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False Ring of the Void FOIL
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€3.50
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Battle, 3: If you (after playing this card) have fewer cards in your hand than each other player, draw two cards.
L5R Singles
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Bow to produce 2 Gold plus 1 Gold for each of your Ancestors.
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Shadowlands Events do not resolve while the Child of Fu Leng is in play.
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Mantis Clan · Shugenja · Daimyo. Battle: Bow Amika: Ranged 4 Attack.
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Singular While in a battle at this Province, Samurai gain the ability: "Battle: Bow to destroy an opposing Follower or an opposing Personality without Followers."
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One-Handed • Staff • Sword • WeaponYou may Equip this Item as an Engage action.Battle: Fear 1, or Fear 2 if you Equipped this Item during this battle.
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Crane Clan • Samurai • Scout Recon Open: Target a province. Awao has Tactician while he is at that province’s battlefield.
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Spear • Two-Handed • Weapon Will only attach to an Infantry Personality. This Personality cannot gain Cavalry. Cavalry Personalities may not move to oppose this Personality in the Engage Segment.
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Lion Clan · Daimyo · Samurai · Tactician · Experienced · Unique · Loyal. Your Tacticians have the ability, ?Tactical Battle: Destroy a Personality or Follower in this army: Destroy a target Follower or Personality without Followers opposing it.?
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Battle: If there are one or more enemy units at the current battlefield: Create three 2F/2C/2PH Samurai Personality cards in your army there. Remove them from the game after the battle ends
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Phoenix Clan • Earth • Shugenja • Inquisitor • Magistrate Battle: Target a Personality with equal or lower Chi. If he is a Shugenja, bow or straighten him. If he is Kolat, Ninja, or Shadowlands, you expose him; you gain 2 Honor and his controller loses 2 Honor.
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Crane Clan • Clan Champion • Samurai • Duelist • Inexperienced • Loyal • UniqueIaijutsu Battle: Hoturi challenges a target Personality. If the target is honorable, his controller may dishonor him and move him home to refuse the duel. Destroy the duel's loser.
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Fallen • Fire • Phoenix Clan • ShugenjaAfter Ryuzo enters play, lose 2 Honor.Fire Open: Target two Personalities, each with more Madness tokens than printed Personal Honor. They will not attack or defend in the same army.
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Courtier • Experienced • Fallen • Imperial • Second City Governor • UniqueAfter Suikihime enters play, lose 3 Honor.Other players' Political actions may not target Suikihime. Suikihime may not attack.Limited, w: Search your Dynasty deck for a Fallen Personality. Put him into one of your Provinces face-up, discarding any card currently there.
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Crab Clan • Samurai • Scout • Experienced • Unique Battle: Bow a target Spider Clan Personality or, if Chokichi has a Follower, bow a target enemy card without attachments.
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UniqueLimited: Target two Unique Personalities in play, exactly one of which is yours. Your Personality challenges the other Personality. Destroy the duel's loser.
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Monk • Scorpion Clan • Unique • VoidRokkaku enters play ignoring Gold Cost if you control the Ring of the Void.Void Limited, w: Look at the top four cards of your Fate deck. You may put one on the bottom. Put the rest back in any order.
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Unicorn Clan • Commander • Imperial • Ivory Champion • Magistrate • Samurai • Cavalry • Experienced • Unique Limited: Search your Fate deck for a non-Unique Cavalry Follower, show it, and put it in your hand. Then, discard a card.
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TerrainAfter this battle resolves, if this Terrain is in play, put it into your hand.Battle: Destroy a Terrain (if able). Put this Terrain into play.
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Limited: Your Cavalry Personalities and Followers have +1F while attacking and opposed (this turn).
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Amethyst Champion • Experienced • Half-Naga • Magistrate • Mantis Clan • Naval • Samurai • UniqueLimited: Put your target discarded (not dead) Personality face-up into one of your Provinces, discarding any card currently there. Discard a Fate card.
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Absent Battle: If he would be opposed, move your target Personality at home to the current battlefield. If he is a Monk, give him +2F.
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Battle: Bow your target unbowed Personality. Bow a target enemy card. If your Personality is Fallen or a Magistrate, straighten him before this battle resolves.
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Emperor • Imperial • Inexperienced • Samurai • UniqueYou ignore Hantei XVI's Honor Requirement if you control the Imperial Favor.After Hantei XVI enters play, search your discard pile or Fate deck for a non-Unique Political Strategy. Show it. Put it in your hand.
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Unicorn Clan • Bat Clan • Air • Shugenja • Unique Air Limited: Create a 0F/2C/0PH Bat • Nonhuman • Cavalry Personality. Remove it from the game after your next turn begins.
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Fallen • Samurai • Scorpion Clan • YojimboAfter Katsuta enters play, lose 2 Honor.After a Personality commits seppuku, his controller loses 1 Honor.
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Commander • Crane Clan • Experienced 2 • Iron Crane • Samurai • Scout • Unique Mantis Clan players ignore Tametaka's Honor Requirement.Battle: Give a target enemy Personality three -1F tokens.
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Nonhuman • Snow Maiden Yukataka has +1F for each Winter and Forest card in play and in your discard piles. Open: Target a Personality. His unit may not assign and he will not move to battlefields (this turn) unless his controller has a Forest or Winter card in play or in his discard piles.