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Teeth of Osano-Wo
En Stock
€1.00
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Lion Clan Courtier * Samurai Political Open: If Goro is honorable, bow and dishonor him to restore a dishonored personality to honorable status.
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Political Reaction: After a Personality bows to pay the cost of a Kiho or Spell, discard the Favor: Target the Personality. Straighten him. Draw a card. Political Limited: Once per turn, target and bow a Monk or Shugenja you control: Put a Ring into play from your hand; it does not count towards an Enlightenment Victory until it is not in play. If it is...
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Immediate Terrain Battle: While there is only one defending Personality, that Personality may, as a Battle action, issue an unrefusable challenge to an opposing Personality, and each player may, as a Battle action, send one of his or her bowed or unbowed attacking units home bowed. The defending Personality, if there is one, may take one such challenge...
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Ninja Battle: Ranged 4 Attack. If this targeted a Personality with any Poison tokens, destroy him.
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Battle: Target a Personality in this battle. The Personality gains +2F for each opposing Calvary Unit.
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Unique Limited: Target your Unique Personality: Target another player’s Unique Personality. After the next time this game either of them assigns or moves to oppose the other, your Personality challenges the other Personality. Destroy the loser. The winner
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Phoenix Clan • Samurai • Duelist • Yojimbo. After the first time each turn Sakishi assigns, if his army has a Shugenja in it: Gain 1 Honor. Battle: Target one of your Shugenja Personalities: Move him to Sakishi’s battlefield
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Tacticial Battle : Target one of your Tacticians who is not at the current battlefield: Target one of the enemy leader's Personalities who is not at the current battlefield. Move both targets to the current battlefield. Straighten their units.
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Reaction: Before the resolution of an action from a Stronghold, pay Gold equal to the Stronghold’s base Gold Production: Negate the action’s effects.
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This card has a minimum Gold cost of 1. After this card enters play, Dishonor this Personality. Reaction: Before this card is destroyed: Put it in your hand
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Castle If you are the Defender and have only one Province your Personalities and Followers have +2F. Bow this card: Produce 2 Gold, or produce 3 Gold if another Castle Holding produced Gold for the same cost.
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Dragon ClanYour Stronghold has no abilities.After your action dishonors another player's Personality, gain 1 Honor.
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Unique Battle: If this card was not in play when this battle began: Give it +1F. Open: Put this card into your hand.
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Ronin · Samurai · Brother · Unique · Advisor from the Shogun Other Ronin Personalities in Etsuhi's army have +1F. Battle: Bow a target Unaligned Human Personality opposing Etsushi.
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Lion Clan Zealot · Samurai · Tactician. Reaction: After Rokku assigns to an attacking army: Target a unit in the Defender's home. Move it to Rokku's battlefield. Straighten it.
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Limited: Play Marries a Barbarian on a Samurai. Target Samurai is Dishonored.
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Spider Clan · Samurai · Magistrate Cannot assign to an army with any Nonhuman Personalities. Battle: Bow a target Personality opposing Junichi with Personal Honor higher than Junichi's Chi
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Open: Target a Samurai you control: Gain 1 Honor, or gain Honor equal to the Samurai's printed Personal Honor if your Family Honor is less than 10. Open: If it is the Action Phase: Target an Honorable Samurai you control. After the phase ends, straighten him if he performed no Political actions during it.
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Once per turn, this Personality need not bow to cast a Kiho.
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Reaction: Gain 3 Honor after another player's Event resolves.
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Unique * Imperial Magistrate This Personality has +1 Personal Honor. Political Limited: Bow Monkey House Guard to restore a Dishonored Personality to honor.
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Unaligned Monk · Descendant of Shinsei · Unique. Open: Remove from the game a Ring in your hand, in your discard pile, or that you control: Target a Personality. Permanently copy one of the Ring's abilities onto him. Open: Discard any number of cards: Once per turn, draw cards equal to the number discarded.
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Battle: If you control Personalities with two different faction alignments in your current army, target a Personality you control: He issues an unrefusable challenge to a target opposing Personality.
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Reaction: After a ranged attack you announced targets a Personality, bow this Shugenja or this Spell: Target the Personality. Destroy him.
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Unique Battle: Straighten one of your target Berserkers: Bow a target card with less Force than him.
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