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16 outros produtos na mesma categoria:
3,00
Mercenary • RoninBattle, w: Melee 3 Attack.Tireless Battle, 3: Straighten this Follower.
0,10
Maho Open: Bow this Shugenja to give a Personality the Creature trait. If the Personality's Force and Chi are equal, give the Personality +1F/+1C. Otherwise give the Personality +2 to whichever stat is lower.
6,00
Unicorn Clan • Samurai • Cavalry • Scout Battle: Destroy a target Terrain, or a target Region attached to this battlefield’s province. If you destroyed a Terrain, you may take an additional Battle action to play a Terrain from your hand.
1,00
Fortune • UniqueAfter your turn begins: You may choose your dead Personality and put him at the top of your deck. Battle: Choose your performing opposed Personality and discard this card: The Lords of Death grant him strength. Give him +1F for each dead Personality in all players' discard piles. Negate the next card effect that bows, destroys, or moves him.
0,10
Crab Clan Samurai * Yu 3 Reaction: After the end of a battle Sunao was in during resolution, discard a card to straighten him.
0,10
Limited: Give an unbowed Dishonored Personality +3F until he bows, at which time, destroy him.
1,00
Limited: Bow this card: Give a target personality a +1F Sake token.
1,00
UniqueGive all Personalities a Force penalty equal to their Personal Honor until your next turn begins.
0,10
Unorthodox Formation Formed by 3 Ratling Personalities, each with a non-token card attached. Battle: Bow 2 of your Ratling Personalities to bow an opposing Personality and destroy all his non-Unique Spells and non-Unique Items.
0,50
Dragon Clan Shugenja. Monk. Kolat. Experienced 2. Unique Open: Once per turn, one of your Personalities whom you did not bring into play gains +3F/+3C.
0,10
Kiho Battle: Target your unbowed Monk: Move a target enemy Personality home. Give your Monk +2F. Lose 3 Honor.
0,10
Weapon Negate all current and new Chi penalties on this Personality. Battle: Give this Personality +1F for each Recon action that has targeted the current battlefield's province this turn.
3,50
Unique Bow to produce 4 gold when bringing a Monk personality into play. This holding is destroyed immediately if any player has more elemental rings in play than you.
3,00
Kiho Fire Reaction: Before a card in your army produces a Ranged Attack, target a Monk, Shugenja, or Enlightened Personality in your army: The Ranged Attack has +3 Strength. You may produce a second consecutive Ranged Attack with strength equal to the final strength of the first.
3,00
Battle: Target your unbowed Samurai Personality: Bow a target enemy unit with lower Force than your Samurai’s Force. While your Samurai remains unbowed and at the current battlefield, negate the straightening of any cards in the enemy unit.
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0,10
Will only attach to a Samurai, Bushi, or Ninja. Will attach to a Scorpion Clan or Ninja Personality regardless of Personal Honor. You may attach Strategic Assassin from your hand as a Battle action.
2,00
Phoenix Clan · Elemental Master · Shugenja · Fire · Duelist · Experienced · Unique · Loyal. Fire Shugenja at Ochiai's location need not bow as a cost of Fire actions they perform. Open: Target another player's Personality. After the first time he assigns to attack this turn, Ochiai challenges him. The loser bows and can not straighten until after his...
1,00
Lion Clan Shugenja. Master Chrysanthemum. Bloodspeaker. Kolat. Experienced. Unique Maho Open: If Tsai has no Spells, bow Tsai and either lose 2 Honor or pay 2 Gold to move any Spell in play to himself.
0,70
Unaligned Ninja Followers must be Ninja. Open: Bow Areru and target a bowed Personality. Areru can remain bowed. While Areru remains bowed, the target cannot straighten. Any player can pay 6 Gold as an Open action to end this effect.
1,00
Dragon Clan Monk · Experienced Kaelung · Unique. While Kaelung is at the current battlefield, each action may target him only if it is from a card in his battle or its player controls a Ring. Battle: Reduce Kaelung's Force by 1: Target an opposing card with no unbowed attached cards and less Force than Kaelung. Bow it. This may be performed any number of...
2,50
Crane Clan · Daimyo · Samurai · Scout · Duelist · Harrier · Experienced · Unique · Loyal. Battle: If you are the Defender: Straighten one or more of your target Personalities. Move them to the current battlefield. You may take an additional Battle action.
0,10
Will only attach to a Samurai or Bushi. Limited: Destroy this card: Target a Region. Destroy it.
0,50
Phoenix Clan Shugenja Limited: Bow Misao and one of your Personalities with the Ninja or Shadowlands trait to permanently remove the Ninja or Shadowlands trait from the Personality.
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1,00
Phoenix Clan Samurai . Experienced 2 . Unique Open: Once per turn, target any number of your Shugenja to raise Aikune's Force and lower his Chi, or to raise his Chi and lower his Force, by that number. Open: Once per turn, bow one of your Shugenja to give Aikune Tactician, Double Chi, or Cavalry.
0,10
Phoenix Clan Hero. Air Shugenja. Singular Reaction: If your Stronghold is City of Remembrance, after bringing an Unaligned Dragon into play from one of your Provinces, pay 2 Gold to gain Honor equal to that Dragon's Personal Honor. Elemental Open: Once pe
2,00
Dragon Clan Samurai · Clan Champion · Monk · Shugenja · Dragon · Creature · Cavalry · Duelist · Experienced 3 · Unique · Loyal. Satsu need not bow to cast Kihos. Other players may not target Satsu with Spell or Kiho effects. Battle: Bow a Ring or Unique card you control: Remove a target unit opposing Satsu from the game.
0,50
Open: If this Personality is a Shugenja, bow Spirit Guide to straighten this Personality.
0,50
Crane Clan Samurai · Experienced · Unique. Battle: If Midoru is at the current battlefield, destroy him and discard 3 cards: Each player targets 5 cards he controls at the current battlefield, or as many as possible if he cannot target enough. Destroy them.
0,50
Lion Clan Samurai. Tactician. Unique. Soul of Ikoma Ujiaki Experienced Battle: Once per battle, give +2F to all Lion Clan Personalities in this army while they are attacking.
0,50
Lion Clan Samurai · Experienced · Unique. Battle: Once per turn, target an opposing Personality with less Chi than the number of Lion Clan Samurai in Aoiko's army. Destroy him. Battle: Once per battle, target a Lion Clan Samurai you control that has not been at a battlefield during its battle's resolution this turn. Move him to Aoiko's battlefield
0,30
Will only attach to a Scorpion Clan or Ninja Personality. Reaction: After a battle this card is in begins: Once per turn, name a card. Cards with that title cannot be played until the attack ends or this card is no longer in the battle.
0,50
Lion Clan Samurai. Tactician Tactical Battle: Discard a card from your hand to give Dagurasu +3F.
0,10
Crane Clan Courtier. Political Reaction: After a Personality is destroyed, bow Nio and discard a card: The player who controlled the Personality when he was destroyed may gain 1 Honor. Gain 1 Honor.