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16 other products in the same category:
€0.10
Battle Elemental: Bow this Shugenja. No Ranged Attacks can be made until the end of this battle.
€0.70
Dragon Clan Samurai · Experienced Akodo Ieshige? Unique. Ieshige gains +1F before each action resolves that was taken by a player who controls a unit opposing Ieshige in the current battle. Battle: Once per battle, target an opposing card with a Gold cost less than 8 and no attached cards. Destroy it.
€0.50
Unique Followers being attached to this Personality cost 3 less Gold, to a minimum of 1. This Personality has a minimum Chi of 1.
€0.10
Loss 1 Honor. Reaction: After this card is destroyed:After your next End Phase , if it is in your discardpile, return it to your hand.
€0.10
Castle. Bow this card: Produce 2 Gold, or 3 Gold when paying for a Follower. Battle: If you are a Crab Clan player, or if you are the Defender and have only one province: Target one of your Personalities. Attach a Follower to him from your discard pile, waiving costs if he is defending and opposed.
€1.00
Battle Terrain: If this Province is destroyed during this battle, the Attacker can target and destroy one of the Defender's non-Fortification Holdings if the attacking army's Force total is greater than the Province Strength plus the Holding's cost.
€2.00
Political Limited: As a cost, destroy your rightmost Province. Until the beginning of your next turn, the player or players with the highest Family Honor are considered to have Family Honor equal to their starting Family Honor. This is not considered an Honor loss. Honor gains and losses occur as usual during this period and affect the player's true...
€0.20
While this card is in an army, cards in that army may combine ranged attacks even if they are in different units. Battle: Bow this card: Ranged 2 Attack
€0.10
Limited: Shuffle all of the face-up cards in your Provinces into your Dynasty deck, then refill the provinces with face-up Dynasty cards. Discard any Events revealed this way without effect.
€0.10
Reaction: When one of your Personalities is about to be destroyed, move all of that Personality's Followers to any other Personality or Personalities (bowed or unbowed) you control who are not assigned to a battle this turn.
€0.20
WeaponMay attach to a Personality with exactly one Weapon. After this card attaches (or transfers): Dishonor this Personality unless he is Mantis Clan. This Personality may attach two Weapons.
€1.00
Lion Clan • Samurai • Cavalry • Magistrate Battle: Bow or straighten a target Personality with lower Personal Honor than Toruken’s Chi.
€5.00
Open: Play during another player's Action Phase. At your next opportunity to take an Open action, you may instead take a Limited action. Effects that last until one of "your" phases ends, end during the appropriate phase this turn.
€3.00
Unaligned Samurai. Experienced 2 Kakita Toshimoko. Unique. Double Chi May not refuse a duel. May not attach the Emerald Armor. Limited: Bow the Grey Crane and target a Kolat Personality in play. Draw and discard a fate card. If the Focus value is greater than the Kolat's Chi, the Grey Crane challenges the Kolat to a duel that cannot be refused.
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Limited: Look at the top card of either of one of your opponents' decks. You may return to the top of the deck or discard it.
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Bow the Armory to produce 3 Gold when paying for non-Unique Armor or a non-Unique Weapon. Pen: Bow the Armory to give a +2F bonus to a Follower.
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Crab Clan Master of the Gate. Samurai Zunguri cannot be assigned to or move into an attacking army.
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Void Kiho Open: Target your Monk or Shugenja: Look at the top 5 cards of your Fate deck. You may rearrange them.
€0.10
Open: Bow this Shugenja to switch the Chi and Force on any one Personality in play until the end of this Player's turn. Energy Transference is destroyed if you do not control the target Personality. (Clarification: The effect lasts until the end of the current turn.)
€0.10
FortificationDefending Personalities at this province's battlefields have +1F. Before comparing the strength of a Ranged Attack from a defending card at this province's battlefield to its target: Double its strength.
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Unicorn Clan Samurai. Cavalry Shinjo Border Guard Battle : Once per turn, move this unit into a Province that has a defending army.
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Limited: Bow this Shugenja, who may then remain bowed. While the Shugenja remains bowed, Personalities in duels may not strike if they have not yet focused, unless they have no legal focuses.
€0.30
Phoenix Clan Ancestor * Unique Political Reaction: Bow this Personality after one of your non-Shadowlands Personalities dies to gain 2 Honor.
€0.30
Shadowlands • Nonhuman • UndeadAfter this card enters play: Lose 2 Honor.Fear Battle: Fear 3
€0.20
Battle/Open: Any number of times per turn, bow this Shugenja and target a Personality: Switch his Force and Chi. Destroy this Spell if the Personality is not yours
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Oni · Nonhuman · Shadowlands · Lose 3 Honor. Can not attach Followers or Items. After Kyoso enters play: Destroy one of your Holdings. Battle: Bow Kyoso: Ranged 7 Attack.
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Shugenja. Nonhuman Open: Bow the Naga Shugenja. Each Naga card in play gains +1F until the turn ends.
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Fortification Battle: Bow one of your defending Personalities to bow an opposing Follower or an opposing Personality with no Followers.
€0.10
You may bow one of your Naval Personalities to reduce this card's Gold cost to 0. Reaction: Target a unit when an attack is declared. That unit cannot assign to attack or move into attacking armies during this Attack Phase. The unit's controller may negate this effect by bowing one of his Naval Personalities or by paying 7 Gold.
€0.30
Ratling Ancestor · Creature · UniqueWhile G'ni'ch is in play, each time an opponent plays a Shadowlands card, that player chooses whether that card enters play bowed (even if it was already entering play bowed) or whether G'ni'ch gains +1F/+1C permanently.
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This Event cannot resolve unless at least one other player controls a Personality. If the Province this Event resolved from is destroyed by an attacking army before the start of your next turn, then at the end of that battle's resolution, every Personality attacking the Province permanently gains +1F/+1C and the Attacker may draw a card; otherwise, at the...