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16 other products in the same category:
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Mantis Clan • Fallen • Magistrate • Samurai • Expendable • Naval(Draw a card after your Expendable card is destroyed.)After Tonogi enters play, lose 2 Honor.
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Battle: Choose your performing unbowed Personality and bow all unbowed cards in his unit: Bow a target enemy Personality. Destroy him if his unit’s total Gold Cost is lower than your Personality’s unit’s total Gold Cost.
€0.10
Delayed Terrain Battle: Each defending Personality in this battle gains +2F untill the battle ends.
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Unique Will only attach to a Scorpion Clan Personality. Limited: Bow this personality: Another player shows a card at random from his hand. He may choose to lose Honor equal to that card's Focus Value. If he did not choose this, he discards the card.
€0.50
Oni · Overlord · Shadowlands · Nonhuman · Experienced 2 · Unique · Lose 15 Honor. During the Action Phase, Akuma cannot bow or be targeted. After Akuma enters play: Destroy your rightmost province. Once per game, after an attacking army that contains Akuma destroys a province: Destroy another of the Defender's Provinces
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Crane Clan • Samurai • Duelist • Magistrate • NavalBattle: Target an enemy Personality: Mitsuru duels him. Bow the duel’s loser.
€0.20
Imperial • ArmorMelee Attacks targeting cards in this unit have -2 strength. Reaction: Before another player’s action resolves: Negate this Personality’s movement from the action’s effects.
€1.00
Crane Clan Air Shugenja · Jade Champion · Experienced 2 · Unique. Reaction: Before a Personality you control receives a Force or Chi penalty from a card another player owns or is challenged to a duel of Force, Chi, or Personal Honor: Once per turn, change the penalty or duel to Personal Honor or to Chi. Open: Once per turn, even if Sekawa is bowed, target...
€0.50
Unaligned Obsidian Champion * Shadowlands * Lose 4 Honor Limited: Bow to challenge a non-Shadowlands Personality with more Personal Honor to a duel. If the challenge is refused, permanently give that Personality -1C and -1 Personal Honor.
€0.50
Shadowlands Lose 3 Honor. Bow the Corrupted Silver Mine to produce 2 Gold. If you are a Phoenix Clan player, bow the Corrupted Silver Mine to produce 3 Gold. Either way, lose 1 Honor.
€0.10
Region No units belonging to a player other than the Attacker or Defender may be assigned to or moved into this Province without the use of a spell or innate ability.
€0.50
Political Reaction: Immediately before gaining Honor for brining an aligned Personality into play at full cost, waive the Honor gain to force each player playing a Clan to which the Personality is aligned to lose Honor equal to the Personality's Personal Honor.
€0.50
Dragon Clan Monk. Tattooed. Experienced 2. Unique Limited: Once per turn, place a Tattoo token on Wayan. Reaction: After Wayan gains a Force bonus, remove a Tattoo token from him to raise the bonus by his Personal Honor until the end of the turn.
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If you are a Lion Clan player, this Strategy has Discipline 2. Battle: Target your unbowed Personality. Fear equal to his Personal Honor that destroys Followers after it bows them.
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Shadowlands • Nonhuman • Oni • Elite(Elite cards contribute Force even if bowed)After Mumoku enters play: Lose 4 Honor.While Mumoku is attacking at a battlefield, its province has a maximum strength equal to its base strength.
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Crane Clan • Destined • Fallen • Samurai • ScoutDraw a card after your Destined card enters play.)After Tobei enters play, lose 1 Honor.Battle, w: Ranged 2 Attack.
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Your Ronin cards enter play paying 1 less Gold and ignoring Honor Requirements. Battle: Even if this card is bowed, choose your performing opposed Ronin Personality: Give him +2F.
€1.00
Before you draw a card: You may draw it from the bottom of your deck. Limited: Look at the top card of your Fate deck. You may put it on the bottom of your deck.
€1.00
Dragon Clan • Samurai • Duelist • Kensai • Experienced • Unique • Master of the Blade • Favored of the Water DragonBattle/Open: Even if Houken is bowed: Straighten his unit. You may move him home, or, if he would be opposed, to the current battlefield.
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Templew: Produce 2 Gold.w: When paying for an attachment, it enters play for 4 less Gold.
€1.00
Dragon Clan • Courtier • Magistrate • Duelist • Experienced 2 • UniqueLimited: Look at the top three cards of your Fate deck. If you find an Iaijutsu Strategy, you may show it, put it into your hand, then discard a card. Put the remaining cards back in any order.
€1.00
Cavalry • Crane Clan • Iron Crane • Samurai • Scout Home Battle: If Gensai would be opposed, move him to the current battlefield. After he moves, you may discard a card to make a Ranged Attack with strength equal to the card's Focus Value.
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Dragon Clan • Samurai • Duelist • Sensei • LoyalAfter Hikaro enters play: Discard all your other Sensei Personalities. Before you focus is a duel involving your Dragon Clan Personality: Once per duel, you may focus from your discard pile instead. Remove that card from the game after the duel ends.
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Cavalry • Death Priest • Experienced • Moon-Blessed • Shugenja • Unicorn Clan • Unique • Water Water Battle: If there is a dead Personality in any discard pile, Ranged 3 Attack.Open: Bow or straighten a target Ring or Moshi Tomiko.
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Monk • Kensai(Kensai may attach two Weapons, as long as neither is Two-Handed.)After a Fear effect from a card in Nao's unit, or from your action that targeted Nao, bows a Follower, destroy it.
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Mantis Clan • Earth • Shugenja Interrupt: After you Recruit Yamazaru, create a 3F/2C/3PH Mantis Clan • Monkey • Nonhuman • Spirit Personality with the ability, "Battle: Discard a card to give a target enemy Personality or Follower a Force penalty equal to the card's Focus Value."
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Your Ronin cards enter play paying 1 less Gold and ignoring Honor Requirements. Battle: Even if this card is bowed, choose your performing opposed Ronin Personality: Give him +2F.
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Ninja • Soul of Shosuro Aroru • Duelist (Duelists win tied duels versus non-Duelists.)Longji's Followers must be Ninja. Personalities cannot refuse a challenge from Longji unless they bow first. Your actions targeting Longji that create challenges are Unstoppable. (Other players cannot Interrupt Unstoppable actions.)
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Courtier • Samurai • Soul of Otomo Taneji After Terumoto enters play, gain 1 Honor.
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Crane Clan • Air • Favored of the Air Dragon • Cavalry • Experienced • Shugenja • UniqueOpen, w: Target one or two of your Provinces. After the first time this turn a Personality attacks one of those Provinces, gain 2 Honor.
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Mantis Clan • Fallen • Magistrate • Samurai • Expendable • Naval(Draw a card after your Expendable card is destroyed.)After Tonogi enters play, lose 2 Honor.
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Unicorn Clan • Battle Maiden • Samurai • Soul of Utaku Etsuko • Cavalry(Once per turn, as an Absent Engage, move your unbowed Personality in a Cavalry unit to this battle.) Battle: Bow a target enemy Infantry Personality with no Followers and lower Force.
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Crane Clan and Scorpion Clan players Equip this Follower for 2 less Gold. Before your Political action bows this Personality, you may bow this Follower instead, which fulfills the action's costs and conditions of bowing.