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Oneiyara
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16 other products in the same category:
€0.50
Retainer. Unique Bow Lion Scout to produce 2 Gold. Reaction: Bow Lion Scout when one of your Lion Clan Personalities performs a Tactical action. The Personality may perform one additional Tactical action this battle, but it must be a type of Tactical action he did not perform previously this battle.
€0.10
Reaction: Play when a personality is destroyed. That personality's player loses honor equal to the personality's personal honor. Only one Emprty Pyre can be played each time a personality is destroyed.
€0.30
Scorpion Clan Courtier Reaction: Once per turn, before you take a Political action, remove the Political trait from that action. If the action is on a card, also remove the Political trait from that card until the end of the turn.
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Mine Bow this card: Produce 2 Gold, or 3 Gold if paying for a Magistrate. Reaction: After you announce a non-Iaijutsu action, choose your performing Magistrate: Give him +1C until the action ends.
€6.00
Dragon Clan • Samurai • Kensai. After Otohigo enters play: You may create a +2F Weapon Item card and attach it to him. Battle: Bow one of Otohiko’s Weapons: Give a target enemy Personality or Follower -3F
€0.20
Until the end of the game, each player cannot lose more than 5 points of Honor in total from other players’ cards in a single turn.
€0.10
Delayed Terrain Battle: Each Personality in your army gains +1F until the battle ends.
€1.00
Kiho Air Limited: Bow one of your Monks or Shugenja: target an Artisan or Magistrate Personality. Give him a +2PH token. If the performer has the Air keyword, you gain 2 Honor after the next time this turn the target resolves one of his base abilities.
€1.50
Target a Shugenja, or up to three cards in another player's discard piles. Remove all targets from the game
€2.00
Mounain Battle/Open: Target two of your Personalities. Set the Force of one of them to that of the other.
€0.10
Phoenix Clan Samurai · Bloodspeaker. Maho Open: Target and bow a Shugenja you control: Raise Hayama's Force by the Shugenja's Chi. Attach a 1F Undead Shadowlands Follower token to Hayama
€1.50
Dojow: Produce 2 Gold.w: Give each of your Followers at this battle +1F.
€0.10
Until the end of your next turn, Unaligned Human Personalities have +2F; and Farm, Ashigaru, and Peasant cards have their Gold cost reduced to 1, and may bow when paying a Gold cost to produce 1 Gold.
€0.20
Mantis Clan • Thunder • Shugenja • Naval • Soul of Moshi YurikoBattle: Target an enemy card without attachments: Bow it.
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Shadowlands • Nonhuman • OniAfter Gozaru enters play: Lose 5 Honor. After Gozaru is destroyed: It becomes discarded (not dead). Battle: Target one or two enemy cards: Bow them. If you only targeted one card, destroy it.
€0.10
Gaijin • SenseiAfter Atosa enters play: Lose 2 Honor and discard all other Sensei Personalities you control. Your Gaijin Personalities in and out of play (including Atosa) have your Clan alignment.
€1.00
Duelist • Experienced • Phoenix Clan • Samurai • Unique • YojimboOpen: Bow your target unbowed Shugenja or Ikoma Aimi to give Iaimiko +1F, Cavalry, or Conqueror. You may use this action three times per turn.
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Dragon Clan • Samurai • KensaiBattle: Target an enemy card with equal or lower Force: Bow it.
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Reserve • Resilient • Samurai • Shadowlands(You may Recruit a Reserve Personality, if they would be opposed, as an Absent Battle action. Once per game per card, a Resilient card does not die in battle resolution.)Absent Interrupt: After you Recruit Jemaru, take an additional action.Battle: Fear 2.
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Mantis Clan • Thunder • Experienced • Naval • Shugenja • UniqueBattle: Bow a target enemy card without attachments. Destroy it if it is an attachment.
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Cavalry • Kensai • Samurai(Kensai may attach two Weapons, as long as neither is Two-Handed.)Cannot attach Followers.Battle: Move your target Infantry Personality at any location to Kyouaku-Inu's battlefield.
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Scorpion Clan • Magistrate • Paragon • Samurai • Yojimbo • Experienced Bayushi Tenzan • Loyal • Unique While you control a Courtier, The Sorrow's printed ability is Battle/Limited.Battle: Give a target Personality -4F.
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Spider Clan • Shadowlands • Samurai • Commander • ConquerorFollowers attaching to Misaki enter play paying 2 less Gold. Battle: Bow Misaki’s performing Follower: Melee Attack with strength equal to the Follower’s Force.
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Nonhuman • Ogre • Shadowlands • Sinner • YojimboAfter Masajiro enters play, lose 2 Honor. Home Battle: If he would be opposed, move Masajiro to the current battlefield. After he moves, straighten his attachments if there is another Nonhuman or Unique Personality in his army.
€0.10
Scorpion Clan • Courtier • Samurai After your Dynasty Phase begins, if none of the other players controls a dishonourable Personality: Destroy Kindebu.
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Samurai • Duelist • Expendable(Duelists win tied duels versus non-Duelists. Draw a card after your Expendable card dies.)Battle: Fear 2.
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Commander • Samurai • Unicorn Clan Battle: Discard a card to give a target enemy Personality or Follower a Force penalty equal to the card's Focus Value.
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Artisan • Kensai • Naval • Samurai • Yojimbo(Kensai may attach two Weapons, as long as neither is Two-Handed.)Battle: Bow a target enemy attachment with lower Force. You may bow one of Dairu's Weapons or one of your Ports to destroy the target.