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16 outros produtos na mesma categoria:
0,10
Retainer. Shadowlands Lose 2 Honor. Bow Shokansuru to produce 5 Gold when paying for an Oni. Bow Shokansuru to pay the entire Gold cost of a Summon card.
0,70
Shadowlands • Nonhuman • Goblin • Berserker. After Shukku enters play: Lose 3 Honor. Fear Battle: Destroy Shukku: Give -4F to a target enemy Follower or Personality without attachments. If its Force is now 0, destroy it
0,20
Mantis Clan • Thunder • Shugenja • Naval • Storm RiderUmiko has +2F while she has a Spell.Reaction: After a Ranged Attack is targeted: Give the Ranged Attack +2 or –2 strength.
0,30
Fox Spirit Limited: Once per turn, discard a card from your hand to draw a Fate card.
0,20
UniqueBattle/Open: If this Shugenja shares an elemental keyword with a Ring you control: Either straighten the Ring or this Shugenja.
0,20
This Spell's Gold Cost can not be reduced or waived.Earth Reaction : When paying a Gold cost, bow this Shugenja: Produce 2 Gold.
1,50
Naga Slayer. Experienced. Unique May attach crystal items for free. Battle: Bow for a ranged 4 attack against any Tattooed card. Battle: Bow to challenge an opposing Tattooed Personality to a duel that cannot be refused.
0,30
Mantis Clan Mercenary * Samurai Open: Pay 3 Gold to bow or straighten Ikemoto. All players may use this action, and may use it even if Ikemoto is bowed. During an attack phase, each player may use this ability only once.
0,10
Scorpion Clan Samurai Shixiang's Items may not be destroyed or moved by other players' cards.
2,00
Battle: Give your performing unbowed Berserker Personality a Force penalty up to his current Force: Give a target enemy Follower or Personality an equal Force penalty. Destroy your Berserker if he now has 0 Force and no attachments. Destroy the enemy card if it now has 0 Force and no attachments.
5,00
DojoThis Holding has -1GP while your Stronghold's Gold Production is 4 or greater.
0,10
Air Kiho Open: Target your Monk or Shugenja: Target a number of Personalities up to your Monk or Shugenja’s Chi. Straighten all attachments in the target Personalities’ units.
0,30
You may destroy your rightmost Province; if you do so, permanently increase the amount of Honor needed to achieve an Honor Victory by 10.
1,00
Political Open: Bow your target Courtier or Shugenja Personality: Bow a target Personality with higher Personal Honor.
0,30
Lion Clan · Samurai. Battle: Bow a target enemy Personality with Force lower than Sakaki's Personal Honor.
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0,50
Inspect the top card of any deck. You may return the card to the top or the bottom of the deck. You may either discard this event normally or reshuffle it into your Dynasty Deck. Do not shuffle the inspected card. This event resolves every time it appears.
1,00
Limited: Bow one of your Courtiers or Artisans: Target another player's Personality. That player may choose to dishonor him (even if already dishonored). If he chooses not to, gain 3 Honor
0,30
Negate any current effects of Spells and innate abilities. Shugenja cannot cast Spells or use innate abilities until yor next turn.
0,30
Ratling · Chief · Creature · Nonhuman · Bushi · Hero · Crippled Bone Tribe · Experienced ? Unique. Reaction: After an action or battle resolves during which Pep?trchek was destroyed: Create one 1F Ratling Follower card for each of your Ratling Personalities, and attach one to each of them
1,00
Open: Bow a Personality controlled by an opponent to draw a card. Play this card only if you control no Personalities.
0,30
Beginning with you and proceeding in turn order, each player may search his Dynasty deck for a Region and attach it to one of his Provinces that does not have a Region.
3,00
Spider Clan · Shadowlands · Samurai · Cavalry · Experienced 4 Daidoji Rekai · Unique · Lose 5 Honor. Battle: Twice per turn: Ranged 5 Attack. If this destroyed a Follower, permanently give its Personality Shadowlands. Battle: Target a Follower in any discard pile. Permanently give it Shadowlands and Undead. Attach it to one of your target Personalities,...
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0,20
Battle: Even if you are the Defender and you control no units at the current battlefield: Target a Personality with no Followers at the current battlefield. Move him home bowed. His controller may pay 1 Gold as a cost to attach a 1F Ashigaru Follower token to him.
0,50
Reaction: Play after one of your Events is revealed but before it resolves to prevent it from resolving. Replace the Event with a face-up Dynasty card. You may shuffle the Event back into your deck instead of discarding it.
0,20
TerrainAfter a Personality moves to this battlefield, his controller must target and bow an unbowed card in his unit.Absent Battle/Engage: Destroy a Terrain (if able). Put this Terrain into play. (Absent actions may be taken without presence.)
2,00
Lion Clan · Daimyo · Samurai · Tactician · Experienced · Unique · Loyal. Your Tacticians have the ability, ?Tactical Battle: Destroy a Personality or Follower in this army: Destroy a target Follower or Personality without Followers opposing it.?
0,10
Until the beginning of your turn two turns from now, lower to 3 the Gold Production of each Holding in play with over 3 Gold Production and negate the effects of Holdings that pay full Gold cost, reduce Gold cost to 0, or bring cards into play without Gold cost
6,00
Imperial • Unique Destroy the unit, or units if there is a tie, with the highest total Force. The controller of each unit that was destroyed gains Honor equal to the unit's Force.
0,50
Bow all tattooed cards in play. Until the beginning of your next turn, tattooed cards cannot take actions.
0,10
Retainer Bow Provincial Governor to produce 2 Gold. Political Open: Bow Provincial Governor to force the player controlling the Imperial Favor to target and bow one of his or her Gold-producing Holdings.