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0,10
Berserker Battle: Once per battle: Give this card +2F. When Force is compared in this battle's resolution, if this card is in your current army and that army's total Force is not greater than twice the enemy side's, destroy this card after the battle ends.
0,20
Experienced . Unique While Ki-Rin's Shrine is in play, your Human Personalities gain +1F/+1C and your Dragon Clan Personalities gain +1 Personal Honor.
0,10
Delayed Terrain Battle: Each Personality in your army gains +1F until the battle ends.
1,00
Permanently give a Personality controlled by any player +3F/+3C and the Emerald Champion trait. If possible, permanently give the following ability to a Personality controlled by a different player from the first one: "Open: Bow to bow an Emerald Champion."
0,10
Bow this card: Produce Gold equal to 2 plus the number of Wealth tokens on this card. Limited: Dishonor one of your target Personalities: Add a Wealth token to this card. You may target anotherplayer's Holding and remove a Wealth token from it.
0,50
Mantis Clan • Samurai • Commander Reaction: After the resolution of one of your Ranged Attack actions, if Iwata is at the current battlefield: Give your target Personality in Iwata's army +2F.
6,00
Port • TerrainNegate Personalities' movement to or from this battlefield.Battle: If there is no Terrain in play at the current battlefield: Put this card into play there. You may take an additional Battle action.
0,20
Scorpion Clan • Samurai • Yojimbo. Battle: Move your target opposed Courtier home. Move Chiyako to the current battlefield. If the Courtier moved, the enemy leader loses 2 Honor.
0,20
Phoenix Clan • Yojimbo. Once per game, before Maroyo enters play: She goes through her Gempukku. Permanently give her Samurai or Shugenja
3,50
ForestLimited: Pay 2 Gold and target your Personality: Create a 1F Nonhuman • Falcon • Cavalry Follower and attach it to him.
0,30
Unique * Imperial Magistrate This Personality has +1 Personal Honor. Political Limited: Bow Monkey House Guard to restore a Dishonored Personality to honor.
1,50
Dragon Clan · Daimyo · Samurai · Duelist · Experienced 2 · Unique. Reaction: Before Rosanjin enters a duel: Look at the top 5 cards of your Fate deck. You may put any of them on the bottom of your deck.
0,20
Crab Clan Bushi . Yu 2 If Sosuke is destroyed while in a battle or duel, you may permanently give one opposing Personality -2F/-2C.
0,50
Reaction: After you, as the Attacker, destroy a Province of a player who had more Provinces than you before the destruction, bow your Stronghold: Gain a Province to the right of your rightmost Province. Fill this Province face-up. You cannot gain Provinces this game.
0,50
Reaction: play immediately before you have played a terrain when you have a tactician in this battle. Any terrain card in play is destroyed, even if it "may not be destroyed", and your terrain cannot be destroyed by any player who does not have a tactician in this battle. All affects that would prevent this card from taking full effect are negated. This...
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0,20
Attaches to a Crane Clan Scout for 2 less Gold. Battle: Destroy this card: Ranged 2 Attack. Reaction: After you target another player's card at this card's battlefield with a Ranged Attack, destroy this card: Give the Ranged Attack +2 Strength.
1,50
WeaponOpen: Even if this card is bowed, target your Personality with the same Family Name as this Personality: Transfer this card to the target.
3,00
RetainerBow this card: Produce 2 Gold.Battle: Even if this card is bowed, target your Personality: Give him +2F.
0,50
Scorpion Clan · Courtier. Political Limited: Bow Uyeda: Target a dishonorable Personality. His controller loses 2 Honor
3,00
Battle: Bow your target unbowed Personality. Melee Attack equal to his Force minus two. If your Personality was targeted by your A Kensai's Art and A Kensai's Will this turn, you may discard a card to straighten his unit.
0,70
Scorpion Clan · Samurai · Magistrate. Adeiko has +2F while opposing a Personality with lower Personal Honor. Reaction: After the effects resolve of a battle resolution, action, or trait that destroyed Adeiko or one of your other Personalities: Give a target Personality a ?3F/?1C token, and an additional ?1C token if he is dishonorable
2,00
Singular Elemental Battle: Bow this Personality or one of your Rings of Air to create a permanent 1F/1C Personality card under your control in the current battle.
5,00
Crane Clan • Samurai • Scout • Soul of Daidoji GempachiEngage: Raise Ujirou's Force, and the Force of a target Personality in his army, to equal the Force of a target enemy card.
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3,00
Scorpion Clan · Clan Champion · Samurai · Tactician · Hero · Experienced 4 · Unique · Loyal. After another player's action resolves that targeted one or more Personalities at Paneki's location: The player loses 1 Honor. Battle: Target a Personality: If he is a Courtier, he may be at any location. Destroy him if he is Dishonorable. Dishonor him
3,00
RetainerBow this card: Produce 2 Gold.Battle: Even if this card is bowed, target your Personality: Give him +2F.
3,00
Forest • Experienced • UniqueThis card will not straighten before your third turn.w: Produce 2 Gold.Limited, w: Draw a card. If you now have 6 or more cards in your hand, discard a card.
0,50
Scorpion Clan · Courtier. Political Limited: Bow Uyeda: Target a dishonorable Personality. His controller loses 2 Honor
3,00
Battle: Bow your target unbowed Personality. Melee Attack equal to his Force minus two. If your Personality was targeted by your A Kensai's Art and A Kensai's Will this turn, you may discard a card to straighten his unit.
0,70
Scorpion Clan · Samurai · Magistrate. Adeiko has +2F while opposing a Personality with lower Personal Honor. Reaction: After the effects resolve of a battle resolution, action, or trait that destroyed Adeiko or one of your other Personalities: Give a target Personality a ?3F/?1C token, and an additional ?1C token if he is dishonorable
1,00
Festival • UniqueLimited: Give all other players' non-Unique Holdings -1 Gold Production until your next turn begins.
5,00
Scorpion Clan · Courtier · Unique. After Hisoka enters play: Target a card. While Hisoka remains in play, after each time that card bows, its controller loses 2 Honor.
0,20
Attaches to a Crane Clan Scout for 2 less Gold. Battle: Destroy this card: Ranged 2 Attack. Reaction: After you target another player's card at this card's battlefield with a Ranged Attack, destroy this card: Give the Ranged Attack +2 Strength.