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16 outros produtos na mesma categoria:
0,20
Maho Kiho Battle: Bow a target Shugenja or Monk you control and discard a card from your hand: Target an opposing unit. Its Personality and Followers suffer permanent Force penalties equal to the card's Focus value, and its Personality suffers an equal permanent Chi penalty. Lose 3 Honor.
0,30
Weapon. Focus Effect: After this duel resolves, you may target your Personality in the duel if he is still in play, or any other of your Personalities if he is not. Attach this card to the target, waiving its Gold Cost.
0,30
Crab Clan • Samurai Venerable Master Personality. May not be included in decks.
0,10
Battle: Terrain. Only the Attacker may play Occupied Terrain. If the Attack is successful, and the Province would be destroyed, the Attacker must select one of the Defender's holdings which is destroyed, instead of the Province. (Errata: The Defender may also now play this card, and destruction of a Holding instead of the Province is now optional.)
0,50
Mantis Clan • Nonhuman • Shapeshifter • Spirit • UniqueUnmei has Earth, Thunder, Courtier, Samurai, Shugenja, Cavalry, Duelist, Magistrate, Naval, Scout, and/or Tactician while you control another Mantis Clan Personality with the same keyword. While Unmei has Samurai or Shugenja, it has +3F and “Battle: Bow Unmei: Ranged 5 Attack.”
1,50
Limited: Choose a player. He discards a random card from his hand.
2,00
Crab Clan • Jade • Samurai • Hero • Unique Battle: If Mochitoko is the only Personality in his army: Bow a target card in an enemy unit.
7,50
FortificationThis Holding enters play unbowed.Interrupt, w: Negate an Engage action.Battle, w: Ranged 3 Attack.
0,20
Unicorn Clan • Water • Shugenja • Cavalry • Death Priest
0,10
Farm • Singular Limited: Pay 2 Gold: Create a 1F Follower and attach to your target personality.
1,00
TerrainBefore the first time (while this card is in play) another player's action destroys one of your cards at this battlefield, other than this Terrain, negate the destruction and draw a card.Battle: Destroy a Terrain (if able). Put this Terrain into play.
2,00
Battle: Destroy your target opposed Samurai Personality: Move one to three target Personalities in your home to the current battlefield. Straighten all Personalities this moved.
0,20
Crane Clan Courtier · Gozoku. Costs 2 less Gold if you control a Crane Clan Duelist or Crane Clan Courtier. Political Reaction: Before any player gains Honor from an Action card: Once per turn, draw a card.
5,00
CourageOpen: Until he leaves play, give your target Human Shugenja the ability, "Home Battle: Straighten one of this Shugenja's Spells. You may use its abilities again this turn. If you are a Phoenix Clan player, you may take an additional action."
0,50
WeaponAs a Focus Effect: You may transfer an attachment from your Personality in this duel to another of your Personalities. Battle: Target an enemy card without attachments: Bow it. Destroy it if this Personality is a Berserker.
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0,50
Scorpion Clan Samurai. Saboteur Battle: Bow Omezo to bo an opposing Personality whose printed Chi is less than or equal to Omezo's printed Chi.
0,10
Nonhuman. Shadowlands Lose 2 Honor. Reaction: When a ranged attack targets a card in this unit, the ranged attack targets the Goblin Mob instead.
0,10
Shugenja. Nonhuman Open: Bow the Naga Shugenja. Each Naga card in play gains +1F until the turn ends.
0,10
Elemental Open: Bow this Shugenja and discard a card from your hand to draw a Fate card.
0,10
Reaction: Bow this Shugenja to prevent one Elemental effect (spell or other card) Which is targeting you or any of your cards in play. (Clarification: This negates an action, not an 'effect'.)
0,20
Battle: Each of your Personalities from your Faction in this battle gains +1F/+1C for each Personality from your Faction in this army that has the Champion, Daimyo, or Hero trait.
0,10
Battle: Terrain. Only the Attacker may play Occupied Terrain. If the Attack is successful, and the Province would be destroyed, the Attacker must select one of the Defender's holdings which is destroyed, instead of the Province. (Errata: The Defender may also now play this card, and destruction of a Holding instead of the Province is now optional.)
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0,10
MineBow this card: Produce 2 Gold, or 3 Gold if you are a Lion Clan player.
0,10
Bow this card: Produce 2 Gold. Limited: Any number of times per turn, bow this card and your performing Personality, and target a Personality with 1 or lower Personal Honor: Bow him.
0,50
Elemental Battle: Bow and destroy this Shugenja and destroy this Spell to destroy an opposing Personality.
0,10
MineBow this card: Produce 2 Gold, or 3 Gold if you are a Dragon Clan player.
0,10
RetainerBattle/Open: Any number of times per turn, bow this card and target a Personality: Give him +2F.
0,30
Limited: Bow any monk Personality you control to retrieve one Elemental Ring from your discard and return it to your hand.
0,10
TempleBow this card: Produce 2 Gold. Limited: Any number of times per turn, bow this card and pay 2 Gold: Gain 2 Honor.
0,10
Shadowlands Lose 3 Honor. Each Blacksmiths produces 1 less Gold instead of 1 extra Gold when bowed. Bow the Corrupted Iron Mine to produce 2 Gold. If you are a Crab Clan player, bow the Corrupted Iron Mine to produce 3 Gold. Either way, lose 1 Honor.
0,20
Battle: Each of your Personalities from your Faction in this battle gains +1F/+1C for each Personality from your Faction in this army that has the Champion, Daimyo, or Hero trait.
0,50
Unicorn Clan Samurai · Scout · Cavalry. Recon Open: If it is the Action Phase: Target a Province. During battles at that Province, you may take the action, ?Battle: Any number of times per turn: Target a Personality you control. Attach an Item to him from your hand, reducing its Gold cost by 2 to a minimum of one and paying all remaining costs. If this...