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English
In times of peace, when coffers are filling and defense is on the minds of all just lords, why should the Kaiu not be called upon often? And why should we not receive just compensation for our time and skill? - Kaiu Onizuka
- Tipo
- Estrategia
- Coste
- O
- Rareza
- Común
- Foco
- 2
- Ciclo Emperor
- si
- Ampliación
- Seeds of Decay
SoD-Strategy
6 Items
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16 other products in the same category:
€0.10
Singular. Battle: Even if this card is not at the current battlefield, bow this card: Target an opposed Personality. Raise his Force to 5. If he is a Samurai, raise the Force of each of his Followers to 4
€3.00
Mantis Clan • Samurai • Naval • Magistrate Battle: You may pay Gold equal to or greater than the targeted unit’s Gold Cost minus 6 (minimum zero): Target a unit. If you chose to pay this action’s optional cost, and paid it, bow the unit. If you did not, straighten the unit.
€0.30
Bushido Virtue Battle: Target your unbowed honorable Samurai Personality: Move him and a target enemy Personality home. Each Personality’s controller gains Honor equal to the Personal Honor of the other Personality.
€4.00
Battle: Bow or destroy your performing opposed Personality: Put a target Battle Strategy from your discard pile into your hand. If your performer’s Force was 6 or higher when you chose him, you may take an additional Battle action.
€4.00
Magistrate • Samurai Economic Home Interrupt, 2: Give the action's Ranged Attacks +2 or -2 strength.
€0.30
Weapon. Reaction: After a Battle action targeting one of your Personalities resolves, if this card is in your hand: Attach it to him, paying 2 less Gold. Battle: Bow and destroy this card: Ranged 3 Attack. You may compare this attack's strength against the target's Chi instead of Force if he is a Personality.
€10.00
Crane Clan • Magistrate • Samurai • Duelist • Experienced • Reserve • UniqueAfter you Recruit Ujirou, you may take an additional action. While you are the Defender, you Recruit Ujirou for 5 less Gold. Battle: Fear 4 that destroys attachments and dishonorable Personalities after it bows them.
€1.00
Crab Clan · Topaz Champion · Samurai Fumetsu has +3F during the Combat Segment (Not battle resolution)
€2.00
Shadowlands • Earth • Dark Oracle • Retainer • UniqueBattle/Open: Any number of times per turn, bow this card: Give your provinces +3 strength. Lose 4 Honor which will not be increased, decreased, negated, or given to another player instead.
€0.30
Guard • Samurai w: Produce 1 Gold. (This is a proxy for a created card. It is not considered to have a title and cannot be included in decks.)
€1.00
Unaligned Monk · Nonhuman Reaction: Once per turn, after another player bows a Holding to produce more than 2 gold, put a Wealth token on Sennin. Reaction: When paying a Gold cost, bow Sennin and remove a Wealth token from him to produce 3 Gold.
€0.50
Crane Clan • Courtier Political Open: Discard the Imperial Favor: Straighten a target Holding.
€0.10
Weapon Battle: If this Personality is a Ratling, bow and destroy Sharp-Sharp Stick to destroy an opposing Shadowlands card. This cannot target a Personality with attached cards.
€0.30
Until the beginning of your next turn, Shugenja Personalities need not bow to cast Spells or Kihos or to use innate abilities. Until the beginning of your next turn, no action on each Spell and Kiho card can be used more than once and no innate ability can be used more than once.
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€0.30
Dark Virtue • DeterminationBattle: Choose your performing unbowed Samurai and target an enemy card without attachments: Bow it. Destroy it if another player’s action has destroyed one of your Personalities since the end of your last Battle action this battle.
€0.30
Scout Battle: If a Recon action has targeted this battlefield’s province this turn: Ranged 4 Attack.
€0.50
Dark Virtue Battle: Target your unbowed Samurai: Target an enemy Personality. Before this battle's resolution, destroy both targets if they are opposing each other.
€0.30
Kharmic Text (Repeatable Limited, : Discard a Kharmic card to draw a card.)Interrupt: Negate an Event's effects.
€0.30
Cavalry • Scout Battle: If this battlefield’s province has been targeted by a Recon action this turn: Give each of your Scout cards in this army +1F.
€4.00
Mine Bow this card: Produce 2 Gold, or 3 Gold if paying for a Magistrate. Reaction: After you announce a non-Iaijutsu action, choose your performing Magistrate: Give him +1C until the action ends.
€0.20
Battle/Open: Choose your performing Paragon: Give him +1F for each of his keywords. Lose 4 Honor.
€0.70
Dark Virtue Battle: Target your Samurai: Look at the top 3 cards of any Fate deck. You may rearrange them. You may take an additional Battle action to play one of them that is a Battle Strategy.
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€0.20
Scorpion Clan • Ninja Ohba has +1F for each Poison token in the current enemy army.
€0.10
Terrain Battle: After this battle’s resolution, if that resolution destroyed a province, permanently give each of the Defender’s remaining provinces -2 strength.
€4.00
ReconReaction: After engaging, if you are the Attacker, choose your performing unbowed Scout at the current battlefield: You have Reconnaissance there. Choose and look at two cards in the Defender’s hand. You have the first chance to take a Battle action in this battle, which must be performed by that Scout
€6.00
Bow this card: Produce 2 Gold. Political Open: Even if this card is bowed, choose your performing Courtier and bow him or this card: Choose another player with an unbowed Personality in play. He may choose to target and bow one of his unbowed Personalities. If he did not choose this, gain 2 Honor.
€0.30
Cavalry • Scout Battle: If this battlefield’s province has been targeted by a Recon action this turn: Give each of your Scout cards in this army +1F.
€0.10
Siege • TerrainAfter each resolution of one of your Battle actions (including this card’s): Give this province +1 strength until this card leaves play. Battle: If there is no Terrain in play at the current battlefield: Put this card into play there.
€0.10
Recon Reaction: After engaging at this card's battlefield: You have Reconnaissance there. Give your other Followers there +1F.
€2.00
ReconReaction: After engaging, choose your performing Scout at the current battlefield and target a card in a unit there: You have Reconnaisance there. Abilities on cards (now) in the target's unit may not be used
€2.00
Battle: Bow your performing Scout Personality: Ranged 6 Attack, which may target a Personality with attached Followers if you have Reconnaissance.
€0.20
Limited: Choose your performing unbowed Personality: If he is a Scout, permanently give him the ability, “Battle: Bow this Personality unless you have Reconnaissance: Ranged 4 Attack.” Otherwise, permanently give him Scout.