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English
Hojatsu's Legacy Style
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€3.00
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16 other products in the same category:
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Phoenix Clan Samurai · Soul of Shiba Tetsu. Battle: Once per battle: Target a Shugenja in Tsukimi's army. Raise Tsukimi's Force by the Shugenja's Chi
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Shadowlands · Goblin · Commander · Nonhuman · Lose 4 Honor. Battle: Destroy one of your target Goblins in Kobushi's army: Ranged 5 Attack
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Terrain Battle: Before this battle’s resolution, you may target and bow a Personality with the highest Personal Honor at this battlefield (including ties).
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Crab Clan Samurai · Yu 6 · Hero · Experienced · Unique. Reaction: Before another player's action destroys a Crab Clan Personality at Daizu's location, permanently give Daizu ?2C: Negate the destruction.
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Unicorn Clan • Samurai • Cavalry • CommanderBattle: Choose your performing Follower: Melee Attack with strength equal to it’s Force.
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Reaction: Play this card as a focus when a Personality strikes against one of your Personalities in a duel. That Personality must focus instead, if possible. You may draw a card. You lose your next opportunity to focus or strike in this duel.
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Kiho Battle: Target one of your unbowed Monks without a Weapon: Bow a target Personality opposing him without a Weapon.
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Crab Clan • Earth • Jade • Shugenja • Experienced • Unique • Jade Champion Battle: Bow a target enemy card. Destroy it if it is Shadowlands.
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Unicorn Clan • Doomseeker • Inexperienced • Shugenja • Unique Home Battle: Target two Personalities at any location controlled by the same player. Switch their locations. Straighten each one of them that is not Fallen or Nonhuman. (Home actions may be used from home.)
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Weapon · Shamesword. Each turn, before your End Phase ends, if this Personality assigned this turn, gain 1 Honor and permanently give this card +1F; otherwise, lose 1 Honor
€0.50
Political Open: If the active player has destroyed any of your Provinces as the Attacker this game, bow one of your Courtiers during his Action Phase to target him and force him to choose and bow three of his or her Personalities. That player may reduce the number of Personalities he or she must bow by paying 2 Gold each. These payments may be combined.
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Battle: Destroy a target Fortification at this battlefield.Battle: Give a target Follower or Personality -5F. Lose Honor equal to half your starting Honor, rounded down.
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Battle: Choose your performing unbowed Kensai and target an enemy card without attached Weapons or Armor: Bow it. You may attach a Weapon to your Kensai from your hand, paying all costs but paying 4 less Gold if he is defending.
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Unique Only a Phoenix Clan Personality can attach the Shiba House Guard. The Shiba Houseguard's printed Force equals their Personality's Chi..
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Focus Effect: If your Personality in this duel is Crane Clan: After the duel ends, you may put a discarded Political Action card you focused on top of your Fate deck. Battle: Bow one of your target Crane Clan Personalities: Target an enemy Personality with lower Personal Honor. If he is bowed, destroy him. If he es not bowed, bow him.
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Reaction: After the resolution of a Kiho Battle action you took: Take an additional Battle action.
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DojoIaijutsu Open: Even if this card is bowed, choose your performing unbowed Personality and target another player’s Personality: Your performer challenges the target. He may refuse; if he did, dishonor him and gain 1 Honor. Bow the duel’s loser.
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Dragon ClanInterrupt, w: Challenges created by the action and issued by your Personality with a Weapon bow the other Personality after he loses the duel or refuses the challenge..
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After another player’s Dynasty Phase begins, if he controls any Personalities and he assigned none of them to an attacking army this turn: Gain 2 Honor. Reaction: Even if this card is bowed, after engaging at a battlefield at one of your provinces: The Attacker targets and bows one of his Personalities there.
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After another player’s Dynasty Phase begins, if he controls any Personalities and he assigned none of them to an attacking army this turn: Gain 2 Honor. Reaction: Even if this card is bowed, after engaging at a battlefield at one of your provinces: The Attacker targets and bows one of his Personalities there.
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Bow this card: Produce 2 Gold. If this pays for a Personality, you may attach a Follower, Item or Spell to him from your hand after he enters in play, reducing its Gold cost by 3 until it attaches.
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Retainer Reaction: Bow when you bow a Mine to produce Gold to increase the amount by 3.
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Reaction: After the resolution of a Kiho Battle action you took: Take an additional Battle action.
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Equipping Weapons is a Battle/Open action for you. Battle/Open: Choose your performing Kensai and target a Weapon in your discard pile: Attach it to him, paying all costs.
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Reaction: After another player’s action targets your performing Kensai, bow or destroy one of his Weapons: Negate his destruction from the action’s effects. Battle: Bow your performing Kensai or one of his Weapons: Draw 2 cards.
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IaijutsuIf you are a Dragon Clan player, this Strategy has Discipline 2.Iaijutsu Battle: Your target unbowed Personality challenges a target enemy Personality. Give the winner +2F. Give the loser -2F, and bow him if he is dishonorable.
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Battle : Target one of your unbowed Personalities: He challenges a target Personality opposing him. Destroy the loser. The winner's controller gains 3 Honor if the winner had less Chi than the loser before the first opportunity to focus or strike.
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Open: If you have an Item in your hand:Attach it to one of your target Personalities,reducing its Gold Cost by the Personality’sbase Force until it attaches. If this attached aWeapon to a Kensai personality, draw a card.
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Iaijutsu Focus Effect: After this duel ends, if the duel’s loser did not focus, destroy him. Battle: Choose your performing unbowed Personality: He challenges a target enemy Personality. Bow the duel’s loser’s unit.
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After another player’s Dynasty Phase begins, if he controls any Personalities and he assigned none of them to an attacking army this turn: Gain 2 Honor. Reaction: Even if this card is bowed, after engaging at a battlefield at one of your provinces: The Attacker targets and bows one of his Personalities there.
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Reaction: Play after another player's Personality defeats one of yours in a duel, and target his Personality. For the rest of the game, your Personalities have a +3 bonus to the stat used in the duel while opposing that Personality in duels.
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Focus Effect: If your personality in this duel is Lion Clan: Add 3 or his Personal Honor, wichever is lower, to this card's Focus Value. Tactical Battle: Bow one of your target Lion Clan Tacticians: Destroy a target enemy personality qith lower Personal H