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16 other products in the same category:
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Phoenix Clan Shugenja · Dragon · Creature. Give Ryoken a +2F/+1C token at the beginning of each of your turns.
€4.00
Crab Clan • Samurai • Siege Reaction: After Seison assigns: Increase his battlefield’s province’s strength by 3 until its battle’s Combat Segment ends. (The increase ends before battle resolution.)
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Recon Limited: Target your Scout, and bow him if he is not Crab Clan: Target a province. After each time one of your units assigns to its battlefield this turn, create a 0F Follower card and attach it its Personality.
€0.10
Kiho Elemental Battle: Bow one of your Shugenja or monks to send home one opposing unit led by a Personality whose Force is lower than the caster's Chi. The unit is sent home without bowing.
€0.10
When Savaged Fields enters play, target another player. Attach Savaged Fields to the player's leftmost Province without a Region attached. The Province gains +2 Province Strength, but events do not resolve in, and Regions cannot enter play attached to it, or the Province from which Savaged Fields entered play.
€0.10
Heroic Battle: Target your opposed unit: Straighten all attachments in it. If its Personality is a Hero, straighten him.
€3.00
Air • Cavalry • Monk • Spider Clan • UniqueYunmen enters play ignoring Gold Cost if you control the Ring of Air.Air Open, w: Give one to three target cards Cavalry.
€0.10
Nonhuman • Dog Battle: Bow and destroy this card: Destroy a target enemy Follower.
€5.00
Reaction: After an action targets your performing Kensai: Negate his movement from the action’s effects. Battle: Choose your performing unbowed Kensai and bow one or two of his Weapons: Bow a target enemy card without attachments. If you bowed two Weapons, you may target and bow another enemy card without attachments.
€0.20
Reaction: Play after a duel ends during which the loser died. Target any unit in play and produce a Fear 4 effect against that unit. This is a Fear 6 effect instead if a Shadowlands Personality won the duel.
€0.50
Crab Clan • Berserker • Gunso Reaction: After another player’s action destroys Tabarou during a Combat Segment: Destroy a target enemy Follower or Personality without Followers at the current battlefield.
€1.00
Battle: Destroy your target unbowed Cavalry Personality: Destroy a target enemy unit with total Gold Cost less than or equal to that of your Personality's unit.
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Dragon. Lion. Monk. Naga. Phoenix. Scorpion. Sensei You must have at least one event in your deck to play this sensei. While Yokuni Sensei is in play, Events are not discarded immediately after resolving. Instead, they are discarded immediately after their controller's next events phase.
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MahoLimited: Bow this Shugenja and destroy your target Human Personality: Search your Dynasty deck or discard pile for a non-Unique Oni with Gold Cost lower than or equal to the Human’s Gold Cost plus the performer’s Chi. Put the Oni into play, ignoring Gold cost. Lose 2 Honor.
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Nonhuman • Orochi • Scion of the Sea • Water • Cavalry • Naval • ShugenjaKyuji may only move to a battlefield if any enemy units are there. (Assigning isn't moving.)Water Battle: If Kyuji has not moved to a battlefield this turn, give it +2F/-2C.
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Will only attach to a Courtier. When it enters play, put Favor tokens on Writ of Peace equal to the Courtier's Personal Honor. Political Battle: Bow this Personality and remove one or more Favor tokens to force a target opposing Personality's controller to decide whether to bow that Personality and not straighten him next Straighten Phase or lose Honor...
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Any Event that is about to destroy this Province has all of its effects negated. The Event is still considered to have been resolved.
€0.10
Costs 3 less Gold when attaching to a Crane Clan Personality. Will only attach to a Courtier. Political Reaction: After the last Maneuvers Segment of an attack, bow this Personality: Target a unit and a battlefield. Move the unit to the battlefield if it will be opposed.
€0.50
Ratling Spirit · Shugenja · Cavalry · Kitsu · Nonhuman · Experienced Tsuno Nintai · Unique. Battle: Move Nintai home from the current battlefield: Move another target Ratling Personality into the battle
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Unique Increase by 1 all Honor gains created by actions this Personality performs, by duels this Personality wins, and by battles won or tied by this Personality's army.
€0.10
Unaligned Cat Spirit. Creature. Cavalry Bakeneko cannot attach Followers or Items. Battle: Bakeneko challenges an opposing Personality. If the challenged Personality refuses the challenge, he or she permanently has -2 Chi.
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Mantis Clan Shugenja. Naval. Shadowlands Lose 2 Honor. Open: Bow Ishada to give the Naval trait to each Personality and Follower in one unit.
€0.30
Crab Clan Sensei. Personalities you control have a maximum Force of 4 while they have no Followers. Battle: Twice per battle, even if this card is bowed, discard a Follower: Target an opposed Follower you control at the current battlefield. It performs a Battle ability on the discarded Follower, ignoring costs, as if the ability were on the opposed Follower
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Scorpion Clan • Samurai • Student The Student has +1F while you control The Sensei.
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Weapon Reaction: When this personality receives a force bonus from a card outside this unit, he or she gains an extra +1F for the same period of time.
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All Factions Sensei Non-Bloodspeaker Personalities you own cost 1 more Gold. Your Stronghold produces 1 additional Gold when paying for a Bloodspeaker Personality. Reaction: Once per turn, after a Bloodspeaker Personality performs a Maho action straighten
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Battle: If your army has more units than the opposing army, bow two of your Personalities in your army to bow an opposing Personality.
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Mantis Clan Ancestor * UniqueReaction: Bow Denkyu no Shiryo when paying for a Mantis Clan Personality to reduce that Personality's Gold cost by 1.\
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Dragon Clan Ancestor * UniqueReaction: Bow Tsutomu no Shiryo after this Personality enters a duel to change the duel to one of Personal Honor.
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Singular This Province does not hold Dynasty Cards. (Do not refill it.) Gain 2 Honor during each of your End Phases while Shinsei's Shrine is in play.
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Weapon. Will only attach to a Samurai or Naval Personality. Battle: Bow this Personality: Target a non-Samurai Personality at this card's battlefield. Bow him.