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16 outros produtos na mesma categoria:
0,20
Samurai · Shadowlands · Lose 4 Honor. After the first time each turn Masami leaves play, he permanently gains +1F. Limited: If Masami is Dead, discard a card in one of your provinces and refill it face up with Masami
2,00
Scorpion Clan Samurai · Experienced · Unique. Other players may not target Tsimaru with Political actions Reaction: Before a unit moves: Twice per turn, negate the movement
0,10
Kiho Open: Bow one of your Shugenja or Monks to give one of your Personalities +2F/+2C.
0,10
After your next Action Phase begins, turn all cards in provinces face up, except the province from which this Event resolved
0,10
Limited: After each battle resolution in which you destroyed one or more Provinces or units as the winner, you may target a Personality; if you do, dishonor him, and his controller loses 2 Honor.
0,20
Effects of Political actions this Personality performs will not be negated.
4,00
Commander • Conqueror • Experienced • Naga • Nonhuman • UniqueWhile you control three or fewer Personalities, your other Nonhuman Personalities and Followers enter play for 1 less Gold.Home Battle: Move your target Personality at any location to The Shakash's location. (Home actions may be used from home.)
4,00
Scout Battle: If there are any enemy units at the current battlefield: Attach this card from your hand to your target Personality at any location. Move him to the current battlefield.
0,20
Lion Clan • Samurai • Sensei • Tactician • LoyalAfter Tamisu enters play: Discard all your other Sensei Personalities. After your Tactical, Bushido Virtue, or Terrain action resolves: Give a Lion Clan Personality +1F.
0,70
Weapon. Unique During your Straighten Phase, if this Personality is bowed and there are any Personalities in play with more Personal Honor, destroy this Personality instead of straightening him.
1,00
Phoenix Clan · Shugenja · Air. Reaction: After an action from one of Oharu's Spells resolves, even if she is bowed: Straighten her. Give her a -1C exhaustion token
0,10
Dragon Clan · Monk · TattooedOki has +2F while defending. After Oki enters play, you may bow her: If you do, draw a card.
0,70
Battle: If a target Samurai's army contains any Shadowlands cards, bow and dishonor him, and permanently give him Shadowlands.
0,10
Battle: Give one or two target opposed Personalities a Force bonus equal to the number of different Clan alignments on Personalities at the current battlefield.
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1,50
Unaligned Creature · Shugenja · Cavalry · Unique. Cannot attach Followers or Items. Air Dragon cannot be targeted by Ranged Attacks or by the effects of Spells or Kihos.
0,10
Ogre Bandit · Nonhuman · Shadowlands · Lose 2 Honor. If Moshangoru is destroyed during a battle, the enemy leader gains the ability, ?Reaction: Once per game, when paying a Gold cost: Produce 5 Gold.? until his next turn ends
8,00
Allegiance • Kharmic • PoliticalYou may not play other Allegiance cards. Political Open: Put this Strategy into play. Absent Political Battle, bow: Discard any number of cards to move home a target enemy unit with total Force less than or equal to the total Focus Values of the discarded cards.
0,10
Reserve Formation. Formed by 2 Samurai Personalities. Battle: Target a Personality you control at the current battlefield: Search your Fate deck for a non-Unique Item or non-Unique Follower. Attach it to the Personality, paying all costs
0,20
Center Formation · Formed by 2 Personalities with the printed Tactician trait. Tactical Battle: Produce two consecutive Ranged 3 Attacks. Tactical Battle: Bow and destroy the performing Tactician: Target two cards opposing him that have no unbowed cards attached. Destroy them.
0,10
Bow to produce 2 Gold. Bow to produce 4 Gold when paying for a human Personality who has no Faction traits.
1,00
Unaligned Man Beast. Experienced. Unique. Cavalry. Dragon No followers or armor. Will join monk players for 2 less. Limited: Once per turn, bow one of your personalities that is not tatooed. The target personality may not straighten on your next straighten phase, but gains a permanent 2f/2c bonus and the tattooed trait. Hoshi has a -1f/-1c until your next...
3,00
Spider Clan · Shadowlands · Samurai · Cavalry · Experienced 4 Daidoji Rekai · Unique · Lose 5 Honor. Battle: Twice per turn: Ranged 5 Attack. If this destroyed a Follower, permanently give its Personality Shadowlands. Battle: Target a Follower in any discard pile. Permanently give it Shadowlands and Undead. Attach it to one of your target Personalities,...
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0,10
Creature. Undead. Siege. Shadowlands Lose 2 Honor. Battle: Bow Kuruma Seiro to destroy a Fortification attached to this Province.
8,00
Allegiance • Kharmic • PoliticalYou may not play other Allegiance cards. Political Open: Put this Strategy into play. Absent Political Battle, bow: Discard any number of cards to move home a target enemy unit with total Force less than or equal to the total Focus Values of the discarded cards.
0,10
Undead * Nonhuman * Shadowlands Lose 3 Honor. Battle: Destroy one of your Undead cards in this army to bow an opposing Follower. Battle: Fear 3.
0,50
Political Limited: Discard all Shogun and Gozoku cards you control. Until the game ends, you may not play Shogun cards and you gain the ability, ?Open: Target and bow a Wind you control: Target a Samurai, Shugenja, or Courtier. Straighten him.?
0,30
Center Formation. Formed by 3 units, each of which contains cards with a total printed Gold cost of at least 10. Battle: target a unit in the current battle that contains cards with a total printed Gold cost less than 10. Bow it.
0,50
Shadowlands Limited: For the rest of the game, you may not win by Honor or play Allegiance cards, and you have the ability, "Open: Bow a Wind you control or your Stronghold: Target a Personality. If you control him, permanently give him the Shadowlands trait. Bow or straighten all Shadowlands cards in his unit."
0,50
Open: Choose one to three performing Undead Personalities: Give them and each of their Undead Followers Cavalry.
0,10
Reserve Formation. Formed by 2 Samurai Personalities. Battle: Target a Personality you control at the current battlefield: Search your Fate deck for a non-Unique Item or non-Unique Follower. Attach it to the Personality, paying all costs
2,00
Crab ClanYour Stronghold has no abilities or traits. Your Samurai enter play for 1 more Gold. Your Political abilities have Economic. Your Iron Mines in and out of play have Market.Economic Open, w: Target a Holding. After the next time this turn it bows, its controller loses 1 Honor.
0,10
Flank Formation Formed by three Personalities, each with an Item. Battle: Bow two of your Items to bow an opposing Personality.