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16 other products in the same category:
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Dragon Clan • Samurai • Justicar • Soul of Kitsuki YasuPolitical Reaction: After an action targets a target Samurai, bow Yataku: The Samurai’s controller may not choose to refuse any challenge created by the action.
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Shadowlands • Nonhuman • Goblin • Scout After Gutobo enters play: Lose 2 Honor. Recon Open: Target a province. Before this turn ends, bring into play each dead Goblin Personality you own who was destroyed during a Combat Segment at that province's battlefield this turn, ignoring Gold costs.
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Lion Clan • Clan Champion • Samurai • Tactician • Commander • Experienced 2 • Loyal • Unique Reaction: After Shigetoshi enters play: Create a 2F Follower and attach it to a target Personality. Battle: Destroy your target Personality or Follower: Destroy a target enemy card; if your own targeted card was a Follower, the targeted enemy card must have no...
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Ashigaru • Spirit Battle: Straighten one or two of your target Conscripts. Battle: Bow one or more of your target unbowed Ashigaru Conscripts. Fear equal to the number this bowed.
€0.20
CastleBow this card: Produce 2 Gold. Limited: If you have fewer provinces than each other player, or exactly one province, chose your performing Siege Personality: Give him Conqueror.
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Phoenix Clan • Samurai • Commander. After Erena enters play: Create a 2F/2C/2PH Phoenix Clan, Shugenja, Void Personality at Erena’s location.
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Reserve (You may Equip a Reserve attachment, if it would be opposed, as a Battle action.)
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Unaligned Goblin Warmonger. Experienced. Unique. Shadowlands. Nonhuman Kappuksu cannot be destroyed if he has any goblin Followers. The Followers are destroyed instead, and Kappuksu is returned to your fief, bowed. Battle: Replace one of your units in this battle with Kappuksu's unit, if Kappuksu is not assigned to a battle.
€0.30
Ratling Shugenja · Stained Paw Tribe · Creature. Limited: Once per turn, target a number of Ratlings up to the number of different Tribe traits on cards in play. Give each a 1F Ratling Creature Follower token. Reaction: After Mak'irtch enters your discard pile: Target a Ratling Personality you control. Give him a 1F Ratling Creature Follower token....
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Battle: Target and dishonor an unbowed Harrier Personality you control: He produces either a Ranged 6 Attack or two consecutive Ranged 3 Attacks. You may then move him home
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Geisha House. Bow this card: Produce 2 Gold, or 3 Gold if you are a Scorpion Clan player.
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After the next time this game one or more Personalities with more than 2 Personal Honor assigns to attack, you target each, Dishonor them, and choose which battlefield they assign to
€0.20
Scout Can only attach to a Samurai or Scout. This card has +1F while opposed. Recon Limited : Target a province. Until the turn ends, after engaging in a battle at the province's battlefield, you may take on additional Battle action to play a Terrain from your hand.
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Limited: Target a Courtier or Poet Personality you control and another player. Your Personality issues a challenge to a duel of Personal Honor that the player may accept with any Personality he controls. The winner, or your Personality if the challenge is not accepted, permanently gains the ability ?Political Reaction: Before a player gains or loses...
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Reaction: Before the resolution of an action from a Stronghold, pay Gold equal to the Stronghold’s base Gold Production: Negate the action’s effects.
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Choose a Personality in play. He may not be assigned to attack you until your next turn begins.
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Limited: Target a Celestial: Discard it. Battle/Open: Target a Personality with 3 or higher Chi: Give him -2C.
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Experienced • Ronin • Samurai • Sensei • Tactician • UniqueAfter Tamahime enters play or overlays: Discard all your other Sensei Personalities.Your other Ronin Personalities have Tactician.Your other Ronin cards enter play paying 1 less Gold.Battle: Target an enemy card without attachments: Destroy it.
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Fire • ThunderThis Shugenja has +4F. Battle: Bow this Shugenja unless he is Fire or Thunder and target an enemy card without attachments: Destroy it.
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Mantis Clan • Samurai • Naval • Commander • Unique Battle/Open: Straighten your target Follower. Battle/Open: Transfer your target Follower to your target Personality.
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SingularBattle: If you are the Defender, bow this card and choose your performing Personality: Move him to the current battlefield. If he moved and is now opposed, straighten him and gain 2 Honor.
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Farm • Singular Limited: Pay 3 Gold: Create a 1F/1C/1PH Personality with your Clan alignment.
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FarmEnters play paying 1 less Gold if you are a Lion Clan player.Bow this card: Produce 5 Gold.Limited: Bow this card and target your Personality: Create a 1F Ashigaru and attach it to him.
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PoliticalBattle: Choose your performing unbowed Courtier or Magistrate and target a Personality: Dishonor him. His controller loses 1 Honor. After the next time (this turn) another player’s action resolves that targeted your performer or a battle resolves which destroyed him, the target’s controller loses 2 Honor.
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VoidLimited: Bow this Shugenja and destroy this card: Search your Fate deck for a non-Unique Spell that must share a keyword with the performer unless he is Void, show it, and put it in your hand.
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Temple • SingularBow this card: Produce 2 Gold. Reaction: When another player’s actionwould target one of your Personalities, destroy this card: Choose one of your Samurai at the same location. The action targets him instead, if legal.
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Farm • Singular Limited: Pay 3 Gold: Create a 1F/1C/1PH Personality with your Clan alignment.
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Experienced • Ronin • Samurai • Sensei • Tactician • UniqueAfter Tamahime enters play or overlays: Discard all your other Sensei Personalities.Your other Ronin Personalities have Tactician.Your other Ronin cards enter play paying 1 less Gold.Battle: Target an enemy card without attachments: Destroy it.
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Battle: Choose your performing Personality with 7 or more base Force: Negate all current and new Force penalties on him and effects which prevent him from contributing Force. He contributes Force even while bowed.
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SingularLimited: Destroy this card and remove your performing unbowed Personality from the game: Search your Fate deck for a card with a lower Focus Value than your Personality’s Chi. Show it and put it in your hand.
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Fire • ThunderThis Shugenja has +4F. Battle: Bow this Shugenja unless he is Fire or Thunder and target an enemy card without attachments: Destroy it.
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ThunderAs a Focus Effect: After this duel ends, you may attach this follower to one of your Personalities, ignoring Gold Cost. Battle: Bow this card: Ranged 6 Attack