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Be Prepared to Dig Two Graves
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Spider Clan • Shadowlands • Samurai • Paragon • Dark Stone. After Buroki enters play: Lose 4 Honor. Fear Battle: Target a unit. Bow each Follower in it with 3 or lower Force. You may discard a Dark Virtue card; if you do so, destroy all bowed Followers in
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Reaction: After one of your Human Personalities is destroyed during battle, pay his gold cost unless you are a Phoenix Clan player: Overlay his card on one of your target Human Personalities at the current battlefield, ignoring title and experience levels.
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Battle: Target a Samurai in an army that contains a Shadowlands card. Bow the Samurai. Dishonor him. Permanently give him the Shadowlands trait
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If this Event is resolving from a province: Choose one other province, or two other provinces if you have fewer provinces than any other player. Reduce their Province Strengths to zero permanently. Then, destroy the province this Event resolved from
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Dragon Clan Acolyte of Air. Monk. Shugenja Tattooed. Experienced. Unique Jodome can remain bowed. Reaction: Immediately after a Personality creates a Spell effect, bow Jodome to prevent the Personality from straightening while he remains bowed and in play.
€1.00
Reaction: Play this card face up as a Focus card in a duel. Bow both Personalities in the duel. If your Personality is Moto and has higher Force than the other Personality, you Persoality straightens.
€2.50
Crane Clan Samurai · Harrier · Experienced 3 · Unique. Once per turn, before destroying a Personality as part of a cost, you may move him home instead if he is a Harrier. Battle: Once per battle, target and destroy a Harrier you control in Uji's army: Target an opposing card. If it has no cards attached, destroy it; otherwise, reduce its Force to 0.
€1.00
Battle: Create a battlefield without a Province. Move your target Personality and a target enemy Personality there; if your Personality is a Scout, straighten his unit.
€0.50
UniqueChoose your Personality and another player's Personality. Your Personalities duels the other. The winner's controller gains 4 Honor. Dishonor the duel's loser.
€0.30
Ninja Battle: Send one Ninja Personality and one Personality opposing him home from the current battle, bowed. Neither movement may be negated, including by effects that prevent movement.
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Spider Clan • Commander • Samurai • Shadowlands • Conqueror • Experienced • UniqueAfter Arakan enters play, lose 2 Honor.Maho Battle/Limited, : Equip a non-Unique Follower in your discard pile to Arakan or Zansho. Permanently give the Follower Shadowlands • Undead. Lose 2 Honor.
€0.10
Delayed Terrain Battle: Destroy all bowed cards at this battle, including ones attached to this Province.
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ArmorLimited: Any number of times per turn, place any number of Terrains from your hand face-down under this card. Until the game ends, you may look at these at any time.Battle: Any number of times per turn, if there is a Terrain underneath this card: Destroy all Terrains in play. If no Terrains are now in play, put a Terrain from under this card into...
€0.30
Reaction: Play when a personality is entering play from a Province with a fortification attached. Until the end of the game, this personality gains a +2F/+2C bonus while he or she is in an army at a Province with a fortification.
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Political Limited: Bow three of your human and/or Naga Personalitties. If any one opponent accepts a 5-point Honor loss, you can target a second opponent with an Honor loss of 10 points. Neither Honor loss can be redirected or adjusted to any way.
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Battle: Choose your performing Personality: Dishonor him. Lose 2 Honor. Give him +2F, or +3F if he is Crab Clan. Before the turn ends, destroy all his Followers
€0.30
Reaction: Remove the Double Chi trait, until the end of the turn, from a Personality entering a duel against one of your personalities. Battle: Remove the Tactitian trait, until the end of the turn, from a Personality in this battle.
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Bow this card: Produce 2 Gold. Limited: Any number of times per turn, bow this card and your performing Personality, and target a Personality with 1 or lower Personal Honor: Bow him.
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Lion Clan Ancestor. Unique. This card is considered Matsu Tsuko for Uniqueness Reaction: Immediately after this unit wins a battle as a defensive unit, you may declare an attack against the Attacker. No allies may be sent to these battles, and you may not assign or move any units other than this one to attack. Units currently assigned to attack your...
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Battle: All Dragons in this battle fly away. Destroy all Dragons at the current battlefield. No Honor is lost or gained for this destruction.
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Shadowlands • Nonhuman • UndeadAfter this card enters play: Lose 4 Honor.Fear Battle: Fear 3.
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Battle: Choose your performing Personality: Dishonor him. Lose 2 Honor. Give him +2F, or +3F if he is Crab Clan. Before the turn ends, destroy all his Followers
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KolatReaction: After a Holding bows to pay for one of its own abilities or traits: Negate that action's or trait's effects.
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ArmorLimited: Any number of times per turn, place any number of Terrains from your hand face-down under this card. Until the game ends, you may look at these at any time.Battle: Any number of times per turn, if there is a Terrain underneath this card: Destroy all Terrains in play. If no Terrains are now in play, put a Terrain from under this card into...
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Shadowlands • SamuraiAfter Tsume enters play: Lose 4 Honor.Will not be controlled by a player with 1 or higher Family Honor.After a Combat Segment begins, if Tsume is in your current army: Bow all other Personalities in Tsume's army with 1 or higher Personal Honor.
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Scorpion Clan • SamuraiAttaches cards with "Poison" in their titles, or as part of any of their keywords, ignoring Gold cost.May attach Dripping Poison.Negate the effects upon Togai from Poison tokens and from actions that targeted him with "Poison" or "Poisoned" in their cards' titles or as part of any of their keywords
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Scorpion Clan • Courtier • Unique Political Reaction: Any number of times per turn, after you lose Honor, bow Goshiu and target another player: He loses an equal amount of Honor.
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Battle: All Dragons in this battle fly away. Destroy all Dragons at the current battlefield. No Honor is lost or gained for this destruction.
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Bow this card: Produce 2 Gold. Limited: Any number of times per turn, bow this card and your performing Personality, and target a Personality with 1 or lower Personal Honor: Bow him.