Shopping Cart
- Home
-
JUEGOS DE CARTAS
Card Games
- Altered TCG
- Cardfight! Vanguard
- Digimon TCG
- Dragon Ball Super Fusion World
- Dragon Ball Super Masters
- Gundam TCG
- L5R CCG
- Lorcana (Disney)
- Marvel Champions LCG
- MTG - Magic the Gathering
- Naruto Ninja TCG
- One Piece
- Pokémon
- Riftbound: League of Legends TCG
- Star Wars: Unlimited
- Shadowverse: Evolve
- Sorcery TCG
- Vampire VTES
- Yu-Gi-Oh!
- Classic Cards
- Other
-
JUEGOS DE MESA
Board Games
- En Oferta
- Close out
- 1 Player
- 2 Players
- Party
- Filler - Quick to play
- Euro
- Ameritrash
- Cooperative
- Hidden roles
- Escape Room
- For Children
- Investigación
- Estrategia
- Role playing games
- Miniatures
- Basados en Videojuegos
- Juego por equipos
- Idioma Inglés
- Expansión
- Disponible en nuestra sala de juegos
- Construcción de Mazos- Deckbuilding
- Legacy
- Km0
- Familiar
- Segunda mano
- KM 0
- Juego de Bazas
- K-POP
- FUNKO
- CUBOS
- ACCESORIOS
- CARTAS L5R
- OTROS
- EVENTOS
- QUIENES SOMOS
English
Comments (0)
No customer reviews for the moment.
Your review appreciation cannot be sent
Report comment
Are you sure that you want to report this comment?
Report sent
Your report has been submitted and will be considered by a moderator.
Your report cannot be sent
Write your review
Review sent
Your comment has been submitted and will be available once approved by a moderator.
Your review cannot be sent
16 other products in the same category:
€0.20
Mantis Clan · Samurai · Naval. Reaction: After Kane assigns or moves to a location: Move one of your target Ashigaru or Budoka Personalities to the same location. If the target moved into a defending army, straighten him.
€4.00
Crab Clan • Engineer • Samurai • Siege • Soul of Kaiu ShoichiEngage: If your attacking army has fewer Personalities than the enemy army, the Defender chooses a number of units in his army equal to the difference, and they move home.
€0.10
Ninja Battle: Target two of your unbowed Ninja Personalities without non-Ninja Followers: Move them home. If both of them moved, discard any cards in the current battlefield’s province and draw two cards.
€0.10
Political Limited: Choose a player who has two or more different Clan alignments among Personalities he controls. He loses 3 Honor.
€0.50
Until the end of your next turn, Holdings do not straighten during the Straighten Phase. Each player may bow any number of his or her Personalities to straighten an equal number of Holdings at the end of his or her Straighten Phase.
€0.70
Retainer Bow this card: Produce 2 Gold Open: Bow and destroy this card, and pay 2 Gold: Create a 3F/3C/3PH Samurai Personality with your Clan alignment
€1.00
Air Interrupt, w: You may choose new targets of any of the action's Melee or Ranged Attacks, and if this Shugenja is Air, those targets may be in the army of the player taking the action.
€1.00
Unicorn Clan • Samurai • Cavalry Reaction: Any number of times per turn, when a Ranged Attack would target a card in Tsuboro's army, bow him: The Ranged Attack targets him instead, if legal.
€1.00
AshigaruAfter this card enters play from your hand: Draw an additional card during your next End Phase.
€0.20
ShadowlandsAfter this Item enters play, lose 2 Honor, create three 1F Nonhuman • Raptor • Shadowlands • Undead • Cavalry Followers, and attach them to your Personalities.
€0.10
Lion Clan Samurai. Shadowlands While each other player has higher Family Honor than you, Doaquan gains +2F/+2C.
€2.00
Phoenix Clan Samurai. Experienced. Unique Reaction: Once per turn, before one of your Shugenja receives a Chi penalty, give Tsukimi an equal penalty until the turn ends, then negate the Shugenja's penalty. Reaction: Once per turn, after one of your Shugen
€3.00
Dragon • Fallen • Mad Dragon • Nonhuman • Cavalry • Experienced • UniqueOpen, w: Give a target card a Madness token.Limited, w: P'an Ku may remain bowed. Take control of a target Personality with more Madness tokens than printed Personal Honor and remove those tokens. The target will not commit seppuku until P'an Ku straightens or leaves play. After P'an...
€2.50
Political Open: Destroy your target unbowed Courtier Personality with 3 or greater Personal Honor: Target another player’s Personality. After each time this turn he assigns or an action resolves that he performed, dishonor him and gain 3 Honor.