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The Lions' Roar
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€0.10
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Maho Battle: Bow this Shugenja to destroy a number of bowed opposing cards up to this Shugenja's Chi.
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Target one of your Samurai. The Samurai commits seppuku and is destroyed. Until after your straighten phase three turns from now, any player bringing into play a Human Personality with Personal Honor less than the Samurai's must either bow one of his or her Personalities or pay 3 extra gold for the Personality.
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Crab Clan Samurai · Scout. Battle: Once per battle: Produce any number of consecutive Ranged Attacks. Each must have a base strength of at least 1, and their total base strength cannot exceed Hiroji's Chi plus the number of Followers he has.
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Political Limited: One of your Courtier Personalities challenges a non-Courtier Personality to a duel of Personal Honor. Destroy the loser. Dishonor the winner if the loser is not Shadowlands. Dishonor the challenged Personality if the challenge is refused. Dishonored Personalities may not refuse.
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SingularGain 2 Honor each time a Personality enters play from this Province. Personalities enter play bowed from this Province.
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Unaligned Creature · Shugenja · Cavalry · Unique. Cannot attach Followers or Items. Elemental Battle: Bow Fire Dragon: Two consecutive Ranged 5 Attacks. Elemental Battle: Bow Fire Dragon: Ranged 10 Attack.
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Permanently gain the ability ?Political Reaction: After another player pays a cost of discarding the Imperial Favor, target and bow a Personality you control with more than 0 Personal Honor: Gain the Imperial Favor.?
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Singular. Limited: Target a Personality who has your Faction trait and does not have his controller's Faction trait. Destroy him
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Daimyo • Earth • Experienced • Inquisitor • Loyal • Magistrate • Shugenja • UniqueEarth Battle: Bow a target enemy Personality. If he is Shadowlands, give each Shugenja in this army +1F.
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Dragon Clan • Samurai • Magistrate • Justicar • Duelist • Experienced • Unique. Reaction: After a Personality at Nagiken’s battlefield is dishonored: Nagiken interrogates him. Target and bow the Personality. Reduce his Force to 0. Gain 2 Honor.
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Bow this card: Produce 2 Gold. Open: Bow this card and a Courtier Personality you control: If it is another player's Action phase, target the active player. Gain 3 Honor when the turn ends if the player assigned no units to attack you this turn.
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Political Limited: Make a Personality with an Honor Requirement higher than his controller's Family Honor commit seppuku.
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Scorpion Clan • Ninja • Unique Ninja Limited: Create a battlefield (not at any province). Assign Nikai to attack there. Assign another player's target unit to defend there, and straighten it. Fight a battle there. No other units may move there. After the battle ends, lose 3 Honor.
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Lion Clan Samurai · Magistrate · Tactician. Tactical Battle: Target a Lion Clan Personality you control in Moromao's army at the current battlefield. The Personality produces a Ranged Attack with a strength equal to his Personal Honor
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ImperialReaction: After this Personality is assigned: Give him a +1F token. Gain 1 Honor.
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Singular. Bow this card: Produce 2 Gold, or produce 3 Gold if paying for a Duelist Personality. Reaction: Before you focus, put a card in your focus pool on the bottom of your deck: Focus with a card in your Fate discard pile instead. Remove that card from the game when the duel ends
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Bow this card: Produce 2 Gold, or 4 Gold if you have won a duel from a Contest card this game. Limited: If you have won a duel from a Contest card this game: Once per turn, gain 1 Honor
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Lion Clan Samurai · Scout. Recon Open: If it is the Action Phase, bow Mokichi: Target a Province. During battles at that Province this turn, you may take the action ?Battle: If you control a unit at the current battlefield: Bring a Lion Clan Personality in one of your Provinces into play at the current battlefield, paying all costs.?
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Forest • Terrain • Winter The snow blocks travel. Personalities cannot move to or from this battlefield. Battle: Destroy a Terrain (if able). Put this Terrain into play.
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Immediate Terrain. Battle: You may perform the action: ?Political Battle: Bow a Courtier you control: Target a Samurai you control in the current battle and a Personality opposing him. The Samurai issues the other target an unrefusable challenge.?
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Lion Clan Samurai · Scout. Recon Open: If it is the Action Phase, bow Mokichi: Target a Province. During battles at that Province this turn, you may take the action ?Battle: If you control a unit at the current battlefield: Bring a Lion Clan Personality in one of your Provinces into play at the current battlefield, paying all costs.?
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Lion Clan Samurai. While you control a Formation or there is another Personality in Hirake's army who has the Tactician trait, cards in Hirake's unit add their Force to the unit even if Hirake is bowed
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Interrupt: The action will not move your target Personality (at this battlefield). You may not use his abilities or target him with actions (this turn).
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Lion Clan Taskmaster · Samurai. After Eishi enters play from a Province, create a 2F/1C Lion Clan Samurai Personality with 2 Personal Honor.
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Tactical Battle: Target a Tactician you control at the current battlefield: Create two 2F/1C 2 Personal Honor Personalities aligned with your Faction at the current battlefield.
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Singular Bow Shrine of Courage to produce 2 Gold. Battle: Bow and destroy Shrine of Courage to have one of your Samurai or Bushi challenge an opposing Personality to an unrefusable duel of Force or Chi.
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Battle: If you have 2 Personalities with the same Clan but different Family Names in this battle: Target a Personality in your current army and a Personality opposing him. Your Personality issues the other an unrefusable challenge to a duel of Force, Chi, or Personal Honor.
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Lion Clan Samurai · Tactician. Reaction: After Kosaku assigns to attack: Target a face-up Lion Clan Personality in one of your Provinces. Reduce his Gold cost by 2, to a minimum of 3, until the turn ends
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Tactical Battle: Target a Tactician you control who is not at the current battlefield: Target a Personality controlled by the enemy leader who is not at the current battlefield. Move both targets to the current battlefield. Straighten their units.
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TerrainWhile at the current battlefield, each of your Tacticians has the ability, “Tactical Reaction: Before this battle’s resolution: Give this Tactician a Force bonus equal to his Chi.” Battle: If there are no Terrains at the current battlefield: Put this card into play there.