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16 other products in the same category:
€0.10
Unaligned Monk Chaou-Sin straightens during each player's Straighten Phase. Chou-Sin's Force and Chi cannot be raised except through Focusing.
€0.30
Reaction: After another player’s action targets an attacking personality you control with at least 3 Personal Honor: Move him to an adjacent battlefield. If he moved, negate the effects of the action.
€0.10
Reaction: Play when one of your Personalities is entering a duel. This Personality is bowed and replaced in the duel by one of your unbowed samurai (your choice). If this duel is taking place in a battle, the samurai must be currently assigned to this battle. Bow the samurai at the end of the duel.
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Maho Battle: Move your target opposed Shugenja home and destroy one of his Spells: Draw two cards
€1.50
Oni · Nonhuman · Tactician · Unique · Shadowlands · Lose 8 Honor. The Maw cannot attach Items. Tactical Battle: Target an opposing unit. Move it home bowed.
€0.10
Nonhuman • WaniBattle/Open: Destroy your target Personality. Give Hoshoku-sha +2F.
€4.00
Reaction: Play as one of your cards is being targeted by a Ranged Attack to prevent the effects of the Ranged Attack.
€0.20
Fortification May only be brought into play by a member of Yoritomo's Alliance. This Province has a +2 Province Strength. Battle: Ranged 3 Attack, once per battle.
€3.00
Battle: If you control exactly one defending Personality at the current battlefield and he is unbowed, target and destroy him: Destroy a target enemy unit with equal or lower total Force than your Personality's Force plus 5.
€0.30
Draw an extra Fate Card during your End Phase this turn.
€0.10
Battle: Target a Personality who has not been targeted by a copy of this action this turn: Until the battle ends, if he is a Samurai, he will not be destroyed for having 0 Chi. Give him -2C.
€0.50
Lobbying is not Political for you. You lobby by bowing a Shadowlands Personality regardless of Personal Honor. For purposes of any player lobbying, your Family Honor is considered the total printed Force of all Personalities you control if that total is higher than each other player's. Battle: Discard the Imperial Favor: Target a unit. Reduce the Force of...
€3.00
Toturi's Army • Shadowlands • Samurai • UniqueAfter Godaigo enters play: Lose 2 Honor.Will not attach Followers.Battle: Once per battle, target an enemy Shadowlands Personality or Follower: Bow it.Fear Battle: Fear 3.
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This card costs 2 less Gold when attaching to a Crab Clan Personality
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Shadowlands • Nonhuman • Oni After Shio enters play: Lose 4 Honor. Battle: Destroy a target Region attached to the current battlefield's province. Give Shio a +1F token.
€0.30
Phoenix Clan • Monk • Void • Cavalry • UniqueHamuro enters play ignoring Gold Cost if you control the Ring of the Void.Void Limited: Draw three cards. Remove Hamuro from the game.
€0.30
Shadowlands · Oni · Nonhuman · Experienced · Unique · Lose 10 Honor. Reaction: Before a card's effect bows Sentei, give him -8F: Negate the bowing. Reaction: Before Sentei is destroyed by another player's card effect during battle, remove him from the game: Destroy all units in the current enemy army.
€0.10
Crane Clan • Samurai • Courtier • Soul of Doji Ayano“The students of Doji Ayano fill the courts like pests. Elegant, brilliant pests. I would damn her for it, but truthfully I find intelligent opponents far less tedious than stupid ones.” – Bayushi Nitoshi
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Mantis Clan • Earth • ShugenjaReaction: After Haruki enters play: Create a 2F/2C/3PH Mantis Clan • Nonhuman • Deer • Spirit Personality with the ability, “Limited: If another player has higher Family Honor than you: Gain 2 Honor.”
€0.30
Crane Clan • Artisan • Courtier • Orator • Samurai • Turquoise Champion • Experienced • Unique After another player's turn begins, straighten Tatsuki.
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Spider Clan * Shadowlands * Samurai * Conqueror * Sensei * LoyalAfter Sunsaki enters play: Discard all your other Sensei Personalities. Once per turn, you may refill one of your provinces face-up
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Crane Clan • Courtier • Soul of Doji YoshiagaPolitical Limited: Discard the Imperial Favor: Gain 2 Honor.
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Phoenix Clan • Air • Shugenja • Inquisitor • Magistrate
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Mantis Clan • Thunder • Shugenja • Naval • Storm RiderUmiko has +2F while she has a Spell.Reaction: After a Ranged Attack is targeted: Give the Ranged Attack +2 or –2 strength.
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Daimyo • Dragon Clan • Experienced 2 • Fire • Loyal • Monk • Tattooed • Unique Political Limited: Take the Imperial Favor.
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Crane Clan • Samurai • Courtier • Soul of Doji Ayano“The students of Doji Ayano fill the courts like pests. Elegant, brilliant pests. I would damn her for it, but truthfully I find intelligent opponents far less tedious than stupid ones.” – Bayushi Nitoshi
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Crab Clan • Courtier • Crime Boss • MerchantReaction: After Tsujiken enters play, target a Holding: Until Tsujiken leaves play, after each time its controller bows it, he loses 1 Honor. Open: Bow Tsujiken and target a Holding: Straighten it. You may bow it if its base Gold Cost is 4 or lower.
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Mantis Clan • Earth • ShugenjaReaction: After Haruki enters play: Create a 2F/2C/3PH Mantis Clan • Nonhuman • Deer • Spirit Personality with the ability, “Limited: If another player has higher Family Honor than you: Gain 2 Honor.”
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Commander • Samurai • Unicorn Clan Battle: Discard a card to give a target enemy Personality or Follower a Force penalty equal to the card's Focus Value.