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16 outros produtos na mesma categoria:
3,00
Courtier • Magistrate Political Battle, w: Dishonor a target enemy Personality and give him -2F. If this targeted a Crab Clan Personality, you may target another Personality and give him -2F.
1,00
Mantis Clan Snow Maiden · Water Shugenja · Naval · Nonhuman · Experienced · Unique · Shadowlands. Raid Battle: Bow Hinome: If this is a Raid battle and you control an attacking Pirate in Hinome's army, target a face-up Personality in the Defender's discard pile or one of his Provinces. Bring the target into play in your home, ignoring costs.
3,00
Crane Clan Sensei Negate your first Honor gain from a Holding or Region each turn. Units sent home from your Provinces are sent home bowed. Battle: Once per turn, move one or two of your defending Samurai Personalities from another Province into the curre
1,00
Experienced • Imperial • Imperial Explorer • Lion Clan • Samurai • Scout • Tactician • Unique Limited: Put a target Terrain from your discard pile into your hand. Discard a card.
0,50
All personalities in play with a Chi greater than 3 are bowed and cannot straighten until the beginning of your next turn.
0,20
Magistrate • Samurai Chairei has +1F if you are Dragon Clan.Courtesy: Chairei has Cavalry. (Courtesy traits do not take effect if you went first.)
0,10
Political Reaction: After a Courtier Personality enters play: Target a Personality. Permanently give him the Gozoku trait. Draw a card unless you control the Courtier. Political Open: Target a Gozoku Personality. Dishonor him. His controller loses 3 Honor; this cannot take him below his Starting Family Honor
2,00
Alchemist • Dragon Clan • Earth • ShugenjaBattle: Bow a target enemy card without attachments.
0,10
Political. Battle: Dishonor your target unbowed Personality: Dishonor a target Personality opposing him. After the next resolution of an action that was performed by a dishonorable Personality at this battlefield, bow that Personality
0,10
Singular. Only Monk and Samurai Personalities may assign to defend this Province. (This does not prohibit moving into it.) Monks and Samurai gain +3F while defending this Province.
0,20
Nonhuman • Zokujin Battle: If this Follower is attacking, Fear 4 that may target a Personality with Followers. (Bow a target enemy Follower or Personality with 4 or lower Force.)
0,30
Cavalry • Imperial • Ivory Champion • Magistrate • Samurai (This is a proxy for a created card. It is not considered to have a title and cannot be included in decks.)
6,00
Fortune • UniqueAfter this card enters play: Choose zero to two face-up Personalities in or out of play. They have +1PH while this card remains in play.Reaction: When another player's action would target one of your Personalities, choose your performing Personality and discard this card: The action targets him instead, if legal.
1,50
Open: Look at another player's hand. Lose 1 Honor.
0,20
Crab Clan • Artisan Reaction: After Otsuka enters play, bow him: Bring your target Holding from a province or discard pile into play (bowed), paying 3 less Gold.
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0,10
No units containing oni, skeletons, zombies, undead cards, or Shadowlands cards which have been returned to play by a spell, may be assigned to or moved to attack this Province.
0,10
Region No units belonging to a player other than the Attacker or Defender may be assigned to or moved into this Province without the use of a spell or innate ability.
0,10
Kiho Limited: Bow one of your Shugenja or monks and target one of your Personalities with a Chi less than or equal to the acting Personality. Until the beginning of your next turn, if the target Personality is destroyed he is immediately afterwards returned to play in your fief, bowed. This will not protect a Personality who is destroyed by a card effect...
0,10
Limited: Turn all of the face-down Dynasty cards in the target player's Provinces face-up. Lose 1 honor. Events are not resolved until that player's next event phase.
0,30
Centipede Clan Shugenja. Yoritomo's Alliance. Exp. Unique Battle: Bow to produce a Ranged 2 Attack that can target a Personality with attached Followers. This attack cannot be combined with other Ranged Attacks, but its strength may be increased.
0,50
Shadowlands • Nonhuman • Pennaggolan • Cavalry Limited: Bow Pennaggolan and target a Small Farm: Destroy it. Give Pennaggolan a +1F/+1C token. Fear Battle: Fear 3
0,10
TerrainBefore this battle's resolution: The Attacker and Defender (starting with the active player) must target and bow three of their Personalities or Followers at this battlefield. For each card they target, they may discard a Fate card instead of bowing it, but if they do not discard, the bowing still occurs. Battle: If there are no Terrains at the...
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0,70
Unaligned Shadowlands. Nonhuman. This Oni is brought into play as a Limited Ritual action. Bow and destroy any number of your shugenja to bring this Oni into play. The Oni has a Force equal to half of the total chi of the participating shugenja and a Chi equal to the number of participating shugenja. This Personality may not be brought into play during...
0,50
WeaponThis Personality has the first option to focus or strike in a duel where he is the challenger. This Personality has -1C while in a duel.
0,10
Can only be attached to Monk personalities. This Follower has a 1F bonus for each Ring you have in play.
0,50
Doom • UniquePermanently give all Crab Clan Personalities -2F.
0,10
Kiho Open: Bow one of your Shugenja or monks to move a token in play from any one Personality to any other Personality that could legally take the token.
0,10
Nonhuman • RatlingRatling Scavenger attaches Items paying 2 less Gold, to a minimum of 1.
0,30
Reaction: Play this card face up as a focus in a duel. Target one item attached to the opposing Personality. The target item is immediately destroyed.
0,10
Bow to produce 2 gold. If controlled by a Monk player, the Prayer Shrines produce 1 additional gold for each Elemental Ring you have in play.
1,50
Will only attach to a Ninja Personality. Battle: Destroy this card: Move this unit home. Reaction: Before you focus for this Personality in a duel, destroy this card: The duel ends immediately without resolution (all focused cards are discarded without effect).
0,10
WeaponA Personality with one Weapon may attach Wakizashi. This Personality may have two Weapons.