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16 other products in the same category:
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Crane Clan Air Shugenja · Jade Champion · Experienced 2 · Unique. Reaction: Before a Personality you control receives a Force or Chi penalty from a card another player owns or is challenged to a duel of Force, Chi, or Personal Honor: Once per turn, change the penalty or duel to Personal Honor or to Chi. Open: Once per turn, even if Sekawa is bowed, target...
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Courtier • SamuraiThis counts as two cards when destroyed during battle resolution.Tireless Open: If you have targeted Aggushi & Janqu with a Political action this turn, straighten them.Battle, Biow: Melee 3 Attack.
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Unique This Province gains a permanent Strength bonus equal to its current Strength. Permanently lower each of your other Provinces' Strengths to 0. Lose 7 Honor.
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Bow House of the Fates to produce Gold equal to the numbered of bowed Personalities in play. Bow House of the Fortunes and discard a card from your hand to produce Gold equal to the number of unbowed Personalites you control.
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Dragon Clan Tattooed Man. Samurai Open: Gain up to five 1F/1C Fire tokens.Tattoed Man cannot have more than five Fire tokens and cannot straighten if he has any fire tokens. Remove on Fire token instead of straightening him during the Straighten Phase. Tattoed Man bows after any battle if he has fire tokens.
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Bow to produce 2 gold. If controlled by a Monk player, the Prayer Shrines produce 1 additional gold for each Elemental Ring you have in play.
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May only be attached to a Unicorn Shugenja. Limited: Bow this Shugenja to move any one creature Follower from one of your Personalities to another. Limited: Bow this Shugenja to get any one creature card from your Fate deck to put in your hand or from your Dynasty deck to put in one of your Provinces (discarding the card therein). Reshuffle your deck.
€0.10
Recon Open: Target one of your unbowed Scouts and a province: Negate the next effect (not cost) this turn that bows one of your Personalities at that province’s battlefield.
€0.50
Phoenix Clan • Nonhuman • Phoenix • Fire • Shugenja • Cavalry Limited: If Houhou is honorably dead: She rises from the ashes. Bring her into play, paying 4 less Gold. If she entered play, gain 3 Honor (this is an Honor gain for entering play).
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Terrain Battle: After each time an action moves a Personality home from this battlefield, dishonor him. You may take an additional Battle action after playing this Terrain.
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This card costs 4 less Gold for Scorpion Clan players. Political Open: Target and bow a Courtier Personality you control: Target a Personality. Choose Samurai, Shugenja, or Courtier. Permanently remove that trait from the Personality.
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Reaction: Play this card immediately before you declare a strike in a duel. You still gain the Chi bonus for this card as if it were used as a focus. Only one Strike with No-Thought can be played in a duel.
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Unaligned Mercenary Shoku cannot be assigned or move into a battle to attack a player with more than one Province.
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Reaction: After your army wins a battle, target one of your Personalities in that army. At the end of the turn, permanently give him the ability, "Reaction: Once per turn, after this Personality is in an army that wins a battle, give him -2C to straighten him."
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Weapon. Costs 2 less Gold when attaching to a Personality without printed abilities. Battle: Bow the Yumi: Ranged 4 Attack
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Samurai · Shadowlands · Lose 4 Honor. After the first time each turn Masami leaves play, he permanently gains +1F. Limited: If Masami is Dead, discard a card in one of your provinces and refill it face up with Masami
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Sake Housew: Produce 2 Gold. Limited, w: Give a target Personality a +1F Sake token. Remove it after your next turn begins.
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Scorpion Clan • Courtier • Intimidator Political Reaction: After another player’s Battle action targets Jou: The player may choose to lose 2 Honor. If he did not choose this, negate the action’s (remaining) effects. Battle: Even if Jou is bowed: Move her home.
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Shadowlands · Oni · Nonhuman · Naval. Lose 6 Honor. Water Battle: Bow a target card opposing Umi-Bozu without attachments. If you control a Port, the target cannot straighten before its controller's next Straighten Phase
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Battle: Pay Gold equal to the target unit's total Gold Cost minus 2: Destroy a target defending him
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Shadowlands · You can play only one Dark Lord's Favor per turn. You cannot play this card if another player has less Family Honor than you. Open: Target a Personality. Dishonor him. Lose 7 Honor. Limited: Target a player. He discards a card. Lose 7 Honor. Battle: Target a card. Reduce its Force to 0. Lose 7 Honor. Reaction: Before a player gains Honor:...
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Battle: Bow or move home your target unit: Bow a target enemy unit.
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Scorpion Clan · Courtier. Political Battle: Even if Kurumi is not at the current battlefield, bow her: Target a Personality. His controller may dishonor him. If he did not become dishonorable (or was already dishonorable) give him -3F
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Unicorn Clan • Samurai • Cavalry • Commander Fear Limited: Target another player’s Personality. After the Cavalry Maneuvers Segment this turn, you may assign him, even if he is not at home, to a battlefield where you control one or more units.
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Crane Clan • Courtier • Samurai • Experienced • Unique Political Open: Bow Ayano: Target a Personality. His controller may bow him. If he is now unbowed, his unit may not be assigned to attack this turn.
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Dark Virtue • Unique Limited: Target one of your provinces. Search your Dynasty deck for a non-Unique Samurai, show him and put him on top of your Dynasty deck. Discard a card from the province, refilling it face-up.
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Delayed Terrain. Battle: The Attacker and the Defender each targets a unit in their own armies. (The active player decides who targets first.) Destroy the targets
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Ronin • Samurai • Duelist • Tactician • Experienced 2 • Unique Iaijutsu Battle: Utagawa challenges a target enemy Personality. Destroy the duel's loser.
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Battle/Open: Destroy a target Terrain or Region. Lose 2 Honor. Battle: If any enemy units are at the current battlefield, choose your performing Personality: Move him there. Straighten his unit if he moved. You scorch the earth behind him. If he moved, negate the movement of any other units to that battlefield. Lose 2 Honor.
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Dragon Clan • Samurai • Kensai Battle: If any enemy units are at the current battlefield, you may bow a Weapon in Kondo’s unit: Move your target unit there. If you bowed a Weapon and the unit moved, straighten the unit.
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PoliticalYou may only play one copy of Words Have Strength in reaction to any one resolution. Reaction: After a battle’s resolution, or the resolution of another player’s Battle action, if the resolution or action destroyed any of your Courtiers or Magistrates: Choose a player, who loses 3 Honor.
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Expendable You may Equip this Spell from your discard pile to a Void or Magistrate Shugenja.Open, w: Target a Personality. You suspect him of the taint. He has Shadowlands while you are taking actions (this turn).
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Temple Bow this card: Produce 2 Gold. Limited: If you have not lost Honor from cards you own this game and your Family Honor is 5 or lower: Gain 2 Honor.