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English
Yasuki Ikke
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Lion Clan • Samurai • ParagonBattle/Open: Discard a card and target a Bushido Virtue in your discard pile: Take an additional action to play it for one of its Battle, Limited, or Open actions, as appropriate to the current phase. Remove it from the game after its action ends.
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Political Open: If it is the Action Phase: Target an unbowed Human Personality controlled by the active player. That player decides whether this card bows the Personality and gives the player 1 Honor, or whether it Dishonors the Personality and makes the player lose Honor equal to the target's printed Personal Honor.
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May only be attached to a Crab Shugenja. Limited: Bow this Shugenja and destroy this spell. One of your units begins a battle with one target unit containing a Shadowlands card. No units may join this battle or be moved out of this battle. No Provinces can be destroyed. This additional Attack Phase does not replace your normal Attack Phase.
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Winter Open: Target one of your provinces. Heavy snow has fallen there. Give it +5 Province Strength.
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Weapon. Reaction: After this Personality assigns, bow this card: Draw a card.
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Open: Bow this Shugenja to bow (if necessary)a target Shugenja. If the Shugenja using Summon Faeries is a Phoenix Personality, then the target Shugenja does not straighten during that player's next straighten phase.
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Unique · Shadowlands · Lose 2 Honor.Maho Reaction: When a Bloodspeaker Personality you control dies, put that Personality under Pit of Blood instead of into your discard pile.Maho Limited: Bow Pit of Blood to put one Personality under it into play, bowed, ignoring all costs and restrictions.
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Discipline (You may pay 1 Gold to play this Discipline from your discard pile, then remove it from the game after its action resolves.)Political Open: Bow your target unbowed Courtier. The next two Honor losses from your cards (this turn) are increased by 1 each.
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Unique Reaction: When one of your Samurai persoanlities is destroyed, bow the Shrines to discard your fate decks top card. If the focus is less than or equal to the Personalities PH, shuffle the personality into your dynasty deck.
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Shadowlands · Oni · Nonhuman · Lose 6 Honor. Wareta no Oni has a Force penalty equal to the number of cards in your hand
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Kiho Battle: Bow one of your Shugenja or Monks to bow an opposing Follower or an opposing Personality without Followers.
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Battle: If this Personality is opposed, destroy this card: Search your deck for an Item. Attach it to this Personality, paying 3 less Gold.
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Air • KihoOpen: Choose your performing unbowed Monk: Give him Cavalry. If you control any Rings or he is Air, give him +4F.
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If you are a Unicorn Clan player, this Strategy has Discipline 3. Battle: Target your Personality, who may be at home. Move him home or, if his unit is Cavalry and he would be opposed, move him to the current battlefield.
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Crane Clan • Samurai • Duelist • Scout • Kolat • Experienced • Unique • Loyal. Battle: Discard a Recon Action card or a Follower: Takihiro issues a challenge to a target enemy Personality. Destroy the duel’s loser
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Battle: Choose your performing bowed Personality: Straighten him. Give him +3F.
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Crab Clan • Courtier • Merchant • Experienced • UniqueOpen, w: Straighten a target Holding or Shosuro Kameyoi.
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Crab Clan • Samurai • Gunso • Scout Battle: If this battlefield's province has been targeted by a Recon action: Bow a target enemy card without attachments.
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Limited: Choose your performing unbowed Commander, destroy his performing Follower and target a Follower, or a Personality without attachments, with Gold Cost equal to or less than twice your Follower's Gold Cost: Destroy the target.
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Berserker • Conqueror(A Conqueror's unit doesn't bow after battle.)Battle: Fear equal to Zaiburo's Force minus 1.
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TerrainAfter this battlefield's province is destroyed, if you are the Attacker: Draw a card, or two cards if your current army was ever opposed during this battle.Battle: If there is no Terrain in play at the current battlefield: Put this card into play there.
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weapon • Experienced • YuruginaiWill only attach to a Crab Clan Personality. This card has +1F for each Crane Clan Personality you control. After this card enters play: Gain 2 Honor. Battle/Open: Even if this card is bowed: Straighten this unit.
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Courtier • MerchantInvest 10: Put one or two target Economic Strategies in your discard pile into your hand, and bow Hora. This Invest cost cannot be reduced.Economic Open, w: Increase or decrease a target Holding's Gold Production (this turn) by half Hora's Chi, rounded up.
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Crab Clan Samurai * Unique * Soul of Hida Tsuneo Your other Personalities gain +2F while in a defending army with Isamu.
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As a Focus Effect: After this duel ends, if your Personality won it, gain 1 Honor. Battle: If you are the Defender: Look at the top 4 cards of your Dynasty deck. If one of them is a Personality, you may put him into play at the current battlefield, ignoring Gold cost. Put the remaining cards back in any order. Discard him after the battle ends.
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Target a Personality. His unit may not be assigned to attack you until your next turn begins.
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Spider Clan • Monk • Conqueror • Kensai • Order of the Spider
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Mantis Clan • Samurai • Naval • Commander Battle: Straighten your target Follower.
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Bow this card: Produce 2 Gold. Limited: Destroy this card: Give your target Personality +2F.
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Crab Clan • Courtier Political Limited: A target Personality may not perform Political actions, or any actions if he is Crane Clan.
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Berserker • Conqueror(A Conqueror's unit doesn't bow after battle.)Battle: Fear equal to Zaiburo's Force minus 1.
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FearBattle: Choose your performing unbowed Spirit and target an enemy Personality: Move him home. This movement will not be negated.