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16 other products in the same category:
€0.10
Crane Clan Samurai · Harrier. Reaction: Once per turn, after Tae is destroyed: Gain 2 Honor. Battle: Once per battle: Target an opposing Personality with less Force than printed Force. Move him home bowed.
€1.00
Earth • ForestOpen: Choose one or two of your performing unb owed Nonhuman Spirit Personalities, target another player’s unbowed Personality, bow this Shugenja, and destroy this card: Create a battlefield. Negate all movement to it. Assign the target to attack there; he will not be destroyed during the battle’s Combat Segment. Assign the performing...
€0.20
CastleBow this card: Produce 2 Gold. Limited: If you have fewer provinces than each other player, or exactly one province, chose your performing Siege Personality: Give him Conqueror.
€0.10
Battle Terrain: Destroy any one Forest card in play. Destroy all bowed cards in this battle.
€0.10
Crane Clan Temptress. Samurai Limited: Once per turn, Kyruko challenges a Human personality. The challenged personality's controller may refuse the challenge by discarding a card fom his or her hand. Lose 1 honor.
€2.00
Limited: The player (or players, if there is a tie) with the most Family Honor commits a public breach of etiquette and loses 5 Honor
€0.20
Scorpion Clan Ninja · Samurai · Ninjutsu 3. Reaction: After Rishou turns face-up during a battle: The enemy leader shows 3 random cards from his hand. If one is a Battle Action card, you may play it at your next chance to do so
€0.10
Limited: Target one of your Personalities with the Tattooed trait and without a Hurricane Tattoo. For the rest of the game, the Personality has a Hurricane Tattoo, -1F, and gains the ability "Battle: Bow this Personality to give all opposing Personalities and Followers -1F."
€0.30
Unique After Suzume House Guard enters play, bow this Personality and gain 2 Honor.
€4.00
Battle: Target one or two of your opposed Personalities. Give each +2F, or +3F if you own a dead Personality with 3 or more Personal Honor.
€1.50
Dragon Clan Samurai Shiryu may attach two Weapons. Open: Bow one of your Monk Personalities to give Shiryu +1F/+1C.
€0.10
Until the start of your next turn, all human Shugenja Personalities in the game get +1C. hardly bestowed peace upon his tortured mind.
€1.00
Crab Clan Shugenja. Experienced. Unique Rohiteki gains +1F for each Spell she has attached.
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Reaction: After another player with Family Honor of –1 or lower announces an action on a Strategy: He ignores the action’s costs. Negate its effects.
€1.50
AirBattle: Destroy this card and target an attacking Personality: Give him Elite (Elite cards contribute Force even if bowed). He does not contribute Force while unbowed. If this Shugenja is Air, gain 2 Honor.
€2.50
Water • KataYou have the ability, “Water Battle: If any enemy units are at the current battlefield, choose your performing Water Shugenja: Move him there. You may take an additional Battle action which he must perform.” Limited: Put this card into play. Discard all your other Kata.
€0.70
Unicorn Clan Explorer. Samurai. Cavalry Rojin gains a 2F bonus when attacking or defending a Province that has a Region card attached. Rojin gains a 2F bonus while there is a terrain card in play for the battle he is in.
€0.10
Spider Clan • Shadowlands • Samurai • Commander • ConquerorAfter Kazuko enters play: Lose 1 Honour. Fear Battle: You may destroy one of Kazuko's Followers: Melee 3 Attack, or Melee 6 if you destroyed a Follower.
€3.00
Crane Clan • Samurai • Duelist • Magistrate • Experienced 2 • Loyal • Unique • First MagistrateOpen: Target a Personality: Choose one of his abbilities; it may not be used. Battle: Target an enemy Personality: Hakuseki issues him an unrefusable challenge. The controller of the duel's winner gains 2 Honor. Bow the duel's loser, and destroy him if he is...
€3.00
Battle: Choose your performing unbowed Paragon: Ranged Attack with strength equal to his Force. Lose 4 Honor. Battle: Choose your performing unbowed Paragon and target an enemy Personality with equal or lower Personal Honor: Move him home. Gain 2 Honor.
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€2.00
Battle: Choose your performing Berserker or unbowed Personality and target an enemy card with lower Force and no attachments: Destroy it
€3.00
Crane Clan • Samurai • Duelist • Magistrate • Experienced 2 • Loyal • Unique • First MagistrateOpen: Target a Personality: Choose one of his abbilities; it may not be used. Battle: Target an enemy Personality: Hakuseki issues him an unrefusable challenge. The controller of the duel's winner gains 2 Honor. Bow the duel's loser, and destroy him if he is...
€2.00
Thunder • Cavalry • Storm RiderEnters play paying 1 less Gold if you are a Mantis Clan player. Reaction: After another player’s action targets a card in this unit: Negate the action’s effects on this card. Battle: Ranged 6 Attack.
€6.00
Reaction: After another player with Family Honor of –1 or lower announces an action on a Strategy: He ignores the action’s costs. Negate its effects.
€1.00
Air • RitualYour Air Shugenja have +1C. Limited: Bow one or more of your performing Shugenja with 10 or greater total Chi, and remove this card from the game: Create a province to the left of your leftmost province which permanently does not hold Dynasty cards.
€2.50
Water • KataYou have the ability, “Water Battle: If any enemy units are at the current battlefield, choose your performing Water Shugenja: Move him there. You may take an additional Battle action which he must perform.” Limited: Put this card into play. Discard all your other Kata.
€0.20
Crane Clan Samurai. Novice Duelist Upon entering a duel, Megumi gains +3C until the duel ends or either player focuses.
€4.00
ReconReaction: After engaging, if you are the Attacker, choose your performing unbowed Scout at the current battlefield: You have Reconnaissance there. Choose and look at two cards in the Defender’s hand. You have the first chance to take a Battle action in this battle, which must be performed by that Scout
€1.00
Phoenix Clan • Fire • Shugenja • Soul of Isawa FurikoUme has +1F while she has a Spell. Battle: Ranged 4 Attack.
€2.00
Battle: If any enemy units are at the current battlefield, choose your performing Kensai: Move him there. Straighten him if he moved. Battle: Choose your target performing Kensai and target an enemy Personality with lower force: Move him home.