Attacker has the first opportunity to take a Battle action or pass during this battle.
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Crane Clan * Samurai * Duelist * Magistrate * Experienced * Unique Battle: Bow a target enemy Personality with lower Personal Honor than Hakuseki’s Chi. If the Personality is dishonorable, Hakuseki challenges him; destroy the duel’s loser.