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16 outros produtos na mesma categoria:
0,20
Unicorn Clan • Samurai • Cavalry Battle: Bow Sihung: Ranged 4 Attack.
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Fire • ThunderThis Shugenja has +4F. Battle: Bow this Shugenja unless he is Fire or Thunder and target an enemy card without attachments: Destroy it.
1,00
Dragon Clan • Nonhuman • Golem • Earth • Shugenja • Protector • SpiritShugorei has -2F while it is not your turn. Limited: If you are a Dragon Clan player and none of your provinces have been destroyed since your last turn ended: Gain 2 Honor.
0,10
Lion Clan Samurai · Emerald Magistrate. After Takenao enters play, you may permanently reduce his Chi by 2 as a cost to target another Personality. If you do, then until the game ends, that Personality has +2F while attacking
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Political Reaction: Before you lose Honor from another player’s card’s effect, discard the Imperial Favor or target one of your Personalities with 5 Force or greater: Negate the loss. Battle: Move home a target Personality without attachments.
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Tactical Battle: Target your performing Tactician and an opposing Personality with lower printed Gold cost. If the opposing Personality's controller passes on his next opportunity to act this battle, destroy the opposing Personality.
0,30
Each player reveals his Fate Hand to all of the other players. If you have the highest combined focus value in your Fate Hand, you may discard your Fate Hand to add an additional Province to the left of your leftmost Province. All other players may discard their hand to draw 5 cards. You may not use the ability of the Ring of the Void for the rest of this...
1,50
All of your Scorpion Clan Samurai have the ability: "Battle: Bow this Samurai to bow an opposing Follower or an opposing Personality without Followers."
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Battle: Send an attacking unit home from this battle, bowed.
4,00
Invest 1: For each target with 0 Personal Honor, his controller loses 1 Honor. (After this card is played, you may also pay the Invest cost to get the effect, once.)Political Open: Target two Personalities controlled by the same player. They may not attack in the same army (this turn).
1,00
Shadowlands After this card enters play: Lose 4 Honor. Limited: If there are any cards in this province, discard this card: Discard a card from the province, refilling it face-up with an Undead Personality in your discard pile.
0,70
When played as a Focus in a duel, lower this card's Focus value by 3 if your Personality strikes and raise it by 3 if the opposing Personality does. Aikune scowled. "If your clan will not stand with us as allies, Shinya, there is only one other option."
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Mantis Clan • Samurai • Magistrate Reaction: Even if Joben is bowed, after the resolution of an action he performed: Straighten him.
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0,50
Unaligned Shadowlands. Unique. Non-human. Unique Lose 5 Honor. No Items. May not challenge or be challenged. The War Machine has Force = 0 if it has no Followers attached. The War Machine destroys all of its Followers when it bows. Followers add no Force to this Unit.
0,10
Crab players may bring this holding into play for two less gold. Bow to produce up to five gold. Place a number of tokens on the Quarry equal to the amount of gold produced. The Quarry may non straighten while it has tokens, but instead removes one token. Any opponent may straighten the Quarry to produce gold equal to the number of tokens on the Quarry,...
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Dragon Clan Tattooed Man. Samurai. Monk Toturi's Army Open: Gain up to five 1F/1C Fire tokens on Togashi Mitsu. He cannot have more than five Fire tokens and cannot straighten if he has any fire tokens. Remove on Fire token instead of straightening him during the Straighten Phase. He bows after any battle he is in, if he has Fire tokens, as if he were an...
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Shadowlands Lose 3 Honor. Bow the Corrupted Silver Mine to produce 2 Gold. If you are a Phoenix Clan player, bow the Corrupted Silver Mine to produce 3 Gold. Either way, lose 1 Honor.
0,20
Phoenix Clan Shugenja Spells attached to Suma that destroy themselves when cast are not destroyed. Instead, Suma loses Chi equal to half the spell's focus value (rounded up) permanently.
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Cavalry An Attacker with a Scout in his army may play a Terrain before the Defender's first action in battle.
1,00
Unaligned Monk. Experienced. Unique Open: Bow Yodin to straighten one of your Personalities. You may not straighten a Personality whose Force is higher than the number of Elemental Rings you have in play. Reaction: Bow Yodin when you put an Elemental Ring into play to get an Elemental Ring from your discard pile and put it on top of your Fate Deck.
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TerrainShadowlands Personalities and Followers at this battle have +1F. Battle: If there are no Terrains at the current battlefield: Put this card into play there.
0,50
Unaligned Shugenja. Shadowlands Nonhuman Lose 4 Honor. Battle: Fear 4.
0,10
Bow the Forest to produce 1 Gold. Bow to produce 2 Gold if you are paying the gold cost for any nonhuman or creature Personalities or Followers. (Clarification: Both Personalities and Followers must have the Nonhuman or Creature trait for the extra gold.)
0,20
JadeBow this card: Produce 3 Gold, or 5 Gold if paying for a Jade card.
0,10
FortificationPlayers may not assign units to this province's battlefield during the Cavalry Maneuvers Segment.
0,10
Battle: Target a Personality who has not been targeted by a Wounded in Battle this turn. Until the battle ends, if he is a Samurai, he does not die from having 0 Chi. Give him -2C.
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MineBow this card: Produce 2 Gold, or 3 Gold if you are a Crab Clan player.
0,10
Fortification No player may play Sneak Attack during a battle at this Province. Reaction: Once per battle, after the first time the Attacker or an attacking ally plays a Terrain during battle at this Province, destroy the Terrains. You may take this action during a battle in which you have no units.