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16 other products in the same category:
€0.10
Limited: Target and destroy any one Merchant Caravan in play. You may also target and destroy any one other non-Fortification Holding or Region controlled by the Merchant Caravan's player.
€1.00
Invest : If your Personality is a Duelist, draw a card.Interrupt: After the action starts a duel, if your Personality in it has a lower duel stat than the other (at that time), then each player must focus at least once in the duel, and give the first card you focused in the duel +2FV after it is revealed.
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Sensei • RetainerThis Holding has +1GP, but only when it pays for a single non-Shadowlands Naga or Human Personality without your Clan Alignment; gain 1 Honor after he enters play.
€0.20
Terrain Battle: After each time another player’s action moves home, bows, or destroys one of your opposed Personalities at this battlefield: Reduce the province’s strength by his unit’s total Force before the effect was applied and gain 2 Honor.
€1.00
Temple of Initiation cost 2 less Gold if you control a Bloodspeaker Personality. Bow Temple of Initiation to produce 2 Gold. Maho Open: Bow one of your Bloodspeaker Personalities and destroy Temple of Initiation to bow a Personality.
€2.00
Lion Clan • Clan Champion • Samurai • Tactician • Commander • Experienced 2 • Loyal • Unique Reaction: After Shigetoshi enters play: Create a 2F Follower and attach it to a target Personality. Battle: Destroy your target Personality or Follower: Destroy a target enemy card; if your own targeted card was a Follower, the targeted enemy card must have no...
€0.30
Each player discards his hand, then draws five cards.
€1.50
Limited: Target a Dynasty card in another player's Province. Turn that card face-up if it is face-down. If it is a Personality, you may bring that card into play, paying all costs. If it is a Holding or Region, the other player may immediately bring it into play without cost. In all cases, play restrictions must still be met. Lose 2 Honor.
€1.00
Shadowlands • Shugenja • Corrupter • Experienced Hitaka • UniqueAfter Hitaka enters play: Lose 4 Honor. Limited: Target a non-Stronghold Jade card: Destroy it. Limited: Destroy Hitaka annd target an Oni in your discard pile: Bring it into play, paying 9 less Gold.
€0.70
Dragon Clan · Samurai · Magistrate Reaction: After Ryushi enters play: Create a +1F/+1C Weapon item and attach it to one of your target Personalities.Political Open: Bow a target dishonorable Personality.
€0.20
Kiho Battle: Bow one of your Shugenja or Monks to bow an opposing Personality with less Chi. The caster need not bow if the target is Shadowlands.
€1.50
Once per battle, you may target the current Province with a Ranged Attack from exactly one of your attacking cards to lower its Strength by the Attack's strength. Once per turn, one of your Mantis Clan Personalities need not bow to produce a single or combined Ranged Attack that targets opposing cards.
€4.00
Battle: Target an opposed unit: Give each Personality and Follower in it +1F. Before the next time this turn another player’s effect destroys the unit or a card in it, negate that destruction.
€12.00
Weapon * Unique If you are a Crab Clan player, gain 2 Honor. Celestial Sword of the Crab counts as the Ancestral Sword of Crab Clan for uniqueness. While attached to a Crab Clan Personality, Celestial Sword of the Crab gains +1F/+1C for each Crab Clan Personality you control.
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Air Limited, w: This Spell may remain bowed. Create a 0F Illusion • Nonhuman • Cavalry • Shugenja Personality with this Shugenja's Chi and Personal Honor. After the next time this game this Spell straightens or leaves play, remove the Illusion from the game.
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Scorpion Clan Samurai · Courtier. Political Open: Target a Personality. After the next time this turn his controller assigns him or an action resolves that he performed, his controller loses Honor equal to his Personal Honor, then he is Dishonored.
€0.20
Mantis Clan • Samurai • Soul of Tsuruchi SayaBattle: Ranged 5 Attack.
€0.20
As a Focus Effect: You may choose (now) to delay the effects of losing this duel until after the next Dynasty Phase begins. Battle: Choose your performing unbowed Spider Clan Personality and target an enemy Personality or Follower: Destroy it if it is bowed. Reduce its Force by an amount equal to your Personality’s Force. Bow it if its Force is now 0.
€0.20
Battle: Even if you control no units at the current battlefield: Target a Province. Give it +3 strength. Reaction: After a Ranged Attack is produced: Reduce its strength by 2.
€0.30
DojoBow this card: Produce 2 Gold. Reaction: After a Ranged Attack is targeted: Give it +1 strength.
€0.20
Political Battle: Target your unbowed Magistrate Personality: Target an enemy Personality with Personal Honor lower than your Magistrate's Chi. Move the enemy Personality home. Bow him if he moved. Destroy him if he is dishonorable.
€0.30
Mantis Clan Bushi · Tsuruchi Family Daimyo · Naval · Experienced · Unique. Open: Give Nobumoto the Cavalry trait. Remove the Naval trait from him. Battle: Bow Nobumoto: Ranged 4 Attack. You may move this unit home
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Unicorn Clan Samurai * Cavalry Latomu costs 1 less Gold if your Wind is Akodo Kaneka. Reaction: After an action moves Latomu into a battle, bow Latomu for a Ranged 4 Attack, or make a Ranged 2 Attack without bowing.
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Spider Clan • Shugenja • Ninja Maho Battle: Bow Katsume: Ranged 4 Attack. If the Ranged Attack targeted a Personality, you may compare it against his Chi instead of Force.
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Unicorn Clan • Samurai • White Guard • Soul of Moto ShanjuBattle: If you control any Cavalry units at the current battlefield: Move Tetsuo there. If he moved, Ranged 4 Attack.
€1.00
Scorpion Clan • Final Student • Magistrate • Samurai • Experienced 2 • UniqueLimited: Look at the top three cards of your Fate deck. You may show one of them that is a Political Strategy and put it in your hand. Put the remaining cards back in any order.
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Spider Clan • Monk • Kensai • Face of Ghosts • Master SenseiBattle: Target an enemy Personality with lower Force or without attached Weapons: Omigawa knocks him aside. Move the targeted card home. Bow him if he moved and Omigawa has a Weapon.
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Battle: Target a Samurai Personality in your home: Straighten his unit. Move him to the current battlefield.
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Mantis Clan SamuraiBattle: Bow Terao for a Ranged 4 Attack.Battle: Once per turn, and only if Terao is bowed, move this unit to an adjacent Province.
€1.00
Unicorn Clan • Samurai • Battle Maiden • Cavalry • Paragon • Experienced • UniqueAfter the resolution of an action that gave a Force penalty to an enemy card at Liu- Xeung’s battlefield: Give Liu-Xeung +1F. Battle: Target an enemy Personality with lower Personal Honor: Move him home. Gain 1 Honor.
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Mantis Clan • Samurai • Cavalry • Naval • Daimyo • Experienced 2 • Loyal • Unique Battle: Bow Nobumoto: Ranged 7 Attack. You may move Nobumoto home.